Sensor-Watch/watch-faces/clock/world_clock_face.c

212 lines
8.7 KiB
C

/*
* MIT License
*
* Copyright (c) 2022-2024 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "world_clock_face.h"
#include "watch.h"
#include "watch_utility.h"
#include "watch_common_display.h"
#include "zones.h"
void _update_timezone_offset(world_clock_state_t *state);
void _update_timezone_offset(world_clock_state_t *state) {
state->current_offset = movement_get_current_timezone_offset_for_zone(state->settings.bit.timezone_index);
}
void world_clock_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(world_clock_state_t));
memset(*context_ptr, 0, sizeof(world_clock_state_t));
world_clock_state_t *state = (world_clock_state_t *)*context_ptr;
state->settings.bit.timezone_index = 15;
uint8_t backup_register = movement_claim_backup_register();
if (backup_register) {
state->settings.reg = watch_get_backup_data(backup_register);
state->backup_register = backup_register;
}
}
}
void world_clock_face_activate(void *context) {
world_clock_state_t *state = (world_clock_state_t *)context;
state->current_screen = 0;
_update_timezone_offset(state);
if (watch_tick_animation_is_running()) watch_stop_tick_animation();
}
static bool world_clock_face_do_display_mode(movement_event_t event, world_clock_state_t *state) {
char buf[11];
uint32_t previous_date_time;
watch_date_time date_time;
switch (event.event_type) {
case EVENT_ACTIVATE:
if (movement_clock_mode_24h()) watch_set_indicator(WATCH_INDICATOR_24H);
watch_set_colon();
state->previous_date_time = 0xFFFFFFFF;
// fall through
case EVENT_TICK:
case EVENT_LOW_ENERGY_UPDATE:
date_time = watch_rtc_get_date_time();
date_time = watch_utility_date_time_convert_zone(date_time, movement_get_current_timezone_offset(), state->current_offset);
previous_date_time = state->previous_date_time;
state->previous_date_time = date_time.reg;
if ((date_time.reg >> 6) == (previous_date_time >> 6) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before seconds is the same, don't waste cycles setting those segments.
watch_display_character_lp_seconds('0' + date_time.unit.second / 10, 8);
watch_display_character_lp_seconds('0' + date_time.unit.second % 10, 9);
break;
} else if ((date_time.reg >> 12) == (previous_date_time >> 12) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before minutes is the same.
sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
watch_display_text(WATCH_POSITION_MINUTES, buf);
watch_display_text(WATCH_POSITION_SECONDS, buf + 2);
if (date_time.unit.minute % 15 == 0) {
_update_timezone_offset(state);
}
} else {
// other stuff changed; let's do it all.
if (!movement_clock_mode_24h()) {
// if we are in 12 hour mode, do some cleanup.
if (date_time.unit.hour < 12) {
watch_clear_indicator(WATCH_INDICATOR_PM);
} else {
watch_set_indicator(WATCH_INDICATOR_PM);
}
date_time.unit.hour %= 12;
if (date_time.unit.hour == 0) date_time.unit.hour = 12;
}
watch_display_character(movement_valid_position_0_chars[state->settings.bit.char_0], 0);
watch_display_character(movement_valid_position_0_chars[state->settings.bit.char_1], 1);
sprintf(buf, "%2d%2d%02d%02d", date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
watch_display_text(WATCH_POSITION_TOP_RIGHT, buf);
watch_display_text(WATCH_POSITION_HOURS, buf + 2);
watch_display_text(WATCH_POSITION_MINUTES, buf + 4);
if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
if (!watch_tick_animation_is_running()) watch_start_tick_animation(500);
} else {
watch_display_text(WATCH_POSITION_SECONDS, buf + 6);
}
}
break;
case EVENT_ALARM_LONG_PRESS:
movement_request_tick_frequency(4);
state->current_screen = 1;
break;
default:
return movement_default_loop_handler(event);
}
return true;
}
static bool _world_clock_face_do_settings_mode(movement_event_t event, world_clock_state_t *state) {
switch (event.event_type) {
case EVENT_MODE_BUTTON_UP:
if (state->backup_register) watch_store_backup_data(state->settings.reg, state->backup_register);
movement_move_to_next_face();
return false;
case EVENT_LIGHT_BUTTON_DOWN:
state->current_screen++;
if (state->current_screen > 3) {
movement_request_tick_frequency(1);
_update_timezone_offset(state);
state->current_screen = 0;
if (state->backup_register) watch_store_backup_data(state->settings.reg, state->backup_register);
event.event_type = EVENT_ACTIVATE;
return world_clock_face_do_display_mode(event, state);
}
break;
case EVENT_ALARM_BUTTON_DOWN:
switch (state->current_screen) {
case 1:
state->settings.bit.char_0++;
if (state->settings.bit.char_0 >= strlen(movement_valid_position_0_chars)) {
state->settings.bit.char_0 = 0;
}
break;
case 2:
state->settings.bit.char_1++;
if (state->settings.bit.char_1 >= strlen(movement_valid_position_1_chars)) {
state->settings.bit.char_1 = 0;
}
break;
case 3:
state->settings.bit.timezone_index++;
if (state->settings.bit.timezone_index >= NUM_ZONE_NAMES) state->settings.bit.timezone_index = 0;
break;
}
break;
case EVENT_TIMEOUT:
movement_move_to_face(0);
break;
default:
break;
}
char buf[13];
watch_clear_colon();
sprintf(buf, "%c%c %s",
movement_valid_position_0_chars[state->settings.bit.char_0],
movement_valid_position_1_chars[state->settings.bit.char_1],
(char *) (3 + zone_names + 11 * state->settings.bit.timezone_index));
watch_clear_indicator(WATCH_INDICATOR_PM);
// blink up the parameter we're setting
if (event.subsecond % 2) {
switch (state->current_screen) {
case 1:
case 2:
buf[state->current_screen - 1] = '_';
break;
case 3:
sprintf(buf + 3, " ");
break;
}
}
watch_display_text(WATCH_POSITION_FULL, buf);
return true;
}
bool world_clock_face_loop(movement_event_t event, void *context) {
world_clock_state_t *state = (world_clock_state_t *)context;
if (state->current_screen == 0) {
return world_clock_face_do_display_mode(event, state);
} else {
return _world_clock_face_do_settings_mode(event, state);
}
}
void world_clock_face_resign(void *context) {
(void) context;
}