Previously the drag and drop and multiple selection from a void cells caused an exception.
With this fix, you can start a drag/drop and a multiple selection from a empty row.
Fixes#1857
Added a new folder "Resources" in Tools/capp/Resources/Templates/Framework/. As the folder is empty be default for frameworks it contains a .gitignore file to be able to add it to git.
Motivation is to prevent (spelling) mistakes when manually creating a Resource folder for Frameworks (e.g. "Ressources").
Previously the tableView didn't correctly remove a given tableColumn. It was removed in the method load (who is called by the layoutSubviews).
Now the tableColumns is removed before the layoutSubviews (as in cocoa).
It fixed also another problem, before this fixe it wasn't possible to remove all of the columns of a tableView (the last column was always displayed). This is fixed also
Fixes#1913
You can test that with the app of t00f
Previously, if you held down the shift key while making the first selection in a CPCollectionView it would raise an exception claiming {-1, XXX} was out of range. This was because `firstIndex` returns CPNotFound (-1) if nothing is selected.
In Cocoa, holding down the shift key while making the initial selection behaves as if you made an initial selection.
This commit catches a CPNotFound and sets the first index to the index of the item under the mouse pointer.
The program below crashed on the last line with a 'null is not an object' error message. Also added a test case.
@implementation MyObject {
- (int):(int)a {
return a;
}
@end
var a = [[MyObject alloc] init];
var b = [a:3];
Previously, only stderr was checked for response text. In some edge cases it would write an error message to stdout. In addition, the default error message provided when the return status was non-zero and the output was empty was implemented incorrectly.
Now all output from nib2cib is correctly captured.
Also updated help to indicate how to enable debug logging.
- CPImageInBundle() can't be used from a ThemeDescriptor. Replaced with PatternImage().
- DRY! Put clock image sizes in variables so they can be maintained in one place.
- When displayed from the theme showcase, the hand images in HandLayer -setImage: were still _CPCibCustomResources, not sure why. This condition is now explicitly handled by converting to the referenced image.
- Fixed a bug in _CPDatePickerClock -setEnabled where the sublayers would not update unless the event loop was pumped.
- Check for unchanged value in setters.
- Various code optimizations.
- Removed unnecessary method comments.
- Fixed typo in demo app.
Previously when creating a CGPath with an arc, the path was wrong. It added a line when it wasn't necessary and when it was necessary it added a line to a wrong point.
Now CGPath works like in cocoa (If the specified path already contains a subpath, Quartz implicitly adds a line connecting the subpath’s current point to the beginning of the arc. If the path is empty, Quartz creates a new subpath with a starting point set to the starting point of the arc.)
Test app in Tests/Manual/CGPath/AppController.j
'@ref' is generated to ' function(__input…' with the starting space if, for example, the code is 'return(@ref(a))'. This will create a space between 'return' and 'function(__input…'. When the compiler is generate the code this is not necessary.
Previously the showcase of Aristo and Aristo2 didn't work because several bugs in the class CPDatePicker.
This PR fixes these problems :
- The first problem was when displaying a textual datePicker, the class tried to calculate different things for the calendar (good optimization as well).
- The second problem was about the calendar and the hands. It wasn't possible to display a PatternColor made with an image in a layer, now we use a PatternImage and the method CGContextDrawImage to draw the hands.
Canvas supports CGContextDrawRadialGradient as in cocoa. The CGGradientDrawingOptions is not actually supported.
Test app in Tests/Manual/CGCanvasContext