194 lines
7.1 KiB
C
194 lines
7.1 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2025 Daniel Bergman
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "ish_face.h"
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#include "watch.h"
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#include "watch_utility.h"
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#include <stdio.h>
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// Minimum and maximum vagueness levels
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#define ISH_LEVEL_MIN 1
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#define ISH_LEVEL_MAX 3
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// Check if the vague time should update based on the current minute
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static bool ish_face_should_update(ish_face_state_t *state, watch_date_time_t date_time) {
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uint8_t current_minute = date_time.unit.minute;
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// Always update if this is a different minute than last displayed
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if (current_minute != state->last_displayed_minute) {
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state->last_displayed_minute = current_minute;
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return true;
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}
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return false;
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}
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// Updates the display with the current vague time and date
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static void ish_face_update_display(ish_face_state_t *state, watch_date_time_t date_time) {
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char buf[8];
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uint8_t hour = date_time.unit.hour;
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uint8_t minute = date_time.unit.minute;
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// Support 12/24h mode
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if (movement_clock_mode_24h() == MOVEMENT_CLOCK_MODE_12H) {
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hour = hour % 12;
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if (hour == 0) hour = 12;
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}
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// Compute vague time string based on the current vagueness level
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switch (state->vagueness_level) {
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case 1: { // Level 1: Hour, switch at 30 minute mark
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if (minute >= 30) hour = (hour + 1) % 24;
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snprintf(buf, sizeof(buf), "%02d", hour);
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break;
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}
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case 2: { // Level 2: Half hour, explicit mapping, o instead of 0 to signify vagueness
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uint8_t h = hour;
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const char *min_str;
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if (minute < 15 || minute >= 45) {
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if (minute >= 45) h = (hour + 1) % 24;
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min_str = "0o";
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} else {
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min_str = "3o";
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}
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snprintf(buf, sizeof(buf), "%02d%s", h, min_str);
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break;
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}
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case 3: { // Level 3: Quarter hour, explicit mapping
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uint8_t h = hour;
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const char *min_str;
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if (minute < 8) {
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min_str = "00";
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} else if (minute < 23) {
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min_str = "15";
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} else if (minute < 38) {
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min_str = "30";
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} else if (minute < 53) {
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min_str = "45";
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} else {
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h = (hour + 1) % 24;
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min_str = "00";
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}
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snprintf(buf, sizeof(buf), "%02d%s", h, min_str);
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break;
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}
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default:
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snprintf(buf, sizeof(buf), "%02d", hour);
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break;
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}
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// Pad buf with spaces to 5 characters to clear leftover segments
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size_t len = strlen(buf);
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while (len < 5) buf[len++] = ' ';
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buf[len] = '\0';
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watch_display_text_with_fallback(WATCH_POSITION_TOP, "ISH", "SH");
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watch_display_text(WATCH_POSITION_BOTTOM, buf);
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watch_set_colon();
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watch_display_text(WATCH_POSITION_SECONDS, " ");
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}
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// Start the tick-tock animation for low power mode
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static void ish_face_start_tick_tock_animation(void) {
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if (!watch_sleep_animation_is_running()) {
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watch_start_sleep_animation(500);
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watch_start_indicator_blink_if_possible(WATCH_INDICATOR_COLON, 500);
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}
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}
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// Stop the tick-tock animation
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static void ish_face_stop_tick_tock_animation(void) {
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if (watch_sleep_animation_is_running()) {
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watch_stop_sleep_animation();
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watch_stop_blink();
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}
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}
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// Initializes the face state, sets default vagueness level
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void ish_face_setup(uint8_t watch_face_index, void ** context_ptr) {
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(ish_face_state_t));
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memset(*context_ptr, 0, sizeof(ish_face_state_t));
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ish_face_state_t *state = (ish_face_state_t *)*context_ptr;
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state->vagueness_level = 1; // Default to level 1 on initial load
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state->last_displayed_minute = 0xFF; // Force initial update
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}
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}
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// Called when the face is activated; forces a display update
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void ish_face_activate(void *context) {
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ish_face_state_t *state = (ish_face_state_t *)context;
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state->last_displayed_minute = 0xFF; // Force update on activation
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watch_date_time_t date_time = movement_get_local_date_time();
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ish_face_update_display(state, date_time);
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// Start colon blink at 500ms interval
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watch_start_indicator_blink_if_possible(WATCH_INDICATOR_COLON, 500);
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}
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// Main event loop for the face
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bool ish_face_loop(movement_event_t event, void *context) {
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ish_face_state_t *state = (ish_face_state_t *)context;
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switch (event.event_type) {
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case EVENT_TICK: {
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// Check for updates every second
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watch_date_time_t date_time = movement_get_local_date_time();
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if (ish_face_should_update(state, date_time)) {
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ish_face_update_display(state, date_time);
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}
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break;
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}
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case EVENT_LOW_ENERGY_UPDATE: {
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// Start tick-tock animation for low power mode
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ish_face_start_tick_tock_animation();
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// Check for updates in low energy mode
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watch_date_time_t date_time = movement_get_local_date_time();
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if (ish_face_should_update(state, date_time)) {
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ish_face_update_display(state, date_time);
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}
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break;
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}
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case EVENT_ALARM_BUTTON_UP: {
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// Cycle through vagueness levels 1→2→3→1
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state->vagueness_level++;
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if (state->vagueness_level > ISH_LEVEL_MAX) state->vagueness_level = ISH_LEVEL_MIN;
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state->last_displayed_minute = 0xFF; // Force update
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watch_date_time_t date_time = movement_get_local_date_time();
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ish_face_update_display(state, date_time);
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break;
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}
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default:
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// Use default handler for all other events
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return movement_default_loop_handler(event);
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}
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return true;
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}
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// No cleanup needed on resign
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void ish_face_resign(void *context) {
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(void) context;
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// Stop colon blink and sleep animation when leaving the face
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ish_face_stop_tick_tock_animation();
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}
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