#pragma once #include "led.h" struct wang_header { // First 16-byte chunk uint8_t magic[6]; // "wang\0\0" uint8_t flash_map; uint8_t marquee_map; uint8_t speed_and_mode[8]; // Second 16-byte chunk uint16_t widths[8]; // Third 16-byte chunk uint8_t padding[6]; uint8_t time[6]; uint8_t padding2[4]; // Fourth 16-byte chunk, empty uint8_t blank[16]; }; // Receive some data in wang format void wang_rx(const uint8_t *, int); extern struct wang_header flash_header; extern int flash_header_valid; void wang_init(void); void wang_render(int index, struct row_buf *output); void wang_read(int index, int offset, int width, uint16_t *buf);