Sensor-Watch/watch-library/shared/watch/watch_common_display.h

515 lines
19 KiB
C

/*
* MIT License
*
* Copyright (c) 2020-2024 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
// Union representing a single segment mapping
// COM occupies two bits, SEG occupes the rest.
typedef union segment_mapping_t {
struct {
uint8_t com : 2;
uint8_t seg : 6;
} address;
uint8_t value;
} segment_mapping_t;
// Value to indicate that a segment does not exist
static const uint8_t segment_does_not_exist = 0xff;
// Union representing 8 segment mappings, A-H
typedef union digit_mapping_t {
segment_mapping_t segment[8];
uint64_t value;
} digit_mapping_t;
#ifdef USE_CUSTOM_LCD
// Custom extended LCD
// Character set is slightly different since we don't have to work around as much stuff.
static const uint8_t Watch_Character_Set[] =
{
0b00000000, // [space]
0b00000000, // ! (unused)
0b00100010, // "
0b01100011, // # (degree symbol, hash mark doesn't fit)
0b11101101, // $ (S with a downstroke)
0b00000000, // % (unused)
0b00000000, // & (unused)
0b00100000, // '
0b00111001, // (
0b00001111, // )
0b11000000, // * (The + sign for use in position 0)
0b01110000, // + (segments E, F and G; looks like ┣╸)
0b00000100, // ,
0b01000000, // -
0b00001000, // . (same as _, semantically most useful)
0b00010010, // /
0b00111111, // 0
0b00000110, // 1
0b01011011, // 2
0b01001111, // 3
0b01100110, // 4
0b01101101, // 5
0b01111101, // 6
0b00000111, // 7
0b01111111, // 8
0b01101111, // 9
0b00000000, // : (unused)
0b00000000, // ; (unused)
0b01011000, // <
0b01001000, // =
0b01001100, // >
0b01010011, // ?
0b11111111, // @ (all segments on)
0b01110111, // A
0b11001111, // B (with downstroke, only in weekday / seconds)
0b00111001, // C
0b10001111, // D (with downstroke, only in weekday / seconds)
0b01111001, // E
0b01110001, // F
0b00111101, // G
0b01110110, // H
0b10001001, // I (only works in position 0)
0b00001110, // J
0b01110101, // K
0b00111000, // L
0b10110111, // M (only works in position 0)
0b00110111, // N
0b00111111, // O
0b01110011, // P
0b01100111, // Q
0b01010000, // R (lowercase, this is the only capital we can't do)
0b01101101, // S
0b10000001, // T (only works in position 0; set (1, 12) to make it work in position 1)
0b00111110, // U
0b00111110, // V
0b10111110, // W (only works in position 0)
0b01111110, // X
0b01101110, // Y
0b00011011, // Z
0b00111001, // [
0b00100100, // backslash
0b00001111, // ]
0b00100011, // ^
0b00001000, // _
0b00000010, // `
0b01011111, // a
0b01111100, // b
0b01011000, // c
0b01011110, // d
0b01111011, // e
0b01110001, // f
0b01101111, // g
0b01110100, // h
0b00010000, // i
0b00001110, // j
0b01110101, // k
0b00110000, // l
0b10110111, // m (only works in position 0)
0b01010100, // n
0b01011100, // o
0b01110011, // p
0b01100111, // q
0b01010000, // r
0b01101101, // s
0b01111000, // t
0b00011100, // u
0b00011100, // v (looks like u)
0b10111110, // w
0b01111110, // x
0b01101110, // y
0b00011011, // z
0b00010110, // { (open brace doesn't really work; overriden to represent the two character ligature "il")
0b00110110, // | (overriden to represent the two character ligature "ll")
0b00110100, // } (overriden to represent the two character ligature "li")
0b00000001, // ~
};
static const digit_mapping_t Watch_Display_Mapping[] = {
{
.segment = {
{ .address = { .com = 0, .seg = 19 } }, // 0A
{ .address = { .com = 2, .seg = 19 } }, // 0B
{ .address = { .com = 3, .seg = 19 } }, // 0C
{ .address = { .com = 3, .seg = 20 } }, // 0D
{ .address = { .com = 2, .seg = 20 } }, // 0E
{ .address = { .com = 0, .seg = 20 } }, // 0F
{ .address = { .com = 1, .seg = 20 } }, // 0G
{ .address = { .com = 1, .seg = 19 } }, // 0H
},
},
{
.segment = {
{ .address = { .com = 0, .seg = 17 } }, // 1A
{ .address = { .com = 2, .seg = 17 } }, // 1B
{ .address = { .com = 3, .seg = 17 } }, // 1C
{ .address = { .com = 3, .seg = 18 } }, // 1D
{ .address = { .com = 2, .seg = 18 } }, // 1E
{ .address = { .com = 0, .seg = 18 } }, // 1F
{ .address = { .com = 1, .seg = 18 } }, // 1G
{ .address = { .com = 1, .seg = 17 } }, // 1H
},
},
{
.segment = {
{ .address = { .com = 0, .seg = 11 } }, // 2A
{ .address = { .com = 0, .seg = 10 } }, // 2B
{ .address = { .com = 2, .seg = 10 } }, // 2C
{ .address = { .com = 3, .seg = 11 } }, // 2D
{ .address = { .com = 2, .seg = 11 } }, // 2E
{ .address = { .com = 1, .seg = 11 } }, // 2F
{ .address = { .com = 1, .seg = 10 } }, // 2G
{ .value = segment_does_not_exist }, // 2H
},
},
{
.segment = {
{ .address = { .com = 0, .seg = 9 } }, // 3A
{ .address = { .com = 0, .seg = 8 } }, // 3B
{ .address = { .com = 2, .seg = 8 } }, // 3C
{ .address = { .com = 3, .seg = 9 } }, // 3D
{ .address = { .com = 2, .seg = 9 } }, // 3E
{ .address = { .com = 1, .seg = 9 } }, // 3F
{ .address = { .com = 1, .seg = 8 } }, // 3G
{ .value = segment_does_not_exist }, // 3H
},
},
{
.segment = {
{ .address = { .com = 3, .seg = 16 } }, // 4A
{ .address = { .com = 2, .seg = 16 } }, // 4B
{ .address = { .com = 1, .seg = 16 } }, // 4C
{ .address = { .com = 0, .seg = 16 } }, // 4D
{ .address = { .com = 1, .seg = 22 } }, // 4E
{ .address = { .com = 3, .seg = 22 } }, // 4F
{ .address = { .com = 2, .seg = 22 } }, // 4G
{ .value = segment_does_not_exist }, // 4H
},
},
{
.segment = {
{ .address = { .com = 3, .seg = 14 } }, // 5A
{ .address = { .com = 2, .seg = 14 } }, // 5B
{ .address = { .com = 1, .seg = 14 } }, // 5C
{ .address = { .com = 0, .seg = 15 } }, // 5D
{ .address = { .com = 1, .seg = 15 } }, // 5E
{ .address = { .com = 3, .seg = 15 } }, // 5F
{ .address = { .com = 2, .seg = 15 } }, // 5G
{ .value = segment_does_not_exist }, // 5H
},
},
{
.segment = {
{ .address = { .com = 3, .seg = 1 } }, // 6A
{ .address = { .com = 2, .seg = 2 } }, // 6B
{ .address = { .com = 0, .seg = 2 } }, // 6C
{ .address = { .com = 0, .seg = 1 } }, // 6D
{ .address = { .com = 1, .seg = 1 } }, // 6E
{ .address = { .com = 2, .seg = 1 } }, // 6F
{ .address = { .com = 1, .seg = 2 } }, // 6G
{ .value = segment_does_not_exist }, // 6H
},
},
{
.segment = {
{ .address = { .com = 3, .seg = 3 } }, // 7A
{ .address = { .com = 2, .seg = 4 } }, // 7B
{ .address = { .com = 0, .seg = 4 } }, // 7C
{ .address = { .com = 0, .seg = 3 } }, // 7D
{ .address = { .com = 1, .seg = 3 } }, // 7E
{ .address = { .com = 2, .seg = 3 } }, // 7F
{ .address = { .com = 1, .seg = 4 } }, // 7G
{ .value = segment_does_not_exist }, // 7H
},
},
{
.segment = {
{ .address = { .com = 3, .seg = 10 } }, // 8A
{ .address = { .com = 3, .seg = 8 } }, // 8B
{ .address = { .com = 0, .seg = 5 } }, // 8C
{ .address = { .com = 1, .seg = 5 } }, // 8D
{ .address = { .com = 3, .seg = 4 } }, // 8E
{ .address = { .com = 3, .seg = 2 } }, // 8F
{ .address = { .com = 2, .seg = 5 } }, // 8G
{ .address = { .com = 3, .seg = 5 } }, // 8H
},
},
{
.segment = {
{ .address = { .com = 3, .seg = 6 } }, // 9A
{ .address = { .com = 3, .seg = 7 } }, // 9B
{ .address = { .com = 2, .seg = 7 } }, // 9C
{ .address = { .com = 0, .seg = 7 } }, // 9D
{ .address = { .com = 0, .seg = 6 } }, // 9E
{ .address = { .com = 2, .seg = 6 } }, // 9F
{ .address = { .com = 1, .seg = 6 } }, // 9G
{ .address = { .com = 1, .seg = 7 } }, // 9H
},
},
// Position 10 is the third digit in the weekday, stashed at the end for backwards compatibility.
{
.segment = {
{ .address = { .com = 0, .seg = 12 } }, // 10A
{ .address = { .com = 2, .seg = 12 } }, // 10B
{ .address = { .com = 3, .seg = 12 } }, // 10C
{ .address = { .com = 3, .seg = 13 } }, // 10D
{ .address = { .com = 2, .seg = 13 } }, // 10E
{ .address = { .com = 0, .seg = 13 } }, // 10F
{ .address = { .com = 1, .seg = 13 } }, // 10G
{ .address = { .com = 1, .seg = 12 } }, // 10H
},
},
};
#else
// Original famous Casio LCD
static const uint8_t Watch_Character_Set[] =
{
0b00000000, // [space]
0b01100000, // ! (L in the top half for positions 4 and 6)
0b00100010, // "
0b01100011, // # (degree symbol, hash mark doesn't fit)
0b00101101, // $ (S without the center segment)
0b00000000, // % (unused)
0b01000100, // & ("lowercase 7" for positions 4 and 6)
0b00100000, // '
0b00111001, // (
0b00001111, // )
0b11000000, // * (The + sign for use in position 0)
0b01110000, // + (segments E, F and G; looks like ┣╸)
0b00000100, // ,
0b01000000, // -
0b01000000, // . (same as -, semantically most useful)
0b00010010, // /
0b00111111, // 0
0b00000110, // 1
0b01011011, // 2
0b01001111, // 3
0b01100110, // 4
0b01101101, // 5
0b01111101, // 6
0b00000111, // 7
0b01111111, // 8
0b01101111, // 9
0b00000000, // : (unused)
0b00000000, // ; (unused)
0b01011000, // <
0b01001000, // =
0b01001100, // >
0b01010011, // ?
0b11111111, // @ (all segments on)
0b01110111, // A
0b01111111, // B
0b00111001, // C
0b00111111, // D
0b01111001, // E
0b01110001, // F
0b00111101, // G
0b01110110, // H
0b10001001, // I (only works in position 0)
0b00001110, // J
0b01110101, // K
0b00111000, // L
0b10110111, // M (only works in position 0)
0b00110111, // N
0b00111111, // O
0b01110011, // P
0b01100111, // Q
0b11110111, // R (only works in position 1)
0b01101101, // S
0b10000001, // T (only works in position 0; set (1, 12) to make it work in position 1)
0b00111110, // U
0b00111110, // V
0b10111110, // W (only works in position 0)
0b01111110, // X
0b01101110, // Y
0b00011011, // Z
0b00111001, // [
0b00100100, // backslash
0b00001111, // ]
0b00100011, // ^
0b00001000, // _
0b00000010, // `
0b01011111, // a
0b01111100, // b
0b01011000, // c
0b01011110, // d
0b01111011, // e
0b01110001, // f
0b01101111, // g
0b01110100, // h
0b00010000, // i
0b01000010, // j (appears as superscript to work in more positions)
0b01110101, // k
0b00110000, // l
0b10110111, // m (only works in position 0)
0b01010100, // n
0b01011100, // o
0b01110011, // p
0b01100111, // q
0b01010000, // r
0b01101101, // s
0b01111000, // t
0b01100010, // u (appears in (u)pper half to work in more positions)
0b00011100, // v (looks like u but in the lower half)
0b10111110, // w (only works in position 0)
0b01111110, // x
0b01101110, // y
0b00011011, // z
0b00010110, // { (open brace doesn't really work; overriden to represent the two character ligature "il")
0b00110110, // | (overriden to represent the two character ligature "ll")
0b00110100, // } (overriden to represent the two character ligature "li")
0b00000001, // ~
};
static const digit_mapping_t Watch_Display_Mapping[] = {
// Positions 0 and 1 are the Weekday or Mode digits
{
.segment = {
{ .address = { .com = 0, .seg = 13 } }, // 0A
{ .address = { .com = 1, .seg = 13 } }, // 0B
{ .address = { .com = 2, .seg = 13 } }, // 0C
{ .address = { .com = 2, .seg = 15 } }, // 0D
{ .address = { .com = 2, .seg = 14 } }, // 0E
{ .address = { .com = 0, .seg = 14 } }, // 0F
{ .address = { .com = 1, .seg = 15 } }, // 0G
{ .address = { .com = 1, .seg = 14 } }, // 0H
},
},
{
.segment = {
{ .address = { .com = 0, .seg = 11 } }, // 1A
{ .address = { .com = 1, .seg = 11 } }, // 1B, note that 1B has the same address as 1C
{ .address = { .com = 1, .seg = 11 } }, // 1C, will override 1B when displaying a character
{ .address = { .com = 2, .seg = 11 } }, // 1D
{ .address = { .com = 1, .seg = 12 } }, // 1E, note that 1E has the same address as 1F
{ .address = { .com = 1, .seg = 12 } }, // 1F, will override 1E when displaying a character
{ .address = { .com = 2, .seg = 12 } }, // 1G
{ .address = { .com = 0, .seg = 12 } }, // 1H
},
},
// Positions 2 and 3 are the Day of Month digits
{
.segment = {
{ .address = { .com = 1, .seg = 9 } }, // 2A, note that 2A, 2D and 2G have the same address
{ .address = { .com = 0, .seg = 9 } }, // 2B
{ .address = { .com = 2, .seg = 9 } }, // 2C
{ .address = { .com = 1, .seg = 9 } }, // 2D, same address as 2A and 2G
{ .address = { .com = 0, .seg = 10 } }, // 2E
{ .value = segment_does_not_exist }, // 2F
{ .address = { .com = 1, .seg = 9 } }, // 2G, will override 2A and 2D when displaying a character
{ .value = segment_does_not_exist }, // 2H
},
},
{
.segment = {
{ .address = { .com = 0, .seg = 7 } }, // 3A
{ .address = { .com = 1, .seg = 7 } }, // 3B
{ .address = { .com = 2, .seg = 7 } }, // 3C
{ .address = { .com = 2, .seg = 6 } }, // 3D
{ .address = { .com = 2, .seg = 8 } }, // 3E
{ .address = { .com = 0, .seg = 8 } }, // 3F
{ .address = { .com = 1, .seg = 8 } }, // 3G
{ .value = segment_does_not_exist }, // 3H
},
},
// Positions 4-9 are the Clock digits
{
.segment = {
{ .address = { .com = 1, .seg = 18 } }, // 4A, note that 4A and 4D have the same address
{ .address = { .com = 2, .seg = 19 } }, // 4B
{ .address = { .com = 0, .seg = 19 } }, // 4C
{ .address = { .com = 1, .seg = 18 } }, // 4D, will override 4A when displaying a character
{ .address = { .com = 0, .seg = 18 } }, // 4E
{ .address = { .com = 2, .seg = 18 } }, // 4F
{ .address = { .com = 1, .seg = 19 } }, // 4G
{ .value = segment_does_not_exist }, // 4H
},
},
{
.segment = {
{ .address = { .com = 2, .seg = 20 } }, // 5A
{ .address = { .com = 2, .seg = 21 } }, // 5B
{ .address = { .com = 1, .seg = 21 } }, // 5C
{ .address = { .com = 0, .seg = 21 } }, // 5D
{ .address = { .com = 0, .seg = 20 } }, // 5E
{ .address = { .com = 1, .seg = 17 } }, // 5F
{ .address = { .com = 1, .seg = 20 } }, // 5G
{ .value = segment_does_not_exist }, // 5H
},
},
{
.segment = {
{ .address = { .com = 0, .seg = 22 } }, // 6A, note that 6A and 6D have the same address
{ .address = { .com = 2, .seg = 23 } }, // 6B
{ .address = { .com = 0, .seg = 23 } }, // 6C
{ .address = { .com = 0, .seg = 22 } }, // 6D, will override 6A when displaying a character
{ .address = { .com = 1, .seg = 22 } }, // 6E
{ .address = { .com = 2, .seg = 22 } }, // 6F
{ .address = { .com = 1, .seg = 23 } }, // 6G
{ .value = segment_does_not_exist }, // 6H
},
},
{
.segment = {
{ .address = { .com = 2, .seg = 1 } }, // 7A
{ .address = { .com = 2, .seg = 10 } }, // 7B
{ .address = { .com = 0, .seg = 1 } }, // 7C
{ .address = { .com = 0, .seg = 0 } }, // 7D
{ .address = { .com = 1, .seg = 0 } }, // 7E
{ .address = { .com = 2, .seg = 0 } }, // 7F
{ .address = { .com = 1, .seg = 1 } }, // 7G
{ .value = segment_does_not_exist }, // 7H
},
},
{
.segment = {
{ .address = { .com = 2, .seg = 2 } }, // 8A
{ .address = { .com = 2, .seg = 3 } }, // 8B
{ .address = { .com = 0, .seg = 4 } }, // 8C
{ .address = { .com = 0, .seg = 3 } }, // 8D
{ .address = { .com = 0, .seg = 2 } }, // 8E
{ .address = { .com = 1, .seg = 2 } }, // 8F
{ .address = { .com = 1, .seg = 3 } }, // 8G
{ .value = segment_does_not_exist }, // 8H
},
},
{
.segment = {
{ .address = { .com = 2, .seg = 4 } }, // 9A
{ .address = { .com = 2, .seg = 5 } }, // 9B
{ .address = { .com = 1, .seg = 6 } }, // 9C
{ .address = { .com = 0, .seg = 6 } }, // 9D
{ .address = { .com = 0, .seg = 5 } }, // 9E
{ .address = { .com = 1, .seg = 4 } }, // 9F
{ .address = { .com = 1, .seg = 5 } }, // 9G
{ .value = segment_does_not_exist }, // 9H
},
},
};
#endif
void watch_display_character(uint8_t character, uint8_t position);
void watch_display_character_lp_seconds(uint8_t character, uint8_t position);