Wesley Ellis 02c84dfd97 Add Countdown Face
A simple countdown face using movement_schedule_background_task
so that it rings, even if the another face is active

Limited to 99 minutes and 59 seconds so that the watch isn't staying
out of deep sleep for too long
2022-01-15 17:49:00 -05:00

70 lines
2.2 KiB
C

/*
* MIT License
*
* Copyright (c) 2022 Wesley Ellis
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
//-----------------------------------------------------------------------------
#ifndef COUNTDOWN_FACE_H_
#define COUNTDOWN_FACE_H_
#include "movement.h"
/*
A countdown/timer face
Max countdown is 99 minutes and 59 seconds since we have to prevent the watch
from going to deep sleep using movement_schedule_background_task
*/
typedef enum {
cd_waiting,
cd_running,
cd_setting
} countdown_mode_t;
typedef struct {
uint32_t target_ts;
uint32_t now_ts;
uint8_t minutes;
uint8_t seconds;
uint8_t selection;
countdown_mode_t mode;
} countdown_state_t;
void countdown_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void countdown_face_activate(movement_settings_t *settings, void *context);
bool countdown_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void countdown_face_resign(movement_settings_t *settings, void *context);
static const watch_face_t countdown_face = {
countdown_face_setup,
countdown_face_activate,
countdown_face_loop,
countdown_face_resign,
NULL
};
#endif // COUNTDOWN_FACE_H_