Make countdown face use movement_play_alarm() instead of movement_play_signal()

This commit is contained in:
Jeremy O'Brien 2022-10-30 20:35:43 -04:00
parent 09f1d02330
commit 0cef0b0ce2

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@ -95,7 +95,7 @@ static void reset(countdown_state_t *state) {
}
static void ring(countdown_state_t *state) {
movement_play_signal();
movement_play_alarm();
reset(state);
}