Fix command line in simulator
In the original movement, the 'usb enabled' check was overridden to true for the simulator such that shell_task() would always be executed. In the new 'dummy' device in gossamer used by the simulator, this usb check returns false. Seemed like a slightly cleaner thing to do was to call shell_task() regardless rather than to incorrectly pretend that USB was connected.
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@ -945,10 +945,14 @@ bool app_loop(void) {
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}
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}
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#if __EMSCRIPTEN__
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shell_task();
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#else
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// if we are plugged into USB, handle the serial shell
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if (usb_is_enabled()) {
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shell_task();
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}
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#endif
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event.subsecond = 0;
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