Implement card flipping and arbitrary # of card draws up to 10
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@@ -27,10 +27,13 @@
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#include "movement.h"
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#define MAX_CARDS_TO_DRAW 10
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typedef struct {
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uint8_t drawn_cards[3];
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uint8_t drawn_cards[MAX_CARDS_TO_DRAW];
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uint8_t current_card;
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uint8_t animation_frame;
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uint8_t num_cards_to_draw;
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bool is_picking;
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} tarot_state_t;
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