2024-09-29 07:55:47 -04:00

222 lines
6.3 KiB
C

#include <stdlib.h>
#include <string.h>
#include "wareki_face.h"
#include "filesystem.h"
#include "watch_utility.h"
//Long press status flag
static bool _alarm_button_press;
static bool _light_button_press;
void wareki_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
//printf("wareki_setup() \n");
(void) settings;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(wareki_state_t));
memset(*context_ptr, 0, sizeof(wareki_state_t));
// Do any one-time tasks in here; the inside of this conditional happens only at boot.
}
}
// splash view
static void draw_wareki_splash(wareki_state_t *state) {
(void) state;
char buf[11];
watch_clear_colon();
sprintf(buf, "%s","wa ------");
watch_display_string(buf, 0);
}
//draw year and Japanese wareki
static void draw_year_and_wareki(wareki_state_t *state) {
char buf[27];
if(state->disp_year < REIWA_GANNEN){
//Heisei
sprintf(buf, " h%2d%4d ", (int)state->disp_year - HEISEI_GANNEN + 1, (int)state->disp_year);
}
else{
//Reiwa
sprintf(buf, " r%2d%4d ", (int)state->disp_year - REIWA_GANNEN + 1 , (int)state->disp_year);
}
watch_display_string(buf, 0);
}
void wareki_activate(movement_settings_t *settings, void *context) {
//printf("wareki_activate() \n");
(void) settings;
wareki_state_t *state = (wareki_state_t *)context;
if (watch_tick_animation_is_running()) watch_stop_tick_animation();
state->active = false;
_alarm_button_press = false;
_light_button_press = false;
state->real_year = watch_rtc_get_date_time().unit.year + WATCH_RTC_REFERENCE_YEAR;
state->start_year = state->real_year;
state->disp_year = state->real_year;
movement_request_tick_frequency(1);
}
void addYear(wareki_state_t* state,int count){
state->disp_year = state->disp_year + count;
if(state->disp_year > REIWA_LIMIT ){
state->disp_year = REIWA_LIMIT;
}
else{
//watch_buzzer_play_note(BUZZER_NOTE_C8, 30);
}
}
void subYear(wareki_state_t* state,int count){
state->disp_year = state->disp_year - count;
if(state->disp_year < 1989 ){
state->disp_year = 1989;
}
else{
//watch_buzzer_play_note(BUZZER_NOTE_C7, 30);
}
}
bool wareki_loop(movement_event_t event, movement_settings_t *settings, void *context) {
wareki_state_t *state = (wareki_state_t *)context;
state->real_year = watch_rtc_get_date_time().unit.year + WATCH_RTC_REFERENCE_YEAR;
if( state->real_year != state->start_year ){
state->start_year = state->real_year;
state->disp_year = state->real_year;
}
switch (event.event_type) {
case EVENT_ACTIVATE:
draw_wareki_splash(state);
break;
case EVENT_MODE_BUTTON_UP:
movement_move_to_next_face();
break;
case EVENT_LOW_ENERGY_UPDATE:
case EVENT_TICK:
//printf("tick %d\n",state->disp_year );
if (_alarm_button_press && watch_get_pin_level(BTN_ALARM)){
//printf("ALARM ON\n");
}
else{
//printf("ALARM OFF\n");
_alarm_button_press = false;
}
if (_light_button_press && watch_get_pin_level(BTN_LIGHT)){
//printf("LIGHT ON\n");
}
else{
//printf("LIGHT OFF\n");
_light_button_press = false;
}
if (_alarm_button_press) {
addYear(state,1);
}
if (_light_button_press) {
subYear(state,1);
}
draw_year_and_wareki(state);
break;
case EVENT_LIGHT_BUTTON_DOWN:
//printf("LIGHT DOWN\n");
subYear(state,1);
break;
case EVENT_LIGHT_LONG_PRESS:
//printf("LIGHTPRESS \n");
_light_button_press = true;
movement_request_tick_frequency(8);
break;
case EVENT_LIGHT_LONG_UP:
//printf("LIGHTPRESS UP\n");
_light_button_press = false;
movement_request_tick_frequency(4);
break;
case EVENT_LIGHT_BUTTON_UP:
//printf("LIGHT UP\n");
_light_button_press = false;
movement_request_tick_frequency(4);
break;
case EVENT_ALARM_BUTTON_DOWN:
//printf("ALARM DOWN\n");
addYear(state,1);
break;
case EVENT_ALARM_LONG_PRESS:
//printf("LONGPRESS \n");
_alarm_button_press = true;
movement_request_tick_frequency(8);
break;
case EVENT_ALARM_LONG_UP:
//printf("LONGPRESS UP\n");
_alarm_button_press = false;
movement_request_tick_frequency(4);
break;
case EVENT_ALARM_BUTTON_UP:
//printf("ALARM UP\n");
movement_request_tick_frequency(4);
break;
case EVENT_TIMEOUT:
//printf("time out ! \n");
movement_move_to_face(0);
break;
//case EVENT_LOW_ENERGY_UPDATE:
// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
// watch_start_tick_animation(500);
//break;
default:
// Movement's default loop handler will step in for any cases you don't handle above:
// * EVENT_LIGHT_BUTTON_DOWN lights the LED
// * EVENT_MODE_BUTTON_UP moves to the next watch face in the list
// * EVENT_MODE_LONG_PRESS returns to the first watch face (or skips to the secondary watch face, if configured)
// You can override any of these behaviors by adding a case for these events to this switch statement.
return movement_default_loop_handler(event, settings);
}
return true;
}
void wareki_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}