Wordle port (#45)
* Moved Wordle from legacy to main folder * Add delays before registering btns, don't repeat words, cleaned up enum names * Updated print logic for second movement * Removed from watch_faces
This commit is contained in:
647
watch-faces/complication/wordle_face.c
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647
watch-faces/complication/wordle_face.c
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@@ -0,0 +1,647 @@
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/*
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* MIT License
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*
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* Copyright (c) 2024 <David Volovskiy>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "wordle_face.h"
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#include "watch_utility.h"
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#include "watch_common_display.h"
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static uint32_t get_random(uint32_t max) {
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#if __EMSCRIPTEN__
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return rand() % max;
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#else
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return arc4random_uniform(max);
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#endif
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}
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static uint8_t get_first_pos(wordle_letter_result *word_elements_result) {
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for (size_t i = 0; i < WORDLE_LENGTH; i++) {
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if (word_elements_result[i] != WORDLE_LETTER_CORRECT)
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return i;
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}
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return 0;
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}
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static uint8_t get_next_pos(uint8_t curr_pos, wordle_letter_result *word_elements_result) {
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for (size_t pos = curr_pos; pos < WORDLE_LENGTH;) {
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if (word_elements_result[++pos] != WORDLE_LETTER_CORRECT)
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return pos;
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}
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return WORDLE_LENGTH;
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}
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static uint8_t get_prev_pos(uint8_t curr_pos, wordle_letter_result *word_elements_result) {
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if (curr_pos == 0) return 0;
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for (int8_t pos = curr_pos; pos >= 0;) {
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if (word_elements_result[--pos] != WORDLE_LETTER_CORRECT)
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return pos;
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}
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return curr_pos;
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}
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static void get_next_letter(const uint8_t curr_pos, uint8_t *word_elements, const bool *known_wrong_letters, const bool skip_wrong_letter) {
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do {
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if (word_elements[curr_pos] >= WORDLE_NUM_VALID_LETTERS) word_elements[curr_pos] = 0;
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else word_elements[curr_pos] = (word_elements[curr_pos] + 1) % WORDLE_NUM_VALID_LETTERS;
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} while (skip_wrong_letter && known_wrong_letters[word_elements[curr_pos]]);
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}
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static void get_prev_letter(const uint8_t curr_pos, uint8_t *word_elements, const bool *known_wrong_letters, const bool skip_wrong_letter) {
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do {
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if (word_elements[curr_pos] >= WORDLE_NUM_VALID_LETTERS) word_elements[curr_pos] = WORDLE_NUM_VALID_LETTERS - 1;
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else word_elements[curr_pos] = (word_elements[curr_pos] + WORDLE_NUM_VALID_LETTERS - 1) % WORDLE_NUM_VALID_LETTERS;
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} while (skip_wrong_letter && known_wrong_letters[word_elements[curr_pos]]);
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}
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static void display_letter(wordle_state_t *state, bool display_dash) {
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char buf[3];
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if (state->word_elements[state->position] >= WORDLE_NUM_VALID_LETTERS) {
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if (display_dash)
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watch_display_character('-', state->position + 5);
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else
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watch_display_character(' ', state->position + 5);
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return;
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}
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sprintf(buf, "%c", _valid_letters[state->word_elements[state->position]]);
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watch_display_character(buf[0], state->position + 5);
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}
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static void display_all_letters(wordle_state_t *state) {
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uint8_t prev_pos = state->position;
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watch_display_character(' ', 4);
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for (size_t i = 0; i < WORDLE_LENGTH; i++) {
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state->position = i;
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display_letter(state, false);
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}
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state->position = prev_pos;
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}
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#if !WORDLE_ALLOW_NON_WORD_AND_REPEAT_GUESSES
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static void display_not_in_dict(wordle_state_t *state) {
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state->curr_screen = WORDLE_SCREEN_NO_DICT;
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watch_display_text(WATCH_POSITION_BOTTOM, "nodict");
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state->ignore_btn_ticks = WORDLE_TICK_BAD_GUESS;
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}
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static void display_already_guessed(wordle_state_t *state) {
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state->curr_screen = WORDLE_SCREEN_ALREADY_GUESSED;
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watch_display_text(WATCH_POSITION_BOTTOM, "GUESSD");
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state->ignore_btn_ticks = WORDLE_TICK_BAD_GUESS;
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}
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static uint32_t check_word_in_dict(uint8_t *word_elements) {
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bool is_exact_match;
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for (uint16_t i = 0; i < WORDLE_NUM_WORDS; i++) {
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is_exact_match = true;
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for (size_t j = 0; j < WORDLE_LENGTH; j++) {
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if (_valid_letters[word_elements[j]] != _valid_words[i][j]) {
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is_exact_match = false;
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break;
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}
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}
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if (is_exact_match) return i;
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}
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for (uint16_t i = 0; i < WORDLE_NUM_POSSIBLE_WORDS; i++) {
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is_exact_match = true;
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for (size_t j = 0; j < WORDLE_LENGTH; j++) {
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if (_valid_letters[word_elements[j]] != _possible_words[i][j]) {
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is_exact_match = false;
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break;
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}
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}
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if (is_exact_match) return WORDLE_NUM_WORDS + i;
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}
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return WORDLE_NUM_WORDS + WORDLE_NUM_POSSIBLE_WORDS;
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}
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#endif
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static bool check_word(wordle_state_t *state) {
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// Exact
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bool is_exact_match = true;
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bool answer_already_accounted[WORDLE_LENGTH] = { false };
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for (size_t i = 0; i < WORDLE_LENGTH; i++) {
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if (_valid_letters[state->word_elements[i]] == _valid_words[state->curr_answer][i]) {
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state->word_elements_result[i] = WORDLE_LETTER_CORRECT;
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answer_already_accounted[i] = true;
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}
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else {
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state->word_elements_result[i] = WORDLE_LETTER_WRONG;
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is_exact_match = false;
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}
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}
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if (is_exact_match) return true;
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// Wrong Location
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for (size_t i = 0; i < WORDLE_LENGTH; i++) {
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if (state->word_elements_result[i] != WORDLE_LETTER_WRONG) continue;
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for (size_t j = 0; j < WORDLE_LENGTH; j++) {
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if (answer_already_accounted[j]) continue;
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if (_valid_letters[state->word_elements[i]] == _valid_words[state->curr_answer][j]) {
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state->word_elements_result[i] = WORDLE_LETTER_WRONG_LOC;
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answer_already_accounted[j] = true;
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break;
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}
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}
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}
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return false;
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}
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static void show_skip_wrong_letter_indicator(bool skipping, wordle_screen curr_screen) {
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if (curr_screen >= WORDLE_SCREEN_PLAYING) return;
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if (skipping)
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watch_display_character('H', 3);
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else
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watch_display_character(' ', 3);
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}
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static void update_known_wrong_letters(wordle_state_t *state) {
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bool wrong_loc[WORDLE_NUM_VALID_LETTERS] = {false};
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// To ignore letters that appear, but are in the wrong location, as letters that are guessed
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// more often than they appear in the word will display as WORDLE_LETTER_WRONG
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for (size_t i = 0; i < WORDLE_LENGTH; i++) {
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if (state->word_elements_result[i] == WORDLE_LETTER_WRONG_LOC) {
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for (size_t j = 0; j < WORDLE_NUM_VALID_LETTERS; j++) {
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if (state->word_elements[i] == j)
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wrong_loc[j] = true;
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}
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}
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}
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for (size_t i = 0; i < WORDLE_LENGTH; i++) {
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if (state->word_elements_result[i] == WORDLE_LETTER_WRONG) {
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for (size_t j = 0; j < WORDLE_NUM_VALID_LETTERS; j++) {
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if (state->word_elements[i] == j && !wrong_loc[j])
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state->known_wrong_letters[j] = true;
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}
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}
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}
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}
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static void display_attempt(uint8_t attempt) {
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char buf[3];
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sprintf(buf, "%d", attempt+1);
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watch_display_character(buf[0], 3);
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}
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static void display_playing(wordle_state_t *state) {
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state->curr_screen = WORDLE_SCREEN_PLAYING;
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display_attempt(state->attempt);
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display_all_letters(state);
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}
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static void reset_all_elements(wordle_state_t *state) {
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for (size_t i = 0; i < WORDLE_LENGTH; i++) {
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state->word_elements[i] = WORDLE_NUM_VALID_LETTERS;
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state->word_elements_result[i] = WORDLE_LETTER_WRONG;
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}
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for (size_t i = 0; i < WORDLE_NUM_VALID_LETTERS; i++){
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state->known_wrong_letters[i] = false;
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}
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#if !WORDLE_ALLOW_NON_WORD_AND_REPEAT_GUESSES
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for (size_t i = 0; i < WORDLE_MAX_ATTEMPTS; i++) {
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state->guessed_words[i] = WORDLE_NUM_WORDS + WORDLE_NUM_POSSIBLE_WORDS;
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}
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#endif
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state->using_random_guess = false;
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state->attempt = 0;
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}
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static void reset_incorrect_elements(wordle_state_t *state) {
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for (size_t i = 0; i < WORDLE_LENGTH; i++) {
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if (state->word_elements_result[i] != WORDLE_LETTER_CORRECT)
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state->word_elements[i] = WORDLE_NUM_VALID_LETTERS;
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}
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}
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static bool is_in_do_not_use_list(uint16_t guess, const uint16_t *not_to_use, uint8_t max_repeats) {
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for (size_t i = 0; i < max_repeats; i++) {
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if (guess == not_to_use[i]) return true;
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}
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return false;
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}
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static void reset_board(wordle_state_t *state) {
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reset_all_elements(state);
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do {
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state->curr_answer = get_random(WORDLE_NUM_WORDS);
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} while (is_in_do_not_use_list(state->curr_answer, state->not_to_use, WORDLE_MAX_BETWEEN_REPEATS));
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watch_clear_colon();
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state->position = get_first_pos(state->word_elements_result);
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display_playing(state);
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watch_display_character('-', 5);
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#if __EMSCRIPTEN__
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printf("ANSWER: %s\r\n", _valid_words[state->curr_answer]);
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#endif
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}
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static void display_title(wordle_state_t *state) {
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state->curr_screen = WORDLE_SCREEN_TITLE;
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watch_display_text(WATCH_POSITION_TOP_LEFT, "WO");
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watch_display_text(WATCH_POSITION_TOP_RIGHT, " ");
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watch_display_text(WATCH_POSITION_BOTTOM, "WordLE");
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show_skip_wrong_letter_indicator(state->skip_wrong_letter, state->curr_screen);
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}
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#if WORDLE_USE_DAILY_STREAK != 2
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static void display_continue_result(bool continuing) {
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watch_display_character(continuing ? 'y' : 'n', 9);
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}
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static void display_continue(wordle_state_t *state) {
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state->curr_screen = WORDLE_SCREEN_CONTINUE;
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watch_display_text(WATCH_POSITION_BOTTOM, "Cont ");
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show_skip_wrong_letter_indicator(state->skip_wrong_letter, state->curr_screen);
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display_continue_result(state->continuing);
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}
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#endif
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static void display_streak(wordle_state_t *state) {
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char buf[10];
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state->curr_screen = WORDLE_SCREEN_STREAK;
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#if WORDLE_USE_DAILY_STREAK == 2
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if (state->streak > 99)
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sprintf(buf, "St--dy");
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else
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sprintf(buf, "St%2ddy", state->streak);
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#else
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sprintf(buf, "St%4d", state->streak);
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#endif
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watch_display_text(WATCH_POSITION_TOP_LEFT, "WO");
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watch_display_text(WATCH_POSITION_TOP_RIGHT, " ");
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watch_display_text(WATCH_POSITION_BOTTOM, buf);
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watch_set_colon();
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show_skip_wrong_letter_indicator(state->skip_wrong_letter, state->curr_screen);
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}
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#if WORDLE_USE_DAILY_STREAK == 2
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static void display_wait(wordle_state_t *state) {
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state->curr_screen = WORDLE_SCREEN_WAIT;
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if (state->streak < 40) {
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char buf[5];
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sprintf(buf,"%2d", state->streak);
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watch_display_text(WATCH_POSITION_TOP_RIGHT, buf);
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}
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else { // Streak too long to display in top-right
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watch_display_text(WATCH_POSITION_TOP_RIGHT, " ");
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}
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watch_display_text(WATCH_POSITION_TOP_LEFT, "WO");
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watch_display_text(WATCH_POSITION_BOTTOM, " WaIt ");
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show_skip_wrong_letter_indicator(state->skip_wrong_letter, state->curr_screen);
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}
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#endif
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static uint32_t get_day_unix_time(void) {
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watch_date_time_t now = watch_rtc_get_date_time();
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#if WORDLE_USE_DAILY_STREAK == 2
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now.unit.hour = now.unit.minute = now.unit.second = 0;
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#endif
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return watch_utility_date_time_to_unix_time(now, 0);
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}
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static void display_lose(wordle_state_t *state, uint8_t subsecond) {
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char buf[10];
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sprintf(buf," %s", subsecond % 2 ? _valid_words[state->curr_answer] : " ");
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watch_display_text(WATCH_POSITION_TOP, "L ");
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watch_display_text(WATCH_POSITION_BOTTOM, buf);
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}
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static void display_win(wordle_state_t *state, uint8_t subsecond) {
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(void) state;
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char buf[10];
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sprintf(buf," %s ", subsecond % 2 ? "NICE" : "JOb ");
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watch_display_text(WATCH_POSITION_TOP, "W ");
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watch_display_text(WATCH_POSITION_BOTTOM, buf);
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}
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static bool is_playing(const wordle_state_t *state) {
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if (state->attempt > 0) return true;
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for (size_t i = 0; i < WORDLE_LENGTH; i++) {
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if (state->word_elements[i] != WORDLE_NUM_VALID_LETTERS)
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return true;
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}
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return false;
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}
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static void display_result(wordle_state_t *state, uint8_t subsecond) {
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char buf[10];
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buf[0] = ' ';
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for (size_t i = 0; i < WORDLE_LENGTH; i++)
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{
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switch (state->word_elements_result[i])
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{
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case WORDLE_LETTER_WRONG:
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buf[i+1] = '-';
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break;
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case WORDLE_LETTER_CORRECT:
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buf[i+1] = _valid_letters[state->word_elements[i]];
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break;
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case WORDLE_LETTER_WRONG_LOC:
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if (subsecond % 2)
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buf[i+1] = ' ';
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else
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buf[i+1] = _valid_letters[state->word_elements[i]];
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default:
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break;
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}
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}
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watch_display_text(WATCH_POSITION_BOTTOM, buf);
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}
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static bool act_on_btn(wordle_state_t *state, const wordle_pin_enum pin) {
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if (state->ignore_btn_ticks > 0) return true;
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switch (state->curr_screen)
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{
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case WORDLE_SCREEN_RESULT:
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reset_incorrect_elements(state);
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state->position = get_first_pos(state->word_elements_result);
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display_playing(state);
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return true;
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case WORDLE_SCREEN_TITLE:
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#if WORDLE_USE_DAILY_STREAK == 2
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if (state->day_last_game_started == get_day_unix_time()) {
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display_wait(state);
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}
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else if (is_playing(state))
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display_playing(state);
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else
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display_streak(state);
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#else
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if (is_playing(state)) {
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state->continuing = true;
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display_continue(state);
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}
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else
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display_streak(state);
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#endif
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return true;
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case WORDLE_SCREEN_STREAK:
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state->day_last_game_started = get_day_unix_time();
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reset_board(state);
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return true;
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case WORDLE_SCREEN_WIN:
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case WORDLE_SCREEN_LOSE:
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display_title(state);
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return true;
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case WORDLE_SCREEN_NO_DICT:
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case WORDLE_SCREEN_ALREADY_GUESSED:
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state->position = get_first_pos(state->word_elements_result);
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display_playing(state);
|
||||
return true;
|
||||
#if WORDLE_USE_DAILY_STREAK == 2
|
||||
case WORDLE_SCREEN_WAIT:
|
||||
(void) pin;
|
||||
display_title(state);
|
||||
return true;
|
||||
#else
|
||||
case WORDLE_SCREEN_CONTINUE:
|
||||
switch (pin)
|
||||
{
|
||||
case BTN_ALARM:
|
||||
if (state->continuing)
|
||||
display_playing(state);
|
||||
else {
|
||||
reset_board(state);
|
||||
state->streak = 0;
|
||||
display_streak(state);
|
||||
}
|
||||
break;
|
||||
case BTN_LIGHT:
|
||||
state->continuing = !state->continuing;
|
||||
display_continue_result(state->continuing);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
#endif
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void win_lose_shared(wordle_state_t *state) {
|
||||
reset_all_elements(state);
|
||||
state->ignore_btn_ticks = WORDLE_TICK_WIN_LOSE;
|
||||
state->not_to_use[state->not_to_use_position] = state->curr_answer;
|
||||
state->not_to_use_position = (state->not_to_use_position + 1) % WORDLE_MAX_BETWEEN_REPEATS;
|
||||
}
|
||||
|
||||
static void get_result(wordle_state_t *state) {
|
||||
#if !WORDLE_ALLOW_NON_WORD_AND_REPEAT_GUESSES
|
||||
// Check if it's in the dict
|
||||
uint16_t in_dict = check_word_in_dict(state->word_elements);
|
||||
if (in_dict == WORDLE_NUM_WORDS + WORDLE_NUM_POSSIBLE_WORDS) {
|
||||
display_not_in_dict(state);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if already guessed
|
||||
for (size_t i = 0; i < WORDLE_MAX_ATTEMPTS; i++) {
|
||||
if(in_dict == state->guessed_words[i]) {
|
||||
display_already_guessed(state);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
state->guessed_words[state->attempt] = in_dict;
|
||||
#endif
|
||||
bool exact_match = check_word(state);
|
||||
if (exact_match) {
|
||||
state->curr_screen = WORDLE_SCREEN_WIN;
|
||||
win_lose_shared(state);
|
||||
if (state->streak < 0x7F)
|
||||
state->streak++;
|
||||
#if WORDLE_USE_DAILY_STREAK == 2
|
||||
state->day_last_game_started = get_day_unix_time(); // On the edge-case where we solve the puzzle at midnight
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
if (++state->attempt >= WORDLE_MAX_ATTEMPTS) {
|
||||
state->curr_screen = WORDLE_SCREEN_LOSE;
|
||||
win_lose_shared(state);
|
||||
state->streak = 0;
|
||||
return;
|
||||
}
|
||||
update_known_wrong_letters(state);
|
||||
state->curr_screen = WORDLE_SCREEN_RESULT;
|
||||
state->ignore_btn_ticks = WORDLE_TICKS_RESULT;
|
||||
return;
|
||||
}
|
||||
|
||||
#if (WORDLE_USE_RANDOM_GUESS != 0)
|
||||
static void insert_random_guess(wordle_state_t *state) {
|
||||
uint16_t random_guess;
|
||||
do { // Don't allow the guess to be the same as the answer
|
||||
random_guess = get_random(_num_random_guess_words);
|
||||
} while (random_guess == state->curr_answer);
|
||||
for (size_t i = 0; i < WORDLE_LENGTH; i++) {
|
||||
for (size_t j = 0; j < WORDLE_NUM_VALID_LETTERS; j++)
|
||||
{
|
||||
if (_valid_words[random_guess][i] == _valid_letters[j])
|
||||
state->word_elements[i] = j;
|
||||
}
|
||||
}
|
||||
state->position = WORDLE_LENGTH - 1;
|
||||
display_all_letters(state);
|
||||
state->using_random_guess = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void _activate(wordle_state_t *state) {
|
||||
#if WORDLE_USE_DAILY_STREAK != 0
|
||||
uint32_t now = get_day_unix_time();
|
||||
uint32_t one_day = 60 *60 * 24;
|
||||
if ((WORDLE_USE_DAILY_STREAK == 2 && now >= (state->day_last_game_started + (2*one_day)))
|
||||
|| (now >= (state->day_last_game_started + one_day) && is_playing(state))) {
|
||||
state->streak = 0;
|
||||
reset_board(state);
|
||||
}
|
||||
#endif
|
||||
state->using_random_guess = false;
|
||||
if (is_playing(state) && state->curr_screen >= WORDLE_SCREEN_RESULT) {
|
||||
reset_incorrect_elements(state);
|
||||
state->position = get_first_pos(state->word_elements_result);
|
||||
}
|
||||
movement_request_tick_frequency(WORDLE_FREQ);
|
||||
watch_clear_all_indicators();
|
||||
watch_clear_colon();
|
||||
display_title(state);
|
||||
}
|
||||
|
||||
void wordle_face_setup(uint8_t watch_face_index, void ** context_ptr) {
|
||||
(void) watch_face_index;
|
||||
if (*context_ptr == NULL) {
|
||||
*context_ptr = malloc(sizeof(wordle_state_t));
|
||||
memset(*context_ptr, 0, sizeof(wordle_state_t));
|
||||
wordle_state_t *state = (wordle_state_t *)*context_ptr;
|
||||
state->curr_screen = WORDLE_SCREEN_TITLE;
|
||||
state->skip_wrong_letter = true;
|
||||
reset_all_elements(state);
|
||||
memset(state->not_to_use, 0xff, sizeof(state->not_to_use));
|
||||
}
|
||||
// Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep.
|
||||
}
|
||||
|
||||
void wordle_face_activate(void *context) {
|
||||
wordle_state_t *state = (wordle_state_t *)context;
|
||||
_activate(state);
|
||||
|
||||
}
|
||||
|
||||
bool wordle_face_loop(movement_event_t event, void *context) {
|
||||
wordle_state_t *state = (wordle_state_t *)context;
|
||||
|
||||
switch (event.event_type) {
|
||||
case EVENT_TICK:
|
||||
if (state->ignore_btn_ticks > 0) state->ignore_btn_ticks--;
|
||||
switch (state->curr_screen)
|
||||
{
|
||||
case WORDLE_SCREEN_PLAYING:
|
||||
if (event.subsecond % 2) {
|
||||
display_letter(state, true);
|
||||
} else {
|
||||
watch_display_character(' ', state->position + 5);
|
||||
}
|
||||
break;
|
||||
case WORDLE_SCREEN_RESULT:
|
||||
display_result(state, event.subsecond);
|
||||
break;
|
||||
case WORDLE_SCREEN_LOSE:
|
||||
display_lose(state, event.subsecond);
|
||||
break;
|
||||
case WORDLE_SCREEN_WIN:
|
||||
display_win(state, event.subsecond);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case EVENT_LIGHT_BUTTON_UP:
|
||||
if (act_on_btn(state, BTN_LIGHT)) break;
|
||||
get_next_letter(state->position, state->word_elements, state->known_wrong_letters, state->skip_wrong_letter);
|
||||
display_letter(state, true);
|
||||
break;
|
||||
case EVENT_LIGHT_LONG_PRESS:
|
||||
if (state->curr_screen < WORDLE_SCREEN_PLAYING) {
|
||||
state->skip_wrong_letter = !state->skip_wrong_letter;
|
||||
show_skip_wrong_letter_indicator(state->skip_wrong_letter, state->curr_screen);
|
||||
break;
|
||||
}
|
||||
if (state->curr_screen != WORDLE_SCREEN_PLAYING) break;
|
||||
get_prev_letter(state->position, state->word_elements, state->known_wrong_letters, state->skip_wrong_letter);
|
||||
display_letter(state, true);
|
||||
break;
|
||||
case EVENT_ALARM_BUTTON_UP:
|
||||
if (act_on_btn(state, BTN_ALARM)) break;
|
||||
display_letter(state, true);
|
||||
if (state->word_elements[state->position] == WORDLE_NUM_VALID_LETTERS) break;
|
||||
#if (WORDLE_USE_RANDOM_GUESS != 0)
|
||||
if (HAL_GPIO_BTN_LIGHT_read() &&
|
||||
(state->using_random_guess || (state->attempt == 0 && state->position == 0))) {
|
||||
insert_random_guess(state);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
state->position = get_next_pos(state->position, state->word_elements_result);
|
||||
if (state->position >= WORDLE_LENGTH) {
|
||||
get_result(state);
|
||||
state->using_random_guess = false;
|
||||
}
|
||||
break;
|
||||
case EVENT_ALARM_LONG_PRESS:
|
||||
if (state->curr_screen != WORDLE_SCREEN_PLAYING) break;
|
||||
display_letter(state, true);
|
||||
state->position = get_prev_pos(state->position, state->word_elements_result);
|
||||
break;
|
||||
case EVENT_LIGHT_BUTTON_DOWN:
|
||||
case EVENT_ACTIVATE:
|
||||
break;
|
||||
case EVENT_TIMEOUT:
|
||||
if (state->curr_screen >= WORDLE_SCREEN_RESULT) {
|
||||
reset_incorrect_elements(state);
|
||||
state->position = get_first_pos(state->word_elements_result);
|
||||
display_title(state);
|
||||
}
|
||||
break;
|
||||
case EVENT_LOW_ENERGY_UPDATE:
|
||||
if (state->curr_screen != WORDLE_SCREEN_TITLE)
|
||||
display_title(state);
|
||||
break;
|
||||
case EVENT_MODE_LONG_PRESS:
|
||||
if (state->curr_screen >= WORDLE_SCREEN_PLAYING) {
|
||||
_activate(state);
|
||||
} else {
|
||||
movement_move_to_face(0);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return movement_default_loop_handler(event);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void wordle_face_resign(void *context) {
|
||||
(void) context;
|
||||
}
|
||||
|
||||
165
watch-faces/complication/wordle_face.h
Normal file
165
watch-faces/complication/wordle_face.h
Normal file
@@ -0,0 +1,165 @@
|
||||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2024 <David Volovskiy>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef WORDLE_FACE_H_
|
||||
#define WORDLE_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* Wordle Face
|
||||
* A port of NY Times' Wordle game (https://www.nytimes.com/games/wordle/index.html)
|
||||
* A random 5 letter word is chosen and you have WORDLE_MAX_ATTEMPTS attempts to guess it.
|
||||
* Each guess must be a valid 5-letter word found in _legal_words in the C file.
|
||||
* The only letters used are _valid_letters, also found in the C file.
|
||||
* After a guess, the letters in the correct spot will remain,
|
||||
* and the letters found in the word, but in the incorrect spot will blink.
|
||||
* The screen after the title screen if a new game is started shows the streak of games won in a row.
|
||||
*
|
||||
* If WORDLE_USE_DAILY_STREAK is set to True, then the game can only be played once per day,
|
||||
* and the streak resets to 0 if a day goes by without playing the game.
|
||||
*
|
||||
* Controls:
|
||||
* Light Press
|
||||
* If Playing: Next letter
|
||||
* Else: Next screen
|
||||
* Light Hold
|
||||
* If Playing: Previous letter
|
||||
* Else: Toggle Hard-Mode. This is skipping over letters that have been confirmed
|
||||
* to not be in the word (indicated via 'H' in the top-right)
|
||||
*
|
||||
* Alarm Press
|
||||
* If Playing: If WORDLE_USE_RANDOM_GUESS is set and Light btn held and
|
||||
* (on first letter or already used a random guess)
|
||||
* and first attempt: Use a random 5 letter word with all letters that are different.
|
||||
* Else: Next position
|
||||
* Else: Next screen
|
||||
* Alarm Hold
|
||||
* If Playing: Previous position
|
||||
* Else: None
|
||||
*
|
||||
* Note: Actual Hard Mode in Wordle game is "Any revealed hints must be used in subsequent guesses"
|
||||
* But that came off as clunky UX on the Casio. So instead it only removes unused letters from the keyboard
|
||||
* as that also simplifies the keyboard.
|
||||
*/
|
||||
|
||||
#define WORDLE_LENGTH 5
|
||||
#define WORDLE_MAX_ATTEMPTS 6
|
||||
/* WORDLE_USE_DAILY_STREAK
|
||||
* 0 = Don't ever reset the streak or the puzzle.
|
||||
* 1 = Reset the streak and puzzle 24hrs after starting a puzzle and not finishing it.
|
||||
* If the last puzzle was started at 8AM, it'll be considered failed at 8AM the next day.
|
||||
* 2 = Reset the streak and puzzle if a puzzle goes unsolved or not started a day after the previous one.
|
||||
* If the last puzzle was started at 8AM, it'll be considered failed at midnight the next day.
|
||||
* This will not be the case if the puzzle is started at 8AM, continued at 11:59PM and solved at 12:01AM, the game will let that slide.
|
||||
* Starting a new game instead of continuing is not allowed in this state.
|
||||
*/
|
||||
#define WORDLE_USE_DAILY_STREAK 1
|
||||
#define WORDLE_ALLOW_NON_WORD_AND_REPEAT_GUESSES false // This allows non-words to be entered and repeat guesses to be made. It saves ~11.5KB of ROM.
|
||||
/* WORDLE_USE_RANDOM_GUESS
|
||||
* 0 = Don't allow quickly choosing a random quess
|
||||
* 1 = Allow using a random guess of any value that can be an answer
|
||||
* 2 = Allow using a random guess of any value that can be an answer where all of its letters are unique
|
||||
* 3 = Allow using a random guess of any value that can be an answer, and it's considered one of the best initial choices.
|
||||
*/
|
||||
#define WORDLE_USE_RANDOM_GUESS 3
|
||||
#define WORDLE_FREQ 2
|
||||
// To avoid a button press immedietly skipping a screen, we wait this many ticks
|
||||
#define WORDLE_TICKS_RESULT 4
|
||||
#define WORDLE_TICK_WIN_LOSE 2
|
||||
#define WORDLE_TICK_BAD_GUESS 0
|
||||
|
||||
// Store this many words in our list of words that were already used to avoid too much repetition of guesses
|
||||
#define WORDLE_MAX_BETWEEN_REPEATS 50
|
||||
#include "wordle_face_dict.h"
|
||||
|
||||
#define WORDLE_NUM_WORDS (sizeof(_valid_words) / sizeof(_valid_words[0]))
|
||||
#define WORDLE_NUM_POSSIBLE_WORDS (sizeof(_possible_words) / sizeof(_possible_words[0]))
|
||||
#define WORDLE_NUM_VALID_LETTERS (sizeof(_valid_letters) / sizeof(_valid_letters[0]))
|
||||
|
||||
typedef enum {
|
||||
WORDLE_LETTER_WRONG = 0,
|
||||
WORDLE_LETTER_WRONG_LOC,
|
||||
WORDLE_LETTER_CORRECT,
|
||||
WORDLE_LETTER_COUNT
|
||||
} wordle_letter_result;
|
||||
|
||||
typedef enum {
|
||||
WORDLE_SCREEN_TITLE = 0,
|
||||
WORDLE_SCREEN_STREAK,
|
||||
WORDLE_SCREEN_CONTINUE,
|
||||
#if WORDLE_USE_DAILY_STREAK
|
||||
WORDLE_SCREEN_WAIT,
|
||||
#endif
|
||||
WORDLE_SCREEN_PLAYING,
|
||||
WORDLE_SCREEN_RESULT,
|
||||
WORDLE_SCREEN_WIN,
|
||||
WORDLE_SCREEN_LOSE,
|
||||
WORDLE_SCREEN_NO_DICT,
|
||||
WORDLE_SCREEN_ALREADY_GUESSED,
|
||||
WORDLE_SCREEN_COUNT
|
||||
} wordle_screen;
|
||||
|
||||
typedef enum {
|
||||
BTN_MODE = 0,
|
||||
BTN_ALARM,
|
||||
BTN_LIGHT,
|
||||
} wordle_pin_enum;
|
||||
|
||||
typedef struct {
|
||||
// Anything you need to keep track of, put it here!
|
||||
uint8_t word_elements[WORDLE_LENGTH];
|
||||
wordle_letter_result word_elements_result[WORDLE_LENGTH];
|
||||
#if !WORDLE_ALLOW_NON_WORD_AND_REPEAT_GUESSES
|
||||
uint16_t guessed_words[WORDLE_MAX_ATTEMPTS];
|
||||
#endif
|
||||
uint8_t attempt : 4;
|
||||
uint8_t position : 3;
|
||||
bool using_random_guess : 1;
|
||||
uint16_t curr_answer : 14;
|
||||
bool continuing : 1;
|
||||
bool skip_wrong_letter : 1;
|
||||
uint8_t streak;
|
||||
wordle_screen curr_screen;
|
||||
bool known_wrong_letters[WORDLE_NUM_VALID_LETTERS];
|
||||
uint32_t day_last_game_started;
|
||||
uint8_t ignore_btn_ticks;
|
||||
uint16_t not_to_use[WORDLE_MAX_BETWEEN_REPEATS];
|
||||
uint8_t not_to_use_position;
|
||||
} wordle_state_t;
|
||||
|
||||
void wordle_face_setup(uint8_t watch_face_index, void ** context_ptr);
|
||||
void wordle_face_activate(void *context);
|
||||
bool wordle_face_loop(movement_event_t event, void *context);
|
||||
void wordle_face_resign(void *context);
|
||||
|
||||
#define wordle_face ((const watch_face_t){ \
|
||||
wordle_face_setup, \
|
||||
wordle_face_activate, \
|
||||
wordle_face_loop, \
|
||||
wordle_face_resign, \
|
||||
NULL, \
|
||||
})
|
||||
|
||||
#endif // WORDLE_FACE_H_
|
||||
293
watch-faces/complication/wordle_face_dict.h
Normal file
293
watch-faces/complication/wordle_face_dict.h
Normal file
@@ -0,0 +1,293 @@
|
||||
#ifndef WORDLE_FACE_DICT_H_
|
||||
#define WORDLE_FACE_DICT_H_
|
||||
|
||||
#ifndef WORDLE_LENGTH
|
||||
#define WORDLE_LENGTH 5
|
||||
#endif
|
||||
|
||||
#ifndef WORDLE_USE_RANDOM_GUESS
|
||||
#define WORDLE_USE_RANDOM_GUESS 2
|
||||
#endif
|
||||
|
||||
static const char _valid_letters[] = {'A', 'C', 'E', 'H', 'I', 'L', 'N', 'O', 'P', 'R', 'S', 'T'};
|
||||
|
||||
// From: https://matthewminer.name/projects/calculators/wordle-words-left/
|
||||
// Number of words found: 432
|
||||
static const char _valid_words[][WORDLE_LENGTH + 1] = {
|
||||
"SLATE", "STARE", "SNARE", "SANER", "CRANE", "STALE", "CRATE", "RAISE", "TRACE",
|
||||
"SHARE", "ARISE", "SCARE", "SPARE", "CHAOS", "TAPIR", "CAIRN", "TENOR", "CLEAN",
|
||||
"HEART", "SCOPE", "SNARL", "SLEPT", "SINCE", "EPOCH", "SPACE", "RELIC", "SPOIL",
|
||||
"LITER", "LEAPT", "LANCE", "RANCH", "HORSE", "LEACH", "LATER", "STEAL", "CHEAP",
|
||||
"SHORT", "ETHIC", "CHANT", "ACTOR", "REACH", "SEPIA", "ONSET", "SPLAT", "LEANT",
|
||||
"REACT", "OCTAL", "SPORE", "IRATE", "CORAL", "NICER", "SPILT", "SCENT", "PANIC",
|
||||
"SHIRT", "PECAN", "SLAIN", "SPLIT", "ROACH", "ASCOT", "PHONE", "LITHE", "STOIC",
|
||||
"STRIP", "RENAL", "POISE", "ENACT", "CHEAT", "PITCH", "NOISE", "INLET", "PEARL",
|
||||
"POLAR", "PEACH", "STOLE", "CASTE", "CREST", "CRONE", "ETHOS", "THEIR", "STONE",
|
||||
"SHIRE", "LATCH", "HASTE", "CLOSE", "SPINE", "SLANT", "SPEAR", "SCALE", "CAPER",
|
||||
"RETCH", "PESTO", "CHIRP", "SPORT", "OPTIC", "SNAIL", "PRICE", "PLANE", "TORCH",
|
||||
"PASTE", "RECAP", "SOLAR", "CRASH", "LINER", "OPINE", "ASHEN", "PALER", "ECLAT",
|
||||
"SPELT", "TRIAL", "PERIL", "SLICE", "SCANT", "SAINT", "POSIT", "ATONE", "SPIRE",
|
||||
"COAST", "INEPT", "SHOAL", "CLASH", "THORN", "PHASE", "SCORE", "TRICE", "PERCH",
|
||||
"PORCH", "SHEAR", "CHOIR", "RHINO", "PLANT", "SHONE", "CHORE", "LEARN", "ALTER",
|
||||
"CHAIN", "PANEL", "PLIER", "STEIN", "COPSE", "SONIC", "ALIEN", "CHOSE", "ACORN",
|
||||
"ANTIC", "CHEST", "OTHER", "CHINA", "TALON", "SCORN", "PLAIN", "PILOT", "RIPEN",
|
||||
"PATCH", "SPICE", "CLONE", "SCION", "SCONE", "STRAP", "PARSE", "SHALE", "RISEN",
|
||||
"CANOE", "INTER", "LEASH", "ISLET", "PRINT", "SHINE", "NORTH", "CLEAT", "PLAIT",
|
||||
"SCRAP", "CLEAR", "SLOTH", "LAPSE", "CHAIR", "SNORT", "SHARP", "OPERA", "STAIN",
|
||||
"TEACH", "TRAIL", "TRAIN", "LATHE", "PIANO", "PINCH", "PETAL", "STERN", "PRONE",
|
||||
"PROSE", "PLEAT", "TROPE", "PLACE", "POSER", "INERT", "CHASE", "CAROL", "STAIR",
|
||||
"SATIN", "SPITE", "LOATH", "ROAST", "ARSON", "SHAPE", "CLASP", "LOSER", "SALON",
|
||||
"CATER", "SHALT", "INTRO", "ALERT", "PENAL", "SHORE", "RINSE", "CREPT", "APRON",
|
||||
"SONAR", "AISLE", "AROSE", "HATER", "NICHE", "POINT", "EARTH", "PINTO", "THOSE",
|
||||
"CLOTH", "NOTCH", "TOPIC", "RESIN", "SCALP", "HEIST", "HERON", "TRIPE", "TONAL",
|
||||
"TAPER", "SHORN", "TONIC", "HOIST", "SNORE", "STORE", "SLOPE", "OCEAN", "CHART",
|
||||
"PAINT", "SPENT", "SNIPE", "CRISP", "TRASH", "PATIO", "PLATE", "HOTEL", "LEAST",
|
||||
"ALONE", "RALPH", "SPIEL", "SIREN", "RATIO", "STOOP", "TROLL", "ATOLL", "SLASH",
|
||||
"RETRO", "CREEP", "STILT", "SPREE", "TASTE", "CACHE", "CANON", "EATEN", "TEPEE",
|
||||
"SHEET", "SNEER", "ERROR", "NATAL", "SLEEP", "STINT", "TROOP", "SHALL", "STALL",
|
||||
"PIPER", "TOAST", "NASAL", "CORER", "THERE", "POOCH", "SCREE", "ELITE", "ALTAR",
|
||||
"PENCE", "EATER", "ALPHA", "TENTH", "LINEN", "SHEER", "TAINT", "HEATH", "CRIER",
|
||||
"TENSE", "CARAT", "CANAL", "APNEA", "THESE", "HATCH", "SHELL", "CIRCA", "APART",
|
||||
"SPILL", "STEEL", "LOCAL", "STOOL", "SHEEN", "RESET", "STEEP", "ELATE", "PRESS",
|
||||
"SLEET", "CROSS", "TOTAL", "TREAT", "ONION", "STATE", "CINCH", "ASSET", "THREE",
|
||||
"TORSO", "SNOOP", "PENNE", "SPOON", "SHEEP", "PAPAL", "STILL", "CHILL", "THETA",
|
||||
"LEECH", "INNER", "HONOR", "LOOSE", "CONIC", "SCENE", "COACH", "CONCH", "LATTE",
|
||||
"ERASE", "ESTER", "PEACE", "PASTA", "INANE", "SPOOL", "TEASE", "HARSH", "PIECE",
|
||||
"STEER", "SCOOP", "NINTH", "OTTER", "OCTET", "EERIE", "RISER", "LAPEL", "HIPPO",
|
||||
"PREEN", "ETHER", "AORTA", "SENSE", "TRACT", "SHOOT", "SLOOP", "REPEL", "TITHE",
|
||||
"IONIC", "CELLO", "CHESS", "SOOTH", "COCOA", "TITAN", "TOOTH", "TIARA", "CRESS",
|
||||
"SLOSH", "RARER", "TERSE", "ERECT", "HELLO", "PARER", "RIPER", "NOOSE", "CREPE",
|
||||
"CACAO", "ILIAC", "POSSE", "CACTI", "EASEL", "LASSO", "ROOST", "ALLOT", "COLON",
|
||||
"LEPER", "TEETH", "TITLE", "HENCE", "NIECE", "PAPER", "TRITE", "SPELL", "RACER",
|
||||
"ATTIC", "CRASS", "HITCH", "LEASE", "CEASE", "ROTOR", "ELOPE", "APPLE", "CHILI",
|
||||
"START", "PHOTO", "SALSA", "STASH", "PRIOR", "TAROT", "COLOR", "CHEER", "CLASS",
|
||||
"ARENA", "ELECT", "ENTER", "CATCH", "TENET", "TACIT", "TRAIT", "TERRA", "LILAC",
|
||||
};
|
||||
|
||||
// These are words that'll never be used, but still need to be in the dictionary for guesses.
|
||||
// Number of words found: 1898
|
||||
static const char _possible_words[][WORDLE_LENGTH + 1] = {
|
||||
#if !WORDLE_ALLOW_NON_WORD_AND_REPEAT_GUESSES
|
||||
"AALII", "AARTI", "ACAIS", "ACARI", "ACCAS", "ACERS", "ACETA", "ACHAR", "ACHES",
|
||||
"ACHOO", "ACINI", "ACNES", "ACRES", "ACROS", "ACTIN", "ACTON", "AECIA", "AEONS",
|
||||
"AERIE", "AEROS", "AESIR", "AHEAP", "AHENT", "AHINT", "AINEE", "AIOLI", "AIRER",
|
||||
"AIRNS", "AIRTH", "AIRTS", "AITCH", "ALAAP", "ALANE", "ALANS", "ALANT", "ALAPA",
|
||||
"ALAPS", "ALATE", "ALCOS", "ALECS", "ALEPH", "ALIAS", "ALINE", "ALIST", "ALLEE",
|
||||
"ALLEL", "ALLIS", "ALOES", "ALOHA", "ALOIN", "ALOOS", "ALTHO", "ALTOS", "ANANA",
|
||||
"ANATA", "ANCHO", "ANCLE", "ANCON", "ANEAR", "ANELE", "ANENT", "ANILE", "ANILS",
|
||||
"ANION", "ANISE", "ANLAS", "ANNAL", "ANNAS", "ANNAT", "ANOAS", "ANOLE", "ANSAE",
|
||||
"ANTAE", "ANTAR", "ANTAS", "ANTES", "ANTIS", "ANTRA", "ANTRE", "APACE", "APERS",
|
||||
"APERT", "APHIS", "APIAN", "APIOL", "APISH", "APOOP", "APORT", "APPAL", "APPEL",
|
||||
"APPRO", "APRES", "APSES", "APSIS", "APSOS", "APTER", "ARARS", "ARCHI", "ARCOS",
|
||||
"AREAE", "AREAL", "AREAR", "AREAS", "ARECA", "AREIC", "ARENE", "AREPA", "ARERE",
|
||||
"ARETE", "ARETS", "ARETT", "ARHAT", "ARIAS", "ARIEL", "ARILS", "ARIOT", "ARISH",
|
||||
"ARLES", "ARNAS", "AROHA", "ARPAS", "ARPEN", "ARRAH", "ARRAS", "ARRET", "ARRIS",
|
||||
"ARSES", "ARSIS", "ARTAL", "ARTEL", "ARTIC", "ARTIS", "ASANA", "ASCON", "ASHES",
|
||||
"ASHET", "ASPEN", "ASPER", "ASPIC", "ASPIE", "ASPIS", "ASPRO", "ASSAI", "ASSES",
|
||||
"ASSOT", "ASTER", "ASTIR", "ATAPS", "ATILT", "ATLAS", "ATOCS", "ATRIA", "ATRIP",
|
||||
"ATTAP", "ATTAR", "CACAS", "CAECA", "CAESE", "CAINS", "CALLA", "CALLS", "CALOS",
|
||||
"CALPA", "CALPS", "CANEH", "CANER", "CANES", "CANNA", "CANNS", "CANSO", "CANST",
|
||||
"CANTO", "CANTS", "CAPAS", "CAPES", "CAPHS", "CAPLE", "CAPON", "CAPOS", "CAPOT",
|
||||
"CAPRI", "CARAP", "CARER", "CARES", "CARET", "CARLE", "CARLS", "CARNS", "CARON",
|
||||
"CARPI", "CARPS", "CARRS", "CARSE", "CARTA", "CARTE", "CARTS", "CASAS", "CASCO",
|
||||
"CASES", "CASTS", "CATES", "CECAL", "CEILI", "CEILS", "CELLA", "CELLI", "CELLS",
|
||||
"CELTS", "CENSE", "CENTO", "CENTS", "CEORL", "CEPES", "CERCI", "CERES", "CERIA",
|
||||
"CERIC", "CERNE", "CEROC", "CEROS", "CERTS", "CESSE", "CESTA", "CESTI", "CETES",
|
||||
"CHACE", "CHACO", "CHAIS", "CHALS", "CHANA", "CHAPE", "CHAPS", "CHAPT", "CHARA",
|
||||
"CHARE", "CHARR", "CHARS", "CHATS", "CHEEP", "CHELA", "CHELP", "CHERE", "CHERT",
|
||||
"CHETH", "CHIAO", "CHIAS", "CHICA", "CHICH", "CHICO", "CHICS", "CHIEL", "CHILE",
|
||||
"CHINE", "CHINO", "CHINS", "CHIPS", "CHIRL", "CHIRO", "CHIRR", "CHIRT", "CHITS",
|
||||
"CHOCO", "CHOCS", "CHOIL", "CHOLA", "CHOLI", "CHOLO", "CHONS", "CHOON", "CHOPS",
|
||||
"CHOTA", "CHOTT", "CIELS", "CILIA", "CILLS", "CINCT", "CINES", "CIONS", "CIPPI",
|
||||
"CIRCS", "CIRES", "CIRLS", "CIRRI", "CISCO", "CISTS", "CITAL", "CITER", "CITES",
|
||||
"CLACH", "CLAES", "CLANS", "CLAPS", "CLAPT", "CLARO", "CLART", "CLAST", "CLATS",
|
||||
"CLEEP", "CLEPE", "CLEPT", "CLIES", "CLINE", "CLINT", "CLIPE", "CLIPS", "CLIPT",
|
||||
"CLITS", "CLONS", "CLOOP", "CLOOT", "CLOPS", "CLOTE", "CLOTS", "COACT", "COALA",
|
||||
"COALS", "COAPT", "COATE", "COATI", "COATS", "COCAS", "COCCI", "COCCO", "COCOS",
|
||||
"COHEN", "COHOE", "COHOS", "COILS", "COINS", "COIRS", "COITS", "COLAS", "COLES",
|
||||
"COLIC", "COLIN", "COLLS", "COLTS", "CONES", "CONIA", "CONIN", "CONNE", "CONNS",
|
||||
"CONTE", "CONTO", "COOCH", "COOEE", "COOER", "COOLS", "COONS", "COOPS", "COOPT",
|
||||
"COOST", "COOTS", "COPAL", "COPEN", "COPER", "COPES", "COPRA", "CORES", "CORIA",
|
||||
"CORNI", "CORNO", "CORNS", "CORPS", "CORSE", "CORSO", "COSEC", "COSES", "COSET",
|
||||
"COSIE", "COSTA", "COSTE", "COSTS", "COTAN", "COTES", "COTHS", "COTTA", "COTTS",
|
||||
"CRAAL", "CRAIC", "CRANS", "CRAPE", "CRAPS", "CRARE", "CREEL", "CREES", "CRENA",
|
||||
"CREPS", "CRIAS", "CRIES", "CRINE", "CRIOS", "CRIPE", "CRIPS", "CRISE", "CRITH",
|
||||
"CRITS", "CROCI", "CROCS", "CRONS", "CROOL", "CROON", "CROPS", "CRORE", "CROST",
|
||||
"CTENE", "EALES", "EARLS", "EARNS", "EARNT", "EARST", "EASER", "EASES", "EASLE",
|
||||
"EASTS", "EATHE", "ECHES", "ECHOS", "EISEL", "ELAIN", "ELANS", "ELCHI", "ELINT",
|
||||
"ELOIN", "ELOPS", "ELPEE", "ELSIN", "ENATE", "ENIAC", "ENLIT", "ENOLS", "ENROL",
|
||||
"ENTIA", "EORLS", "EOSIN", "EPACT", "EPEES", "EPHAH", "EPHAS", "EPHOR", "EPICS",
|
||||
"EPOPT", "EPRIS", "ERICA", "ERICS", "ERNES", "EROSE", "ERSES", "ESCAR", "ESCOT",
|
||||
"ESILE", "ESNES", "ESSES", "ESTOC", "ESTOP", "ESTRO", "ETAPE", "ETATS", "ETENS",
|
||||
"ETHAL", "ETHNE", "ETICS", "ETNAS", "ETTIN", "ETTLE", "HAARS", "HAETS", "HAHAS",
|
||||
"HAILS", "HAINS", "HAINT", "HAIRS", "HAITH", "HALAL", "HALER", "HALES", "HALLO",
|
||||
"HALLS", "HALON", "HALOS", "HALSE", "HALTS", "HANAP", "HANCE", "HANCH", "HANSA",
|
||||
"HANSE", "HANTS", "HAOLE", "HAPPI", "HARES", "HARLS", "HARNS", "HAROS", "HARPS",
|
||||
"HARTS", "HASPS", "HASTA", "HATES", "HATHA", "HEALS", "HEAPS", "HEARE", "HEARS",
|
||||
"HEAST", "HEATS", "HECHT", "HEELS", "HEILS", "HEIRS", "HELES", "HELIO", "HELLS",
|
||||
"HELOS", "HELOT", "HELPS", "HENCH", "HENNA", "HENTS", "HEPAR", "HERES", "HERLS",
|
||||
"HERNS", "HEROS", "HERSE", "HESPS", "HESTS", "HETES", "HETHS", "HIANT", "HILAR",
|
||||
"HILCH", "HILLO", "HILLS", "HILTS", "HINTS", "HIOIS", "HIREE", "HIRER", "HIRES",
|
||||
"HISTS", "HITHE", "HOARS", "HOAST", "HOERS", "HOISE", "HOLES", "HOLLA", "HOLLO",
|
||||
"HOLON", "HOLOS", "HOLTS", "HONAN", "HONER", "HONES", "HOOCH", "HOONS", "HOOPS",
|
||||
"HOORS", "HOOSH", "HOOTS", "HOPER", "HOPES", "HORAH", "HORAL", "HORAS", "HORIS",
|
||||
"HORNS", "HORST", "HOSEL", "HOSEN", "HOSER", "HOSES", "HOSTA", "HOSTS", "HOTCH",
|
||||
"HOTEN", "ICERS", "ICHES", "ICHOR", "ICIER", "ICONS", "ICTAL", "ICTIC", "ILEAC",
|
||||
"ILEAL", "ILIAL", "ILLER", "ILLTH", "INAPT", "INCEL", "INCLE", "INION", "INNIT",
|
||||
"INSET", "INSPO", "INTEL", "INTIL", "INTIS", "INTRA", "IOTAS", "IPPON", "IRONE",
|
||||
"IRONS", "ISHES", "ISLES", "ISNAE", "ISSEI", "ISTLE", "ITHER", "LAARI", "LACER",
|
||||
"LACES", "LACET", "LAERS", "LAHAL", "LAHAR", "LAICH", "LAICS", "LAIRS", "LAITH",
|
||||
"LALLS", "LANAI", "LANAS", "LANCH", "LANES", "LANTS", "LAPIN", "LAPIS", "LARCH",
|
||||
"LAREE", "LARES", "LARIS", "LARNS", "LARNT", "LASER", "LASES", "LASSI", "LASTS",
|
||||
"LATAH", "LATEN", "LATHI", "LATHS", "LEANS", "LEAPS", "LEARE", "LEARS", "LEATS",
|
||||
"LEEAR", "LEEPS", "LEERS", "LEESE", "LEETS", "LEHRS", "LEIRS", "LEISH", "LENES",
|
||||
"LENIS", "LENOS", "LENSE", "LENTI", "LENTO", "LEONE", "LEPRA", "LEPTA", "LERES",
|
||||
"LERPS", "LESES", "LESTS", "LETCH", "LETHE", "LIANA", "LIANE", "LIARS", "LIART",
|
||||
"LICHI", "LICHT", "LICIT", "LIENS", "LIERS", "LILLS", "LILOS", "LILTS", "LINAC",
|
||||
"LINCH", "LINES", "LININ", "LINNS", "LINOS", "LINTS", "LIONS", "LIPAS", "LIPES",
|
||||
"LIPIN", "LIPOS", "LIRAS", "LIROT", "LISLE", "LISPS", "LISTS", "LITAI", "LITAS",
|
||||
"LITES", "LITHO", "LITHS", "LITRE", "LLANO", "LOACH", "LOANS", "LOAST", "LOCHE",
|
||||
"LOCHS", "LOCIE", "LOCIS", "LOCOS", "LOESS", "LOHAN", "LOINS", "LOIPE", "LOIRS",
|
||||
"LOLLS", "LONER", "LOOIE", "LOONS", "LOOPS", "LOOTS", "LOPER", "LOPES", "LORAL",
|
||||
"LORAN", "LOREL", "LORES", "LORIC", "LORIS", "LOSEL", "LOSEN", "LOSES", "LOTAH",
|
||||
"LOTAS", "LOTES", "LOTIC", "LOTOS", "LOTSA", "LOTTA", "LOTTE", "LOTTO", "NAANS",
|
||||
"NACHE", "NACHO", "NACRE", "NAHAL", "NAILS", "NAIRA", "NALAS", "NALLA", "NANAS",
|
||||
"NANCE", "NANNA", "NANOS", "NAPAS", "NAPES", "NAPOO", "NAPPA", "NAPPE", "NARAS",
|
||||
"NARCO", "NARCS", "NARES", "NARIC", "NARIS", "NARRE", "NASHI", "NATCH", "NATES",
|
||||
"NATIS", "NEALS", "NEAPS", "NEARS", "NEATH", "NEATS", "NEELE", "NEEPS", "NEESE",
|
||||
"NEIST", "NELIS", "NENES", "NEONS", "NEPER", "NEPIT", "NERAL", "NEROL", "NERTS",
|
||||
"NESTS", "NETES", "NETOP", "NETTS", "NICHT", "NICOL", "NIHIL", "NILLS", "NINER",
|
||||
"NINES", "NINON", "NIPAS", "NIRLS", "NISEI", "NISSE", "NITER", "NITES", "NITON",
|
||||
"NITRE", "NITRO", "NOAHS", "NOELS", "NOILS", "NOINT", "NOIRS", "NOLES", "NOLLS",
|
||||
"NOLOS", "NONAS", "NONCE", "NONES", "NONET", "NONIS", "NOOIT", "NOONS", "NOOPS",
|
||||
"NOPAL", "NORIA", "NORIS", "NOSER", "NOSES", "NOTAL", "NOTER", "NOTES", "OASES",
|
||||
"OASIS", "OASTS", "OATEN", "OATER", "OATHS", "OCHER", "OCHES", "OCHRE", "OCREA",
|
||||
"OCTAN", "OCTAS", "OHIAS", "OHONE", "OILER", "OINTS", "OLEIC", "OLEIN", "OLENT",
|
||||
"OLEOS", "OLIOS", "OLLAS", "OLLER", "OLLIE", "OLPAE", "OLPES", "ONCER", "ONCES",
|
||||
"ONCET", "ONERS", "ONTIC", "OONTS", "OORIE", "OOSES", "OPAHS", "OPALS", "OPENS",
|
||||
"OPEPE", "OPPOS", "OPSIN", "OPTER", "ORACH", "ORALS", "ORANT", "ORATE", "ORCAS",
|
||||
"ORCIN", "ORIEL", "ORLES", "ORLON", "ORLOP", "ORNIS", "ORPIN", "ORRIS", "ORTHO",
|
||||
"OSCAR", "OSHAC", "OSIER", "OSSIA", "OSTIA", "OTTAR", "OTTOS", "PAALS", "PAANS",
|
||||
"PACAS", "PACER", "PACES", "PACHA", "PACOS", "PACTA", "PACTS", "PAEAN", "PAEON",
|
||||
"PAILS", "PAINS", "PAIRE", "PAIRS", "PAISA", "PAISE", "PALAS", "PALEA", "PALES",
|
||||
"PALET", "PALIS", "PALLA", "PALLS", "PALPI", "PALPS", "PALSA", "PANCE", "PANES",
|
||||
"PANNE", "PANNI", "PANTO", "PANTS", "PAOLI", "PAOLO", "PAPAS", "PAPES", "PAPPI",
|
||||
"PARAE", "PARAS", "PARCH", "PAREN", "PAREO", "PARES", "PARIS", "PARLE", "PAROL",
|
||||
"PARPS", "PARRA", "PARRS", "PARTI", "PARTS", "PASEO", "PASES", "PASHA", "PASSE",
|
||||
"PASTS", "PATEN", "PATER", "PATES", "PATHS", "PATIN", "PATTE", "PEALS", "PEANS",
|
||||
"PEARE", "PEARS", "PEART", "PEASE", "PEATS", "PECHS", "PEECE", "PEELS", "PEENS",
|
||||
"PEEPE", "PEEPS", "PEERS", "PEINS", "PEISE", "PELAS", "PELES", "PELLS", "PELON",
|
||||
"PELTA", "PELTS", "PENES", "PENIE", "PENIS", "PENNA", "PENNI", "PENTS", "PEONS",
|
||||
"PEPLA", "PEPOS", "PEPSI", "PERAI", "PERCE", "PERCS", "PEREA", "PERES", "PERIS",
|
||||
"PERNS", "PERPS", "PERSE", "PERST", "PERTS", "PESOS", "PESTS", "PETAR", "PETER",
|
||||
"PETIT", "PETRE", "PETRI", "PETTI", "PETTO", "PHARE", "PHEER", "PHENE", "PHEON",
|
||||
"PHESE", "PHIAL", "PHISH", "PHOCA", "PHONO", "PHONS", "PHOTS", "PHPHT", "PIANI",
|
||||
"PIANS", "PICAL", "PICAS", "PICOT", "PICRA", "PIERS", "PIERT", "PIETA", "PIETS",
|
||||
"PILAE", "PILAO", "PILAR", "PILCH", "PILEA", "PILEI", "PILER", "PILES", "PILIS",
|
||||
"PILLS", "PINAS", "PINES", "PINNA", "PINON", "PINOT", "PINTA", "PINTS", "PIONS",
|
||||
"PIPAL", "PIPAS", "PIPES", "PIPET", "PIPIS", "PIPIT", "PIRAI", "PIRLS", "PIRNS",
|
||||
"PISCO", "PISES", "PISOS", "PISTE", "PITAS", "PITHS", "PITON", "PITOT", "PITTA",
|
||||
"PLAAS", "PLANS", "PLAPS", "PLASH", "PLAST", "PLATS", "PLATT", "PLEAS", "PLENA",
|
||||
"PLEON", "PLESH", "PLICA", "PLIES", "PLOAT", "PLOPS", "PLOTS", "POACH", "POEPS",
|
||||
"POETS", "POLER", "POLES", "POLIO", "POLIS", "POLLS", "POLOS", "POLTS", "PONCE",
|
||||
"PONES", "PONTS", "POOHS", "POOLS", "POONS", "POOPS", "POORI", "POORT", "POOTS",
|
||||
"POPES", "POPPA", "PORAE", "PORAL", "PORER", "PORES", "PORIN", "PORNO", "PORNS",
|
||||
"PORTA", "PORTS", "POSES", "POSHO", "POSTS", "POTAE", "POTCH", "POTES", "POTIN",
|
||||
"POTOO", "POTTO", "POTTS", "PRANA", "PRAOS", "PRASE", "PRATE", "PRATS", "PRATT",
|
||||
"PREES", "PRENT", "PREON", "PREOP", "PREPS", "PRESA", "PRESE", "PREST", "PRIAL",
|
||||
"PRIER", "PRIES", "PRILL", "PRION", "PRISE", "PRISS", "PROAS", "PROIN", "PROLE",
|
||||
"PROLL", "PROPS", "PRORE", "PROSO", "PROSS", "PROST", "PROTO", "PSION", "PSOAE",
|
||||
"PSOAI", "PSOAS", "PSORA", "RACES", "RACHE", "RACON", "RAIAS", "RAILE", "RAILS",
|
||||
"RAINE", "RAINS", "RAITA", "RAITS", "RALES", "RANAS", "RANCE", "RANEE", "RANIS",
|
||||
"RANTS", "RAPER", "RAPES", "RAPHE", "RAPPE", "RAREE", "RARES", "RASER", "RASES",
|
||||
"RASPS", "RASSE", "RASTA", "RATAL", "RATAN", "RATAS", "RATCH", "RATEL", "RATER",
|
||||
"RATES", "RATHA", "RATHE", "RATHS", "RATOO", "RATOS", "REAIS", "REALO", "REALS",
|
||||
"REANS", "REAPS", "REARS", "REAST", "REATA", "REATE", "RECAL", "RECCE", "RECCO",
|
||||
"RECIT", "RECON", "RECTA", "RECTI", "RECTO", "REECH", "REELS", "REENS", "REEST",
|
||||
"REINS", "REIST", "RELET", "RELIE", "RELIT", "RELLO", "RENIN", "RENNE", "RENOS",
|
||||
"RENTE", "RENTS", "REOIL", "REPIN", "REPLA", "REPOS", "REPOT", "REPPS", "REPRO",
|
||||
"RERAN", "RESAT", "RESEE", "RESES", "RESIT", "RESTO", "RESTS", "RETIA", "RETIE",
|
||||
"RHEAS", "RHIES", "RHINE", "RHONE", "RIALS", "RIANT", "RIATA", "RICER", "RICES",
|
||||
"RICHT", "RICIN", "RIELS", "RILES", "RILLE", "RILLS", "RINES", "RIOTS", "RIPES",
|
||||
"RIPPS", "RISES", "RISHI", "RISPS", "RITES", "RITTS", "ROANS", "ROARS", "ROATE",
|
||||
"ROHES", "ROILS", "ROINS", "ROIST", "ROLES", "ROLLS", "RONEO", "RONES", "RONIN",
|
||||
"RONNE", "RONTE", "RONTS", "ROONS", "ROOPS", "ROOSA", "ROOSE", "ROOTS", "ROPER",
|
||||
"ROPES", "RORAL", "RORES", "RORIC", "RORIE", "RORTS", "ROSES", "ROSET", "ROSHI",
|
||||
"ROSIN", "ROSIT", "ROSTI", "ROSTS", "ROTAL", "ROTAN", "ROTAS", "ROTCH", "ROTES",
|
||||
"ROTIS", "ROTLS", "ROTON", "ROTOS", "ROTTE", "SACRA", "SAICE", "SAICS", "SAILS",
|
||||
"SAINE", "SAINS", "SAIRS", "SAIST", "SAITH", "SALAL", "SALAT", "SALEP", "SALES",
|
||||
"SALET", "SALIC", "SALLE", "SALOL", "SALOP", "SALPA", "SALPS", "SALSE", "SALTO",
|
||||
"SALTS", "SANES", "SANSA", "SANTO", "SANTS", "SAOLA", "SAPAN", "SAPOR", "SARAN",
|
||||
"SAREE", "SARIN", "SARIS", "SAROS", "SASER", "SASIN", "SASSE", "SATAI", "SATES",
|
||||
"SATIS", "SCAIL", "SCALA", "SCALL", "SCANS", "SCAPA", "SCAPE", "SCAPI", "SCARP",
|
||||
"SCARS", "SCART", "SCATH", "SCATS", "SCATT", "SCEAT", "SCENA", "SCOOT", "SCOPA",
|
||||
"SCOPS", "SCOTS", "SCRAE", "SCRAN", "SCRAT", "SCRIP", "SEALS", "SEANS", "SEARE",
|
||||
"SEARS", "SEASE", "SEATS", "SECCO", "SECHS", "SECTS", "SEELS", "SEEPS", "SEERS",
|
||||
"SEHRI", "SEILS", "SEINE", "SEIRS", "SEISE", "SELAH", "SELES", "SELLA", "SELLE",
|
||||
"SELLS", "SENAS", "SENES", "SENNA", "SENOR", "SENSA", "SENSI", "SENTE", "SENTI",
|
||||
"SENTS", "SEPAL", "SEPIC", "SEPTA", "SEPTS", "SERAC", "SERAI", "SERAL", "SERER",
|
||||
"SERES", "SERIC", "SERIN", "SERON", "SERRA", "SERRE", "SERRS", "SESSA", "SETAE",
|
||||
"SETAL", "SETON", "SETTS", "SHAHS", "SHANS", "SHAPS", "SHARN", "SHASH", "SHCHI",
|
||||
"SHEAL", "SHEAS", "SHEEL", "SHENT", "SHEOL", "SHERE", "SHERO", "SHETS", "SHIAI",
|
||||
"SHIEL", "SHIER", "SHIES", "SHILL", "SHINS", "SHIPS", "SHIRR", "SHIRS", "SHISH",
|
||||
"SHISO", "SHIST", "SHITE", "SHITS", "SHLEP", "SHOAT", "SHOER", "SHOES", "SHOLA",
|
||||
"SHOOL", "SHOON", "SHOOS", "SHOPE", "SHOPS", "SHORL", "SHOTE", "SHOTS", "SHOTT",
|
||||
"SHRIS", "SIALS", "SICES", "SICHT", "SIENS", "SIENT", "SIETH", "SILEN", "SILER",
|
||||
"SILES", "SILLS", "SILOS", "SILTS", "SINES", "SINHS", "SIPES", "SIREE", "SIRES",
|
||||
"SIRIH", "SIRIS", "SIROC", "SIRRA", "SISAL", "SISES", "SISTA", "SISTS", "SITAR",
|
||||
"SITES", "SITHE", "SLAES", "SLANE", "SLAPS", "SLART", "SLATS", "SLEER", "SLIER",
|
||||
"SLIPE", "SLIPS", "SLIPT", "SLISH", "SLITS", "SLOAN", "SLOES", "SLOOT", "SLOPS",
|
||||
"SLOTS", "SNAPS", "SNARS", "SNASH", "SNATH", "SNEAP", "SNEES", "SNELL", "SNIES",
|
||||
"SNIPS", "SNIRT", "SNITS", "SNOEP", "SNOOL", "SNOOT", "SNOTS", "SOAPS", "SOARE",
|
||||
"SOARS", "SOCAS", "SOCES", "SOCLE", "SOILS", "SOLAH", "SOLAN", "SOLAS", "SOLEI",
|
||||
"SOLER", "SOLES", "SOLON", "SOLOS", "SONCE", "SONES", "SONNE", "SONSE", "SOOLE",
|
||||
"SOOLS", "SOOPS", "SOOTE", "SOOTS", "SOPHS", "SOPOR", "SOPRA", "SORAL", "SORAS",
|
||||
"SOREE", "SOREL", "SORER", "SORES", "SORNS", "SORRA", "SORTA", "SORTS", "SOTHS",
|
||||
"SOTOL", "SPAER", "SPAES", "SPAHI", "SPAIL", "SPAIN", "SPAIT", "SPALE", "SPALL",
|
||||
"SPALT", "SPANE", "SPANS", "SPARS", "SPART", "SPATE", "SPATS", "SPEAL", "SPEAN",
|
||||
"SPEAT", "SPECS", "SPECT", "SPEEL", "SPEER", "SPEIL", "SPEIR", "SPEOS", "SPETS",
|
||||
"SPIAL", "SPICA", "SPICS", "SPIER", "SPIES", "SPILE", "SPINA", "SPINS", "SPIRT",
|
||||
"SPITS", "SPOOR", "SPOOT", "SPOSH", "SPOTS", "SPRAT", "SPRIT", "STANE", "STAPH",
|
||||
"STAPS", "STARN", "STARR", "STARS", "STATS", "STEAN", "STEAR", "STEEN", "STEIL",
|
||||
"STELA", "STELE", "STELL", "STENO", "STENS", "STENT", "STEPS", "STEPT", "STERE",
|
||||
"STETS", "STICH", "STIES", "STILE", "STIPA", "STIPE", "STIRE", "STIRP", "STIRS",
|
||||
"STOAE", "STOAI", "STOAS", "STOAT", "STOEP", "STOIT", "STOLN", "STONN", "STOOR",
|
||||
"STOPE", "STOPS", "STOPT", "STOSS", "STOTS", "STOTT", "STRAE", "STREP", "STRIA",
|
||||
"STROP", "TAALS", "TAATA", "TACAN", "TACES", "TACET", "TACHE", "TACHO", "TACHS",
|
||||
"TACOS", "TACTS", "TAELS", "TAHAS", "TAHRS", "TAILS", "TAINS", "TAIRA", "TAISH",
|
||||
"TAITS", "TALAR", "TALAS", "TALCS", "TALEA", "TALER", "TALES", "TALLS", "TALPA",
|
||||
"TANAS", "TANHS", "TANNA", "TANTI", "TANTO", "TAPAS", "TAPEN", "TAPES", "TAPET",
|
||||
"TAPIS", "TAPPA", "TARAS", "TARES", "TARNS", "TAROC", "TAROS", "TARPS", "TARRE",
|
||||
"TARSI", "TARTS", "TASAR", "TASER", "TASES", "TASSA", "TASSE", "TASSO", "TATAR",
|
||||
"TATER", "TATES", "TATHS", "TATIE", "TATTS", "TEALS", "TEARS", "TEATS", "TECHS",
|
||||
"TECTA", "TEELS", "TEENE", "TEENS", "TEERS", "TEHRS", "TEILS", "TEINS", "TELAE",
|
||||
"TELCO", "TELES", "TELIA", "TELIC", "TELLS", "TELOI", "TELOS", "TENCH", "TENES",
|
||||
"TENIA", "TENNE", "TENNO", "TENON", "TENTS", "TEPAL", "TEPAS", "TERAI", "TERAS",
|
||||
"TERCE", "TERES", "TERNE", "TERNS", "TERTS", "TESLA", "TESTA", "TESTE", "TESTS",
|
||||
"TETES", "TETHS", "TETRA", "TETRI", "THALE", "THALI", "THANA", "THANE", "THANS",
|
||||
"THARS", "THECA", "THEES", "THEIC", "THEIN", "THENS", "THESP", "THETE", "THILL",
|
||||
"THINE", "THINS", "THIOL", "THIRL", "THOLE", "THOLI", "THORO", "THORP", "THRAE",
|
||||
"THRIP", "THROE", "TIANS", "TIARS", "TICAL", "TICCA", "TICES", "TIERS", "TILER",
|
||||
"TILES", "TILLS", "TILTH", "TILTS", "TINAS", "TINCT", "TINEA", "TINES", "TINTS",
|
||||
"TIPIS", "TIRES", "TIRLS", "TIROS", "TIRRS", "TITCH", "TITER", "TITIS", "TITRE",
|
||||
"TOCOS", "TOEAS", "TOHOS", "TOILE", "TOILS", "TOISE", "TOITS", "TOLAN", "TOLAR",
|
||||
"TOLAS", "TOLES", "TOLLS", "TOLTS", "TONER", "TONES", "TONNE", "TOOLS", "TOONS",
|
||||
"TOOTS", "TOPEE", "TOPER", "TOPES", "TOPHE", "TOPHI", "TOPHS", "TOPIS", "TOPOI",
|
||||
"TOPOS", "TORAH", "TORAN", "TORAS", "TORCS", "TORES", "TORIC", "TORII", "TOROS",
|
||||
"TOROT", "TORRS", "TORSE", "TORSI", "TORTA", "TORTE", "TORTS", "TOSAS", "TOSES",
|
||||
"TOTER", "TOTES", "TRANS", "TRANT", "TRAPE", "TRAPS", "TRAPT", "TRASS", "TRATS",
|
||||
"TRATT", "TREEN", "TREES", "TRESS", "TREST", "TRETS", "TRIAC", "TRIER", "TRIES",
|
||||
"TRILL", "TRINE", "TRINS", "TRIOL", "TRIOR", "TRIOS", "TRIPS", "TRIST", "TROAT",
|
||||
"TROIS", "TRONA", "TRONC", "TRONE", "TRONS", "TROTH", "TROTS", "TSARS",
|
||||
#endif
|
||||
};
|
||||
|
||||
#if (WORDLE_USE_RANDOM_GUESS == 3)
|
||||
static const uint16_t _num_random_guess_words = 13; // The valid_words array begins with this many words that are considered the top 3% best options.
|
||||
#elif (WORDLE_USE_RANDOM_GUESS == 2)
|
||||
static const uint16_t _num_random_guess_words = 257; // The valid_words array begins with this many words where each letter is different.
|
||||
#elif (WORDLE_USE_RANDOM_GUESS == 1)
|
||||
static const uint16_t _num_random_guess_words = _num_words;
|
||||
#endif
|
||||
|
||||
#endif // WORDLE_FACE_DICT_H_
|
||||
Reference in New Issue
Block a user