No longer remake deck before each shuffle
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@ -114,7 +114,6 @@ static void shuffle_deck(void) {
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static void reset_deck(void) {
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current_card = 0;
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stack_deck();
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shuffle_deck();
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}
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@ -358,6 +357,7 @@ void higher_lower_game_face_activate(void *context) {
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(void) state;
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// Handle any tasks related to your watch face coming on screen.
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game_state = HL_GS_TITLE_SCREEN;
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stack_deck();
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}
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bool higher_lower_game_face_loop(movement_event_t event, void *context) {
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