# 3. Logging methods vs logger class Date: 2024-03-19 ## Status Accepted ## Context I'm deciding between integrating logging directly into the main class or creating a dedicated logger class. ### Option 1: Logging methods The first approach weaves logging actions into the operational code, resulting in a tight coupling of functionality and logging. Classes should be open for extension but closed for modification, and this strategy violates that principle. ```ruby class Client def connect(relay) execute_within_an_em_thread do client = build_websocket_client(relay.url) parent_to_child_channel.subscribe do |msg| client.send(msg) emit(:send, msg) log_send(msg) # <------ new code end client.on :open do child_to_parent_channel.push(type: :open, relay:) log_connection_opened(relay) # <------ new code end client.on :message do |event| child_to_parent_channel.push(type: :message, data: event.data) log_message_received(event.data) # <------ new code end client.on :error do |event| child_to_parent_channel.push(type: :error, message: event.message) log_error(event.message) # <------ new code end client.on :close do |event| child_to_parent_channel.push(type: :close, code: event.code, reason: event.reason) log_connection_closed(event.code, event.reason) # <------ new code end end # ------ new code below ------ def log_send(msg) logger.info("Message sent: #{msg}") end def log_connection_opened(relay) logger.info("Connection opened to #{relay.url}") end def log_message_received(data) logger.info("Message received: #{data}") end def log_error(message) logger.error("Error: #{message}") end def log_connection_closed(code, reason) logger.info("Connection closed with code: #{code}, reason: #{reason}") end end end ``` ### Option 2: Logger class The second strategy separates logging into its own class, promoting cleaner code and adherence to the Single Responsibility Principle. Client already exposes events that can be tapped into, so the logger class can listen to these events and log accordingly. ```ruby class ClientLogger def attach_to(client) logger_instance = self client.on(:connect) { |relay| logger_instance.on_connect(relay) } client.on(:message) { |message| logger_instance.on_message(message) } client.on(:send) { |message| logger_instance.on_send(message) } client.on(:error) { |message| logger_instance.on_error(message) } client.on(:close) { |code, reason| logger_instance.on_close(code, reason) } end def on_connect(relay); end def on_message(message); end def on_send(message); end def on_error(message); end def on_close(code, reason); end end client = Nostr::Client.new logger = Nostr::ClientLogger.new logger.attach_to(client) ``` This approach decouples logging from the main class, making it easier to maintain and extend the logging system without affecting the core logic. ## Decision I've chosen the dedicated logger class route. This choice is driven by a desire for extensibility in the logging system. With a separate logger, I can easily modify logging behavior—like changing formats, adjusting verbosity levels, switching colors, or altering output destinations (files, networks, etc.) — without needing to rewrite any of the main operational code. ## Consequences Adopting a dedicated logger class offers greater flexibility and simplifies maintenance, making it straightforward to adjust how and what I log independently of the core logic. This separation of concerns means that any future changes to logging preferences or requirements can be implemented quickly and without risk to the main class's functionality. However, it's important to manage the integration carefully to avoid introducing complexity, such as handling dependencies and ensuring seamless communication between the main operations and the logging system.