move buzzer enabled detection logic into movement for movement_play_signal/tune
this way watch faces don't have to disable/enable the buzzer themselves before calling movement_play_signal() and movement_play_tune()
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@@ -307,9 +307,7 @@ void movement_cancel_background_task_for_face(uint8_t watch_face_index);
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void movement_request_wake(void);
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void movement_play_signal(void);
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void movement_play_signal_background(void);
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void movement_play_tune(void);
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void movement_play_tune_background(void);
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void movement_play_alarm(void);
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void movement_play_alarm_beeps(uint8_t rounds, BuzzerNote alarm_note);
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