Improvements: - The name of the time zone is displayed for a brief movement when cycling through the selected time zones. - The face now comes with pre-selected zones to show-case its functionality: Seattle, New York, UTC, Shanghai, and Tokyo.
438 lines
15 KiB
C
438 lines
15 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2023-2025 Konrad Rieck
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* Copyright (c) 2022 Joey Castillo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "world_clock2_face.h"
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#include "watch_utility.h"
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#include "watch_common_display.h"
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#include "zones.h"
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static bool refresh_face;
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/* Beep types */
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typedef enum {
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BEEP_BUTTON,
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BEEP_ENABLE,
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BEEP_DISABLE
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} beep_type_t;
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/* Simple macros for navigation */
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#define FORWARD +1
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#define BACKWARD -1
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/* Constants */
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#define UTC_ZONE_INDEX 15
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#define NAME_DISPLAY_TIME 2
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/* Pre-selected zones: Seattle, New York, UTC, Shanghai, Tokyo */
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#define SELECTED_ZONES {3, 8, 15, 32, 36, -1}
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/* Modulo function */
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static inline unsigned int mod(int a, int b)
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{
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int r = a % b;
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return r < 0 ? r + b : r;
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}
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/* Convert watch date time to udatetime (Copied from movement.c) */
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static udatetime_t _movement_convert_date_time_to_udate(watch_date_time_t dt)
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{
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/* *INDENT-OFF* */
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return (udatetime_t) {
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.date.dayofmonth = dt.unit.day,
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.date.dayofweek = dayofweek(UYEAR_FROM_YEAR(dt.unit.year + WATCH_RTC_REFERENCE_YEAR), dt.unit.month, dt.unit.day),
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.date.month = dt.unit.month,.date.year = UYEAR_FROM_YEAR(dt.unit.year + WATCH_RTC_REFERENCE_YEAR),
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.time.hour = dt.unit.hour,
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.time.minute = dt.unit.minute,
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.time.second = dt.unit.second
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};
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/* *INDENT-ON* */
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}
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/* Find the next selected time zone */
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static inline uint8_t _next_selected_zone(world_clock2_state_t *state, int direction)
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{
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uint8_t i = state->current_zone;
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while (true) {
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i = mod(i + direction, NUM_ZONE_NAMES);
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/* Return next selected zone */
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if (state->zones[i].selected) {
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return i;
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}
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/* Could not find a selected zone. Return UTC */
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if (i == state->current_zone) {
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return UTC_ZONE_INDEX;
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}
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}
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}
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/* Play beep sound based on type */
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static inline void _beep(beep_type_t beep_type)
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{
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if (!movement_button_should_sound())
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return;
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switch (beep_type) {
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case BEEP_BUTTON:
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watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
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break;
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case BEEP_ENABLE:
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watch_buzzer_play_note(BUZZER_NOTE_G7, 50);
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watch_buzzer_play_note(BUZZER_NOTE_REST, 75);
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watch_buzzer_play_note(BUZZER_NOTE_C8, 75);
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break;
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case BEEP_DISABLE:
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watch_buzzer_play_note(BUZZER_NOTE_C8, 50);
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watch_buzzer_play_note(BUZZER_NOTE_REST, 75);
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watch_buzzer_play_note(BUZZER_NOTE_G7, 75);
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break;
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}
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}
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/* Display zone abbreviation on top */
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static void _display_zone_abbr(world_clock2_state_t *state, const char *abbr)
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{
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char buf[11];
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if (watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM) {
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/* Long abbreviation on custom LCD */
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sprintf(buf, "%-5s", abbr);
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watch_display_text_with_fallback(WATCH_POSITION_TOP, buf, buf);
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} else {
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/* Short abbreviation with zone number on classic LCD */
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sprintf(buf, "%.2s%2d", abbr, state->current_zone);
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watch_display_text(WATCH_POSITION_TOP_LEFT, buf);
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watch_display_text(WATCH_POSITION_TOP_RIGHT, buf + 2);
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}
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}
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/* Get abbreviation for current zone */
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static void _get_zone_info(world_clock2_state_t *state, char *abbr, uoffset_t *offset)
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{
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uzone_t zone_info;
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udatetime_t dt;
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char ds;
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watch_date_time_t utc_time = watch_rtc_get_date_time();
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unpack_zone(&zone_defns[state->current_zone], "", &zone_info);
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dt = _movement_convert_date_time_to_udate(utc_time);
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ds = get_current_offset(&zone_info, &dt, offset);
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sprintf(abbr, zone_info.abrev_formatter, ds);
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}
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/* Efficient time display taken from world_clock_face.c */
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static void _efficient_time_display(movement_event_t event, watch_date_time_t date_time,
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uint32_t previous_date_time, char *buf)
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{
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if ((date_time.reg >> 6) == (previous_date_time >> 6)
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&& event.event_type != EVENT_LOW_ENERGY_UPDATE) {
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// everything before seconds is the same, don't waste cycles setting those segments.
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watch_display_character_lp_seconds('0' + date_time.unit.second / 10, 8);
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watch_display_character_lp_seconds('0' + date_time.unit.second % 10, 9);
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} else if ((date_time.reg >> 12) == (previous_date_time >> 12)
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&& event.event_type != EVENT_LOW_ENERGY_UPDATE) {
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// everything before minutes is the same.
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sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
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watch_display_text(WATCH_POSITION_MINUTES, buf);
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watch_display_text(WATCH_POSITION_SECONDS, buf + 2);
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} else {
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// other stuff changed; let's do it all.
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if (!movement_clock_mode_24h()) {
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// if we are in 12 hour mode, do some cleanup.
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if (date_time.unit.hour < 12) {
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watch_clear_indicator(WATCH_INDICATOR_PM);
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} else {
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watch_set_indicator(WATCH_INDICATOR_PM);
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}
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date_time.unit.hour %= 12;
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if (date_time.unit.hour == 0)
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date_time.unit.hour = 12;
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}
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/* Display colon and 24h indicator */
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watch_set_colon();
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if (movement_clock_mode_24h())
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watch_set_indicator(WATCH_INDICATOR_24H);
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/* Display day and time */
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sprintf(buf, "%02d%02d%02d", date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
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watch_display_text(WATCH_POSITION_HOURS, buf + 0);
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watch_display_text(WATCH_POSITION_MINUTES, buf + 2);
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if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
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if (!watch_sleep_animation_is_running()) {
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watch_display_text(WATCH_POSITION_SECONDS, " ");
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watch_start_sleep_animation(500);
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watch_start_indicator_blink_if_possible(WATCH_INDICATOR_COLON, 500);
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}
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} else {
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watch_display_text(WATCH_POSITION_SECONDS, buf + 4);
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}
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}
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}
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static void _clock_display(movement_event_t event, world_clock2_state_t *state)
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{
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char buf[11], zone_abbr[MAX_ZONE_NAME_LEN + 1], *zone_name;
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watch_date_time_t date_time, utc_time;
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uint32_t previous_date_time;
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int32_t offset;
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uoffset_t zone_offset;
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/* Update indicators and reset previous date time */
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if (refresh_face) {
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watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
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state->previous_date_time = 0xFFFFFFFF;
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refresh_face = false;
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}
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/* Determine current time at time zone and store date/time */
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utc_time = watch_rtc_get_date_time();
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offset = movement_get_current_timezone_offset_for_zone(state->current_zone);
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date_time = watch_utility_date_time_convert_zone(utc_time, 0, offset);
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previous_date_time = state->previous_date_time;
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state->previous_date_time = date_time.reg;
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if (state->show_zone_name > 0) {
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/* Check for first call to display zone name */
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if (state->show_zone_name == NAME_DISPLAY_TIME) {
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watch_clear_colon();
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watch_clear_indicator(WATCH_INDICATOR_24H);
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watch_clear_indicator(WATCH_INDICATOR_PM);
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zone_name = watch_utility_time_zone_name_at_index(state->current_zone);
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watch_display_text_with_fallback(WATCH_POSITION_BOTTOM, zone_name, zone_name);
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}
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state->show_zone_name--;
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/* Check for last call to display zone name */
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if (state->show_zone_name == 0) {
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refresh_face = true;
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}
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} else {
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_efficient_time_display(event, date_time, previous_date_time, buf);
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}
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_get_zone_info(state, zone_abbr, &zone_offset);
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_display_zone_abbr(state, zone_abbr);
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}
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static void _settings_display(movement_event_t event, world_clock2_state_t *state)
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{
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char buf[11], zone_abbr[MAX_ZONE_NAME_LEN + 1], *zone_name;
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uoffset_t zone_offset;
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/* Update indicator and colon on refresh */
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if (refresh_face) {
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watch_clear_colon();
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watch_clear_indicator(WATCH_INDICATOR_24H);
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watch_clear_indicator(WATCH_INDICATOR_PM);
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refresh_face = false;
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}
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/* Mark selected zone */
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if (state->zones[state->current_zone].selected)
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watch_set_indicator(WATCH_INDICATOR_SIGNAL);
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else
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watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
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/* Display zone abbreviation on top */
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_get_zone_info(state, zone_abbr, &zone_offset);
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/* Blink up abbreviation */
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if (event.subsecond % 2) {
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sprintf(zone_abbr, "%5s", " ");
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}
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_display_zone_abbr(state, zone_abbr);
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/* Display zone name or offset on bottom */
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if (state->show_zone_name > 0) {
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zone_name = watch_utility_time_zone_name_at_index(state->current_zone);
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watch_display_text_with_fallback(WATCH_POSITION_BOTTOM, zone_name, zone_name);
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} else {
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sprintf(buf, " %3d%02d", zone_offset.hours, zone_offset.minutes);
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watch_display_text_with_fallback(WATCH_POSITION_BOTTOM, buf, buf);
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}
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}
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static bool _clock_loop(movement_event_t event, world_clock2_state_t *state)
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{
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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case EVENT_TICK:
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case EVENT_LOW_ENERGY_UPDATE:
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_clock_display(event, state);
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break;
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case EVENT_ALARM_BUTTON_UP:
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refresh_face = true;
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state->current_zone = _next_selected_zone(state, FORWARD);
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state->show_zone_name = NAME_DISPLAY_TIME;
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_clock_display(event, state);
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break;
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case EVENT_LIGHT_BUTTON_DOWN:
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/* Do nothing. No light. */
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break;
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case EVENT_LIGHT_BUTTON_UP:
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refresh_face = true;
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state->current_zone = _next_selected_zone(state, BACKWARD);
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state->show_zone_name = NAME_DISPLAY_TIME;
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_clock_display(event, state);
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break;
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case EVENT_LIGHT_LONG_PRESS:
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/* Switch to settings mode */
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state->current_mode = WORLD_CLOCK2_MODE_SETTINGS;
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state->show_zone_name = true;
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refresh_face = true;
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movement_request_tick_frequency(4);
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_settings_display(event, state);
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_beep(BEEP_BUTTON);
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break;
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case EVENT_MODE_BUTTON_UP:
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/* Reset frequency and move to next face */
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movement_request_tick_frequency(1);
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movement_move_to_next_face();
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break;
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default:
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return movement_default_loop_handler(event);
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}
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return true;
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}
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static bool _settings_loop(movement_event_t event, world_clock2_state_t *state)
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{
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uint8_t zone;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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case EVENT_TICK:
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case EVENT_LOW_ENERGY_UPDATE:
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_settings_display(event, state);
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break;
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case EVENT_ALARM_BUTTON_UP:
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state->current_zone = mod(state->current_zone + FORWARD, NUM_ZONE_NAMES);
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_settings_display(event, state);
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break;
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case EVENT_LIGHT_BUTTON_UP:
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state->current_zone = mod(state->current_zone + BACKWARD, NUM_ZONE_NAMES);
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_settings_display(event, state);
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break;
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case EVENT_LIGHT_BUTTON_DOWN:
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/* Do nothing. No light. */
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break;
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case EVENT_ALARM_LONG_PRESS:
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/* Toggle selection of current zone */
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zone = state->current_zone;
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state->zones[zone].selected = !state->zones[zone].selected;
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_settings_display(event, state);
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if (state->zones[zone].selected) {
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_beep(BEEP_ENABLE);
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} else {
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_beep(BEEP_DISABLE);
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}
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break;
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case EVENT_LIGHT_LONG_PRESS:
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state->show_zone_name = !state->show_zone_name;
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_settings_display(event, state);
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break;
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case EVENT_MODE_BUTTON_UP:
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/* Find next selected zone */
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if (!state->zones[state->current_zone].selected)
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state->current_zone = _next_selected_zone(state, FORWARD);
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/* Switch to display mode */
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state->current_mode = WORLD_CLOCK2_MODE_CLOCK;
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state->show_zone_name = NAME_DISPLAY_TIME;
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refresh_face = true;
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movement_request_tick_frequency(1);
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_clock_display(event, state);
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_beep(BEEP_BUTTON);
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break;
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default:
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return movement_default_loop_handler(event);
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}
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return true;
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}
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void world_clock2_face_setup(uint8_t watch_face_index, void **context_ptr)
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{
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(void) watch_face_index;
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int8_t selected_zones[] = SELECTED_ZONES, *selected_zones_ptr;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(world_clock2_state_t));
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memset(*context_ptr, 0, sizeof(world_clock2_state_t));
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/* Start in settings mode */
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world_clock2_state_t *state = (world_clock2_state_t *) * context_ptr;
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state->current_mode = WORLD_CLOCK2_MODE_CLOCK;
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state->current_zone = UTC_ZONE_INDEX;
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state->show_zone_name = NAME_DISPLAY_TIME;
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selected_zones_ptr = selected_zones;
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while (*selected_zones_ptr != -1) {
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state->zones[*selected_zones_ptr].selected = true;
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selected_zones_ptr++;
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}
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}
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}
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void world_clock2_face_activate(void *context)
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{
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world_clock2_state_t *state = (world_clock2_state_t *) context;
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switch (state->current_mode) {
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case WORLD_CLOCK2_MODE_CLOCK:
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/* Normal tick frequency */
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movement_request_tick_frequency(1);
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break;
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case WORLD_CLOCK2_MODE_SETTINGS:
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/* Faster frequency for blinking effect */
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movement_request_tick_frequency(4);
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break;
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}
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/* Set initial state */
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refresh_face = true;
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}
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bool world_clock2_face_loop(movement_event_t event, void *context)
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{
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world_clock2_state_t *state = (world_clock2_state_t *) context;
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switch (state->current_mode) {
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case WORLD_CLOCK2_MODE_CLOCK:
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return _clock_loop(event, state);
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case WORLD_CLOCK2_MODE_SETTINGS:
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return _settings_loop(event, state);
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}
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return false;
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}
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void world_clock2_face_resign(void *context)
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{
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(void) context;
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}
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