Movement: allow scheduling precisely timed background tasks (resolves #28)
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@ -7,6 +7,7 @@
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movement_state_t movement_state;
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void * watch_face_contexts[MOVEMENT_NUM_FACES];
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watch_date_time scheduled_tasks[MOVEMENT_NUM_FACES];
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const int32_t movement_le_inactivity_deadlines[8] = {INT_MAX, 3600, 7200, 21600, 43200, 86400, 172800, 604800};
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const int16_t movement_timeout_inactivity_deadlines[4] = {60, 120, 300, 1800};
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movement_event_t event;
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@ -99,6 +100,29 @@ static void _movement_handle_background_tasks(void) {
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movement_state.needs_background_tasks_handled = false;
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}
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static void _movement_handle_scheduled_tasks(void) {
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watch_date_time date_time = watch_rtc_get_date_time();
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uint8_t num_active_tasks = 0;
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for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
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if (scheduled_tasks[i].reg) {
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if (scheduled_tasks[i].reg == date_time.reg) {
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scheduled_tasks[i].reg = 0;
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movement_event_t background_event = { EVENT_BACKGROUND_TASK, 0 };
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watch_faces[i].loop(background_event, &movement_state.settings, watch_face_contexts[i]);
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} else {
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num_active_tasks++;
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}
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}
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}
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if (num_active_tasks == 0) {
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movement_state.has_scheduled_background_task = false;
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} else {
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_movement_reset_inactivity_countdown();
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}
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}
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void movement_request_tick_frequency(uint8_t freq) {
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if (freq == 128) return; // Movement uses the 128 Hz tick internally
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RTC->MODE2.INTENCLR.reg = 0xFE; // disable all callbacks except the 128 Hz one
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@ -125,6 +149,14 @@ void movement_move_to_next_face(void) {
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movement_move_to_face((movement_state.current_watch_face + 1) % MOVEMENT_NUM_FACES);
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}
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void movement_schedule_background_task(watch_date_time date_time) {
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watch_date_time now = watch_rtc_get_date_time();
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if (date_time.reg > now.reg) {
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movement_state.has_scheduled_background_task = true;
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scheduled_tasks[movement_state.current_watch_face].reg = date_time.reg;
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}
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}
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void movement_play_signal(void) {
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watch_buzzer_play_note(BUZZER_NOTE_C8, 75);
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watch_buzzer_play_note(BUZZER_NOTE_REST, 100);
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@ -161,6 +193,7 @@ void app_setup(void) {
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if (is_first_launch) {
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for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
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watch_face_contexts[i] = NULL;
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scheduled_tasks[i].reg = 0;
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is_first_launch = false;
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}
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@ -230,6 +263,9 @@ bool app_loop(void) {
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// handle background tasks, if the alarm handler told us we need to
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if (movement_state.needs_background_tasks_handled) _movement_handle_background_tasks();
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// if we have a scheduled background task, handle that here:
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if (event.event_type == EVENT_TICK && movement_state.has_scheduled_background_task) _movement_handle_scheduled_tasks();
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// if we have timed out of our low energy mode countdown, enter low energy mode.
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if (movement_state.le_mode_ticks == 0) {
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movement_state.le_mode_ticks = -1;
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@ -2,6 +2,7 @@
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#define MOVEMENT_H_
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#include <stdio.h>
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#include <stdbool.h>
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#include "watch.h"
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// Movement Preferences
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// These four 32-bit structs store information about the wearer and their preferences. Tentatively, the plan is
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@ -228,6 +229,7 @@ typedef struct {
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// background task handling
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bool needs_background_tasks_handled;
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bool has_scheduled_background_task;
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// low energy mode countdown
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int32_t le_mode_ticks;
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@ -244,8 +246,15 @@ typedef struct {
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void movement_move_to_face(uint8_t watch_face_index);
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void movement_move_to_next_face(void);
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void movement_illuminate_led(void);
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// note: requesting a tick frequency of 0 will break any scheduled background tasks.
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// this will be fixed in a future refactor of the tick mechanism.
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void movement_request_tick_frequency(uint8_t freq);
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// note: watch faces can only schedule a background task when in the foreground, since
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// movement will associate the scheduled task with the currently active face.
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void movement_schedule_background_task(watch_date_time date_time);
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void movement_play_signal(void);
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void movement_play_alarm(void);
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