Sensor-Watch/watch-faces/demo/peek_memory_face.h
2025-05-29 08:21:18 -04:00

61 lines
2.0 KiB
C

/*
* MIT License
*
* Copyright (c) 2022 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
/*
* PEEK FACE
*
* This watch face displays a location in memory in a given format.
* Currently hard coded but would be cool to let user select it somehow.
*
* Only works with custom LCD. This is for debugging purposes only.
*/
#include "movement.h"
/// TODO: more formats, signed and unsigned decimal, etc.
typedef enum {
PEEK_MEMORY_FORMAT_HEX = 0,
PEEK_MEMORY_FORMAT_DATE
} peek_memory_format_t;
typedef struct {
uint8_t format;
void *location;
} peek_memory_state_t;
void peek_memory_face_setup(uint8_t watch_face_index, void ** context_ptr);
void peek_memory_face_activate(void *context);
bool peek_memory_face_loop(movement_event_t event, void *context);
void peek_memory_face_resign(void *context);
#define peek_memory_face ((const watch_face_t){ \
peek_memory_face_setup, \
peek_memory_face_activate, \
peek_memory_face_loop, \
peek_memory_face_resign, \
NULL, \
})