Merge pull request #99 from voloved/activity_moon_loop_backwards
Activity and moon can loop backwards
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commit
32b44da23b
@ -184,10 +184,19 @@ bool moon_phase_face_loop(movement_event_t event, void *context) {
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state->offset += 86400;
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_update(state, state->offset);
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break;
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case EVENT_ALARM_LONG_PRESS:
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state->offset = 0;
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case EVENT_ALARM_LONG_PRESS:
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state->offset = 0;
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_update(state, state->offset);
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break;
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break;
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case EVENT_LIGHT_BUTTON_DOWN:
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break;
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case EVENT_LIGHT_BUTTON_UP:
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state->offset -= 86400;
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_update(state, state->offset);
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break;
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case EVENT_LIGHT_LONG_PRESS:
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movement_illuminate_led();
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break;
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case EVENT_TIMEOUT:
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// QUESTION: Should timeout reset offset to 0?
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break;
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@ -47,6 +47,9 @@
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* each button press, and both the text and the graphical representation will
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* display the moon phase for that day. Try pressing the Alarm button 27 times
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* now, just to visualize what the moon will look like over the next month.
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* Pressing the Light button will move back in time.
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*
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* Holding the Light button will illuminate the display.
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*/
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#include "movement.h"
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@ -86,6 +86,13 @@ void activity_logging_face_activate(void *context) {
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bool activity_logging_face_loop(movement_event_t event, void *context) {
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activity_logging_state_t *state = (activity_logging_state_t *)context;
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switch (event.event_type) {
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case EVENT_LIGHT_LONG_PRESS:
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movement_illuminate_led();
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break;
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case EVENT_LIGHT_BUTTON_DOWN:
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state->display_index = (state->display_index + ACTIVITY_LOGGING_NUM_DAYS - 1) % ACTIVITY_LOGGING_NUM_DAYS;
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_activity_logging_face_update_display(state);
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break;
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case EVENT_ALARM_BUTTON_DOWN:
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state->display_index = (state->display_index + 1) % ACTIVITY_LOGGING_NUM_DAYS;
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// fall through
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@ -40,6 +40,8 @@
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*
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* A short press of the Alarm button moves backwards in the data log, showing yesterday's active minutes,
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* then the day before, etc. going back 14 days.
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* A short press of the Light button moves forward in the data log, looping around if we're on the most-recent day.
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* Holding the Light button will illuminate the display.
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*
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*/
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