movement: remove floating point math from beats face
This commit is contained in:
parent
36be251e89
commit
0f89c11eba
@ -20,24 +20,24 @@ bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void
|
||||
(void) settings;
|
||||
(void) context;
|
||||
|
||||
char buf[14];
|
||||
float beats;
|
||||
char buf[16];
|
||||
uint32_t centibeats;
|
||||
|
||||
watch_date_time date_time;
|
||||
switch (event.event_type) {
|
||||
case EVENT_ACTIVATE:
|
||||
case EVENT_TICK:
|
||||
date_time = watch_rtc_get_date_time();
|
||||
beats = clock2beats(date_time.unit.hour, date_time.unit.minute, date_time.unit.second, event.subsecond, movement_timezone_offsets[settings->bit.time_zone]);
|
||||
sprintf(buf, "bt %6.0f", beats * 100);
|
||||
centibeats = clock2beats(date_time.unit.hour, date_time.unit.minute, date_time.unit.second, event.subsecond, movement_timezone_offsets[settings->bit.time_zone]);
|
||||
sprintf(buf, "bt %6ld", centibeats);
|
||||
|
||||
watch_display_string(buf, 0);
|
||||
break;
|
||||
case EVENT_LOW_ENERGY_UPDATE:
|
||||
if (!watch_tick_animation_is_running()) watch_start_tick_animation(432);
|
||||
date_time = watch_rtc_get_date_time();
|
||||
beats = clock2beats(date_time.unit.hour, date_time.unit.minute, date_time.unit.second, event.subsecond, movement_timezone_offsets[settings->bit.time_zone]);
|
||||
sprintf(buf, "bt %4d ", (int)beats);
|
||||
centibeats = clock2beats(date_time.unit.hour, date_time.unit.minute, date_time.unit.second, event.subsecond, movement_timezone_offsets[settings->bit.time_zone]);
|
||||
sprintf(buf, "bt %4ld ", centibeats / 100);
|
||||
|
||||
watch_display_string(buf, 0);
|
||||
break;
|
||||
@ -63,14 +63,14 @@ void beats_face_resign(movement_settings_t *settings, void *context) {
|
||||
movement_request_tick_frequency(1);
|
||||
}
|
||||
|
||||
float clock2beats(uint16_t hours, uint16_t minutes, uint16_t seconds, uint16_t subseconds, int16_t utc_offset) {
|
||||
float beats = seconds + ((float)subseconds / (float)BEAT_REFRESH_FREQUENCY);
|
||||
beats += 60 * minutes;
|
||||
beats += (float)hours * 60 * 60;
|
||||
beats -= (utc_offset - 60) * 60; // offset from utc + 1 since beats in in UTC+1
|
||||
uint32_t clock2beats(uint32_t hours, uint32_t minutes, uint32_t seconds, uint32_t subseconds, int16_t utc_offset) {
|
||||
uint32_t retval = seconds * 1000 + (subseconds * 1000) / (BEAT_REFRESH_FREQUENCY);
|
||||
retval += 60 * minutes * 1000;
|
||||
retval += hours * 60 * 60 * 1000;
|
||||
retval -= (utc_offset - 60) * 60 * 1000;
|
||||
|
||||
beats /= 86.4; // convert to beats
|
||||
while(beats > 1000) beats -= 1000; // beats %= 1000 but for a float
|
||||
retval /= 864; // convert to centibeats
|
||||
retval %= 100000;
|
||||
|
||||
return beats;
|
||||
return retval;
|
||||
}
|
@ -3,7 +3,7 @@
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
float clock2beats(uint16_t, uint16_t, uint16_t, uint16_t, int16_t);
|
||||
uint32_t clock2beats(uint32_t hours, uint32_t minutes, uint32_t seconds, uint32_t subseconds, int16_t utc_offset);
|
||||
void beats_face_setup(movement_settings_t *settings, void ** context_ptr);
|
||||
void beats_face_activate(movement_settings_t *settings, void *context);
|
||||
bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
|
Loading…
x
Reference in New Issue
Block a user