Sensor-Watch/movement/watch_faces/clock/weeknumber_clock_face.c
Jeremy O'Brien 45f402b4ec move buzzer enabled detection logic into movement for movement_play_signal/tune
this way watch faces don't have to disable/enable the buzzer themselves
before calling movement_play_signal() and movement_play_tune()
2023-09-23 10:56:12 -04:00

157 lines
6.7 KiB
C

/*
* MIT License
*
* Copyright (c) 2022 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include "weeknumber_clock_face.h"
#include "watch.h"
#include "watch_utility.h"
static void _update_alarm_indicator(bool settings_alarm_enabled, weeknumber_clock_state_t *state) {
state->alarm_enabled = settings_alarm_enabled;
if (state->alarm_enabled) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
else watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
}
void weeknumber_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(weeknumber_clock_state_t));
weeknumber_clock_state_t *state = (weeknumber_clock_state_t *)*context_ptr;
state->signal_enabled = false;
state->watch_face_index = watch_face_index;
}
}
void weeknumber_clock_face_activate(movement_settings_t *settings, void *context) {
weeknumber_clock_state_t *state = (weeknumber_clock_state_t *)context;
if (watch_tick_animation_is_running()) watch_stop_tick_animation();
if (settings->bit.clock_mode_24h) watch_set_indicator(WATCH_INDICATOR_24H);
// handle chime indicator
if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_BELL);
else watch_clear_indicator(WATCH_INDICATOR_BELL);
// show alarm indicator if there is an active alarm
_update_alarm_indicator(settings->bit.alarm_enabled, state);
watch_set_colon();
// this ensures that none of the timestamp fields will match, so we can re-render them all.
state->previous_date_time = 0xFFFFFFFF;
}
bool weeknumber_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
weeknumber_clock_state_t *state = (weeknumber_clock_state_t *)context;
char buf[11];
uint8_t pos;
watch_date_time date_time;
uint32_t previous_date_time;
switch (event.event_type) {
case EVENT_ACTIVATE:
case EVENT_TICK:
case EVENT_LOW_ENERGY_UPDATE:
date_time = watch_rtc_get_date_time();
previous_date_time = state->previous_date_time;
state->previous_date_time = date_time.reg;
// check the battery voltage once a day...
if (date_time.unit.day != state->last_battery_check) {
state->last_battery_check = date_time.unit.day;
watch_enable_adc();
uint16_t voltage = watch_get_vcc_voltage();
watch_disable_adc();
// 2.2 volts will happen when the battery has maybe 5-10% remaining?
// we can refine this later.
state->battery_low = (voltage < 2200);
}
// ...and set the LAP indicator if low.
if (state->battery_low) watch_set_indicator(WATCH_INDICATOR_LAP);
if ((date_time.reg >> 12) == (previous_date_time >> 12) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before minutes is the same.
pos = 6;
sprintf(buf, "%02d%02d", date_time.unit.minute, watch_utility_get_weeknumber(date_time.unit.year, date_time.unit.month, date_time.unit.day));
} else {
// other stuff changed; let's do it all.
if (!settings->bit.clock_mode_24h) {
// if we are in 12 hour mode, do some cleanup.
if (date_time.unit.hour < 12) {
watch_clear_indicator(WATCH_INDICATOR_PM);
} else {
watch_set_indicator(WATCH_INDICATOR_PM);
}
date_time.unit.hour %= 12;
if (date_time.unit.hour == 0) date_time.unit.hour = 12;
}
pos = 0;
if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
if (!watch_tick_animation_is_running()) watch_start_tick_animation(500);
sprintf(buf, "%s%2d%2d%02d ", watch_utility_get_weekday(date_time), date_time.unit.day, date_time.unit.hour, date_time.unit.minute);
} else {
sprintf(buf, "%s%2d%2d%02d%02d", watch_utility_get_weekday(date_time), date_time.unit.day, date_time.unit.hour, date_time.unit.minute, watch_utility_get_weeknumber(date_time.unit.year, date_time.unit.month, date_time.unit.day));
}
}
watch_display_string(buf, pos);
// handle alarm indicator
if (state->alarm_enabled != settings->bit.alarm_enabled) _update_alarm_indicator(settings->bit.alarm_enabled, state);
break;
case EVENT_ALARM_LONG_PRESS:
state->signal_enabled = !state->signal_enabled;
if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_BELL);
else watch_clear_indicator(WATCH_INDICATOR_BELL);
break;
case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
movement_play_signal();
break;
default:
movement_default_loop_handler(event, settings);
break;
}
return true;
}
void weeknumber_clock_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}
bool weeknumber_clock_face_wants_background_task(movement_settings_t *settings, void *context) {
(void) settings;
weeknumber_clock_state_t *state = (weeknumber_clock_state_t *)context;
if (!state->signal_enabled) return false;
watch_date_time date_time = watch_rtc_get_date_time();
return date_time.unit.minute == 0;
}