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The expression in the while loop in setParameters results in the wrong value being assigned to "key" which results in malformed param tags that look like the following:
<param name="[object HTMLObjectElement]" >
Also, _params is not checked before assignment in setParameters which will overwrite flashvars if setFlashVars was called before setParameters.
Addresses issues #1031 and #1032
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These commits make the tooltips looking like cocoa ones.
- More simple implementation (only one file added _CPToolTips.j)
- Removal of CPAttachedWindow and CPAttachedWindowView
- Placement is based on mouse position (just like cocoa)
- It will try to find the best placement in case of a lake of space
Here is a screenshot : http://twitpic.com/4x401t
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- Added generic facility for pre- and post-processor scripts to be run.
- Added support utility script for inclusion by processors.
- Totally overhauled css to make the pages more readable (I hope).
- Fixed some doc errors in CPTableView.
- Dont generate XML.
- Added colorize() and colorPrint() functions to common.jake.
- Added docs-no-frame task for generating docs without a sidebar frame.
- Added generic facility for pre- and post-processor scripts to be run.
- Added support utility script for inclusion by processors.
- Totally overhauled css to make the pages more readable (I hope).
- Fixed some doc errors in CPTableView.
- Don't generate XML.
- Added colorize() and colorPrint() functions to common.jake.
- Added docs-no-frame task for generating docs without a sidebar frame.
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Move the functionality from CPSteppers _CPContinuousButton object into CPButton. Now any button can be made continuous instead of just the buttons for CPStepper.
Some jake build tasks test whether the 10.5 SDK is present, and if so, they build using it. However, the path to the SDK is not necessarily consistent across installations, so testing for path existence is not the best way to check whether the SDK is present. Doing it that way caused build failures on machines with both Xcode 3 and Xcode 4 installed. In this fix, we now ask xcodebuild what SDKs are present, and only fall back on the path existence test if the local copy of xcodebuild does not support listing SDKs (as is the case for old versions of xcodebuild).