Files
cappuccino/AppKit/CPVisualEffectView.j
T
Antoine Mercadal fa1f739458 NEW: Support for basic CPVisualEffectView
This patch contains a very naive implementation of the
NSVisualEffectView. This will only work on very recent unreleased
version of Safari, but should be supported by all at some point. This
allow to use the Yosemite/iOS blurry effect.

Not all options are supported (especially the
`CPVisualEffectBlendingModeBehindWindow` mode…). But hey! it’s a start
:)

Tests in Manual/CPVisualEffectViewTest
2015-08-13 20:53:53 -07:00

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6.7 KiB
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/*
* CPVisualEffectView.j
* AppKit
*
* Created by Antoine Mercadal.
* Copyright 2015, 280 Cappuccino Project.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
@import <Foundation/Foundation.j>
@import "CPAppearance.j"
@import "CPView.j"
@typedef CPVisualEffectMaterial
CPVisualEffectMaterialAppearanceBased = 0;
CPVisualEffectMaterialLight = 1;
CPVisualEffectMaterialDark = 2;
CPVisualEffectMaterialTitlebar = 3;
@typedef CPVisualEffectBlendingMode
CPVisualEffectBlendingModeBehindWindow = 0;
CPVisualEffectBlendingModeWithinWindow = 1;
@typedef CPVisualEffectState
CPVisualEffectStateFollowsWindowActiveState = 0;
CPVisualEffectStateActive = 1;
CPVisualEffectStateInactive = 2;
/*! @ingroup appkit
Very naive implementation of CPVisualEffectView. This view allows
to use vibrancy effect. This is only working with Safari 9+ and the
support in Chrome/ium should come quite soon.
Using this class with a browser that doesn't support backdrop-filter
While still work, but you will not get the blurry effect.
*/
@implementation CPVisualEffectView : CPView
{
CPImage _maskImage @accessors(property=maskImage);
CPVisualEffectBlendingMode _blendingMode @accessors(property=blendingMode);
CPVisualEffectMaterial _material @accessors(property=material);
CPVisualEffectState _state @accessors(property=state);
}
#pragma mark -
#pragma mark Initialization
- (id)initWithFrame:(CGRect)aFrame
{
if (self = [super initWithFrame:aFrame])
{
_material = CPVisualEffectMaterialAppearanceBased;
_blendingMode = CPVisualEffectBlendingModeWithinWindow;
_state = CPVisualEffectStateFollowsWindowActiveState;
_appearance = [CPAppearance appearanceNamed:CPAppearanceNameVibrantDark];
}
return self;
}
#pragma mark -
#pragma mark CPVisualEffectView API
/*! Sets the appearance of the CPVisualEffectView.
Only CPAppearance named CPAppearanceNameVibrantDark or CPAppearanceNameVibrantLight are valid
@param anAppearance the CPAppearance.
*/
- (void)setAppearance:(CPAppearance)anAppearance
{
if (![self _validAppearance:anAppearance])
[CPException raise:CPInvalidArgumentException reason:"Appearance can only be CPAppearanceNameVibrantDark or CPAppearanceNameVibrantLight in CPVisualEffectView, but is " + anAppearance];
[super setAppearance:anAppearance];
[self _applyVibrancyState];
}
/*! Sets the received effect state.
Possible values:
<pre>
CPVisualEffectStateFollowsWindowActiveState (default)
CPVisualEffectStateActive
CPVisualEffectStateInactive
</pre>
*/
- (void)setState:(CPVisualEffectState)aState
{
if (_state == aState)
return;
[self willChangeValueForKey:"state"];
_state = aState;
[self didChangeValueForKey:"state"];
[self _applyVibrancyState];
}
#pragma mark -
#pragma mark Utilities
- (void)_setEffectEnabled:(BOOL)shouldEnable
{
var prop = CPBrowserStyleProperty("backdrop-filter"),
dark = [[self appearance] isEqual:[CPAppearance appearanceNamed:CPAppearanceNameVibrantDark]],
darkColor = [CPColor colorWithHexString:@"1e1e1e"],
lightColor = [CPColor whiteColor];
if (shouldEnable)
{
if (prop)
self._DOMElement.style[prop] = "blur(30px)";
[self setBackgroundColor:[(dark ? darkColor : lightColor) colorWithAlphaComponent:0.6]];
}
else
{
if (prop)
self._DOMElement.style[prop] = nil;
[self setBackgroundColor:(dark ? darkColor : lightColor)];
}
}
- (void)_applyVibrancyState
{
switch (_state)
{
case CPVisualEffectStateFollowsWindowActiveState:
[self _setEffectEnabled:[self hasThemeState:CPThemeStateKeyWindow]];
break;
case CPVisualEffectStateActive:
[self _setEffectEnabled:YES];
break;
case CPVisualEffectStateInactive:
[self _setEffectEnabled:NO];
break;
}
}
- (BOOL)_validAppearance:(CPAppearance)anAppearance
{
return [anAppearance isEqual:[CPAppearance appearanceNamed:CPAppearanceNameVibrantDark]] || [anAppearance isEqual:[CPAppearance appearanceNamed:CPAppearanceNameVibrantLight]];
}
#pragma mark -
#pragma mark Overrides
- (BOOL)setThemeState:(ThemeState)aState
{
if (aState.isa && [aState isKindOfClass:CPArray])
aState = CPThemeState.apply(null, aState);
var ret = [super setThemeState:aState];
[self _applyVibrancyState];
return ret;
}
- (BOOL)unsetThemeState:(ThemeState)aState
{
if (aState.isa && [aState isKindOfClass:CPArray])
aState = CPThemeState.apply(null, aState);
var ret = [super unsetThemeState:aState];
[self _applyVibrancyState];
return ret;
}
- (void)viewDidMoveToSuperview
{
[super viewDidMoveToSuperview];
if (_superview)
[self _applyVibrancyState];
}
- (void)viewDidMoveToWindow
{
[super viewDidMoveToWindow];
if (_window)
[self _applyVibrancyState];
}
#pragma mark -
#pragma mark CPCoding
- (id)initWithCoder:(CPCoder)aCoder
{
if (self = [super initWithCoder:aCoder])
{
_blendingMode = [aCoder decodeIntForKey:@"_blendingMode"] || CPVisualEffectBlendingModeWithinWindow;
_maskImage = [aCoder decodeObjectForKey:@"_maskImage"];
_material = [aCoder decodeIntForKey:@"_material"] || CPVisualEffectMaterialAppearanceBased;
_state = [aCoder decodeIntForKey:@"_state"] || CPVisualEffectStateFollowsWindowActiveState;
}
return self;
}
- (void)encodeWithCoder:(CPCoder)aCoder
{
[super encodeWithCoder:aCoder];
[aCoder encodeObject:_maskImage forKey:@"_maskImage"];
[aCoder encodeInt:_blendingMode forKey:@"_blendingMode"];
[aCoder encodeInt:_material forKey:@"_material"];
[aCoder encodeInt:_state forKey:@"_state"];
}
@end