More kinetic panning optimizations
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@@ -374,6 +374,16 @@ export default class MapComponent extends Component {
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? new Kinetic(-0.005, 0.05, 100)
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: false;
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// Fix for "sticky" touches on mobile:
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// If we're on mobile (width <= 768) AND using kinetic,
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// we increase the minimum velocity required to trigger kinetic panning.
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// This prevents slow drags from being interpreted as a "throw"
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if (this.settings.mapKinetic && window.innerWidth <= 768) {
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// Default minVelocity is 0.05. We bump it up significantly.
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// This means the user has to really "flick" the map to get inertia.
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kinetic.minVelocity_ = 0.25;
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}
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this.mapInstance.addInteraction(
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new DragPan({
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kinetic: kinetic,
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