Enable endless runner tapping right after leaving the title screen
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e6b8be4676
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2bce9bba65
@ -599,12 +599,18 @@ bool endless_runner_face_loop(movement_event_t event, void *context) {
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break;
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case EVENT_LIGHT_BUTTON_UP:
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case EVENT_ALARM_BUTTON_UP:
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if (game_state.curr_screen == SCREEN_SCORE) {
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enable_tap_control(state);
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begin_playing(state);
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}
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else if (game_state.curr_screen == SCREEN_TITLE || game_state.curr_screen == SCREEN_LOSE) {
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display_score_screen(state);
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switch (game_state.curr_screen) {
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case SCREEN_SCORE:
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enable_tap_control(state);
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begin_playing(state);
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break;
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case SCREEN_TITLE:
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enable_tap_control(state);
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// fall through
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case SCREEN_TIME:
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case SCREEN_LOSE:
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watch_clear_display();
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display_score_screen(state);
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}
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break;
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case EVENT_LIGHT_LONG_PRESS:
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