movement: add world clock face
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33
movement/watch_faces/clock/world_clock_face.h
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33
movement/watch_faces/clock/world_clock_face.h
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@@ -0,0 +1,33 @@
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#ifndef WORLD_CLOCK_FACE_H_
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#define WORLD_CLOCK_FACE_H_
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#include "movement.h"
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typedef struct {
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uint8_t char_0;
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uint8_t char_1;
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uint8_t timezone_index;
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} world_clock_settings_t;
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typedef struct {
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world_clock_settings_t settings;
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uint8_t current_screen;
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uint32_t previous_date_time;
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} world_clock_state_t;
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void world_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
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void world_clock_face_activate(movement_settings_t *settings, void *context);
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bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void world_clock_face_resign(movement_settings_t *settings, void *context);
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uint8_t world_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);
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static const watch_face_t world_clock_face = {
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world_clock_face_setup,
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world_clock_face_activate,
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world_clock_face_loop,
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world_clock_face_resign,
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NULL
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};
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#endif // WORLD_CLOCK_FACE_H_
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