This makes movement_play_signal synchronous when in LE mode, despite using the underlying asynchronous API. It's a bit of a hack, but it should work well enough for now. This also moves the enabling/disabling of the buzzer into the movement_play_signal function, so that watch faces no longer have to do it.
157 lines
6.7 KiB
C
157 lines
6.7 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2022 Joey Castillo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include "weeknumber_clock_face.h"
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#include "watch.h"
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#include "watch_utility.h"
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static void _update_alarm_indicator(bool settings_alarm_enabled, weeknumber_clock_state_t *state) {
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state->alarm_enabled = settings_alarm_enabled;
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if (state->alarm_enabled) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
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else watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
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}
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void weeknumber_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) settings;
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(weeknumber_clock_state_t));
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weeknumber_clock_state_t *state = (weeknumber_clock_state_t *)*context_ptr;
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state->signal_enabled = false;
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state->watch_face_index = watch_face_index;
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}
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}
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void weeknumber_clock_face_activate(movement_settings_t *settings, void *context) {
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weeknumber_clock_state_t *state = (weeknumber_clock_state_t *)context;
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if (watch_tick_animation_is_running()) watch_stop_tick_animation();
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if (settings->bit.clock_mode_24h) watch_set_indicator(WATCH_INDICATOR_24H);
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// handle chime indicator
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if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_BELL);
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else watch_clear_indicator(WATCH_INDICATOR_BELL);
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// show alarm indicator if there is an active alarm
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_update_alarm_indicator(settings->bit.alarm_enabled, state);
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watch_set_colon();
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// this ensures that none of the timestamp fields will match, so we can re-render them all.
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state->previous_date_time = 0xFFFFFFFF;
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}
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bool weeknumber_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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weeknumber_clock_state_t *state = (weeknumber_clock_state_t *)context;
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char buf[11];
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uint8_t pos;
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watch_date_time date_time;
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uint32_t previous_date_time;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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case EVENT_TICK:
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case EVENT_LOW_ENERGY_UPDATE:
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date_time = watch_rtc_get_date_time();
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previous_date_time = state->previous_date_time;
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state->previous_date_time = date_time.reg;
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// check the battery voltage once a day...
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if (date_time.unit.day != state->last_battery_check) {
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state->last_battery_check = date_time.unit.day;
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watch_enable_adc();
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uint16_t voltage = watch_get_vcc_voltage();
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watch_disable_adc();
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// 2.2 volts will happen when the battery has maybe 5-10% remaining?
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// we can refine this later.
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state->battery_low = (voltage < 2200);
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}
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// ...and set the LAP indicator if low.
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if (state->battery_low) watch_set_indicator(WATCH_INDICATOR_LAP);
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if ((date_time.reg >> 12) == (previous_date_time >> 12) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
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// everything before minutes is the same.
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pos = 6;
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sprintf(buf, "%02d%02d", date_time.unit.minute, watch_utility_get_weeknumber(date_time.unit.year, date_time.unit.month, date_time.unit.day));
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} else {
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// other stuff changed; let's do it all.
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if (!settings->bit.clock_mode_24h) {
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// if we are in 12 hour mode, do some cleanup.
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if (date_time.unit.hour < 12) {
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watch_clear_indicator(WATCH_INDICATOR_PM);
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} else {
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watch_set_indicator(WATCH_INDICATOR_PM);
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}
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date_time.unit.hour %= 12;
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if (date_time.unit.hour == 0) date_time.unit.hour = 12;
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}
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pos = 0;
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if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
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if (!watch_tick_animation_is_running()) watch_start_tick_animation(500);
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sprintf(buf, "%s%2d%2d%02d ", watch_utility_get_weekday(date_time), date_time.unit.day, date_time.unit.hour, date_time.unit.minute);
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} else {
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sprintf(buf, "%s%2d%2d%02d%02d", watch_utility_get_weekday(date_time), date_time.unit.day, date_time.unit.hour, date_time.unit.minute, watch_utility_get_weeknumber(date_time.unit.year, date_time.unit.month, date_time.unit.day));
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}
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}
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watch_display_string(buf, pos);
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// handle alarm indicator
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if (state->alarm_enabled != settings->bit.alarm_enabled) _update_alarm_indicator(settings->bit.alarm_enabled, state);
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break;
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case EVENT_ALARM_LONG_PRESS:
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state->signal_enabled = !state->signal_enabled;
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if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_BELL);
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else watch_clear_indicator(WATCH_INDICATOR_BELL);
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break;
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case EVENT_BACKGROUND_TASK:
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// uncomment this line to snap back to the clock face when the hour signal sounds:
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// movement_move_to_face(state->watch_face_index);
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movement_play_signal();
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break;
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default:
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movement_default_loop_handler(event, settings);
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break;
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}
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return true;
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}
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void weeknumber_clock_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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(void) context;
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}
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bool weeknumber_clock_face_wants_background_task(movement_settings_t *settings, void *context) {
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(void) settings;
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weeknumber_clock_state_t *state = (weeknumber_clock_state_t *)context;
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if (!state->signal_enabled) return false;
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watch_date_time date_time = watch_rtc_get_date_time();
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return date_time.unit.minute == 0;
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}
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