Sensor-Watch/watch-faces/complication/simple_coin_flip_face.c

181 lines
5.2 KiB
C

/*
* MIT License
*
* Copyright (c) 2023 Wesley Aptekar-Cassels
* Copyright (c) 2025 Vaipex
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "simple_coin_flip_face.h"
#include "delay.h"
void simple_coin_flip_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(simple_coin_flip_face_state_t));
memset(*context_ptr, 0, sizeof(simple_coin_flip_face_state_t));
}
}
void simple_coin_flip_face_activate(void *context) {
(void) context;
}
static uint32_t get_random(uint32_t max) {
#if __EMSCRIPTEN__
return rand() % max;
#else
return arc4random_uniform(max);
#endif
}
static void draw_start_face(void) {
watch_clear_display();
if (watch_get_lcd_type() == WATCH_LCD_TYPE_CLASSIC) {
watch_display_text(WATCH_POSITION_BOTTOM, " Flip");
} else {
watch_display_text(WATCH_POSITION_BOTTOM, "Flip");
}
}
static void set_pixels(int pixels[3][4][2], int j_len) {
for(int loopruns = 0; loopruns<2; loopruns++) {
for(int i = 0; i<3; i++) {
watch_clear_display();
for(int j = 0; j<j_len; j++){
watch_set_pixel(pixels[i][j][0], pixels[i][j][1]);
}
delay_ms(150);
}
}
}
static void load_animation(void) {
if (watch_get_lcd_type() == WATCH_LCD_TYPE_CLASSIC) {
int j_len = 2;
int pixels[3][4][2] = {
{
{0, 3},
{0, 6}
},
{
{1, 3},
{1, 5}
},
{
{2, 2},
{2, 4}
}
};
set_pixels(pixels, j_len);
} else{
int j_len = 4;
int pixels[3][4][2] = {
{
{2, 22},
{2, 15},
{1, 2},
{1, 4}
},
{
{0, 16},
{0, 15},
{0, 1},
{0, 3}
},
{
{3, 16},
{3, 14},
{3, 1},
{3, 3}
}
};
set_pixels(pixels, j_len);
}
}
static void _blink_face_update_lcd(simple_coin_flip_face_state_t *state) {
(void) state;
watch_clear_display();
load_animation();
watch_clear_display();
int r = get_random(2);
if(r){
watch_display_text(WATCH_POSITION_BOTTOM, "Heads");
}else{
if (watch_get_lcd_type() == WATCH_LCD_TYPE_CLASSIC) {
watch_display_text(WATCH_POSITION_BOTTOM, " Tails");
}else {
watch_display_text(WATCH_POSITION_BOTTOM, "Tails");
}
}
}
bool simple_coin_flip_face_loop(movement_event_t event, void *context) {
simple_coin_flip_face_state_t *state = (simple_coin_flip_face_state_t *)context;
switch (event.event_type) {
case EVENT_ACTIVATE:
draw_start_face();
break;
case EVENT_TICK:
if(!state->is_start_face && !state->active){
if(state->inactivity_ticks >= 15){
state->is_start_face = false;
state->inactivity_ticks = 0;
draw_start_face();
}else{
state->inactivity_ticks++;
}
} else {
state->inactivity_ticks = 0;
}
break;
//execute same action for light and alarm button
case EVENT_LIGHT_BUTTON_UP:
case EVENT_ALARM_BUTTON_UP:
if (!state->active) {
state->active = true;
_blink_face_update_lcd(state);
state->active = false;
state->is_start_face = false;
state->inactivity_ticks = 0;
}
break;
case EVENT_TIMEOUT:
movement_move_to_face(0);
break;
case EVENT_LOW_ENERGY_UPDATE:
break;
default:
return movement_default_loop_handler(event);
}
return true;
}
void simple_coin_flip_face_resign(void *context) {
(void) context;
}