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30
src/wang.h
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30
src/wang.h
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#pragma once
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struct wang_header {
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// First 16-byte chunk
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uint8_t magic[6]; // "wang\0\0"
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uint8_t flash_map;
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uint8_t marquee_map;
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uint8_t speed_and_mode[8];
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// Second 16-byte chunk
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uint16_t widths[8];
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// Third 16-byte chunk
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uint8_t padding[6];
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uint8_t time[6];
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uint8_t padding2[4];
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// Fourth 16-byte chunk, empty
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uint8_t blank[16];
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};
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// Receive some data in wang format
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void wang_rx(const uint8_t *, int);
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extern struct wang_header flash_header;
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extern int flash_header_valid;
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void wang_init(void);
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void wang_render(int index, struct row_buf *output);
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void wang_read(int index, int offset, int width, uint16_t *buf);
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