watch_display_float_with_best_effort: support negative numbers
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@ -33,20 +33,28 @@ void float_demo_face_setup(uint8_t watch_face_index, void ** context_ptr) {
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}
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void float_demo_face_activate(void *context) {
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float *c = (float *)context;
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*c = 0;
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float *value = (float *)context;
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*value = -110;
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watch_display_text_with_fallback(WATCH_POSITION_TOP, "FLOAT", "FL");
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movement_request_tick_frequency(32);
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movement_request_tick_frequency(16);
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}
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bool float_demo_face_loop(movement_event_t event, void *context) {
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float *c = (float *)context;
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float *value = (float *)context;
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switch (event.event_type) {
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case EVENT_TICK:
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*c = (*c) + 0.11;
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*value = (*value) + 0.31;
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// fall through
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case EVENT_ACTIVATE:
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watch_display_float_with_best_effort(*c, "#F");
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watch_display_float_with_best_effort(*value, "#F");
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break;
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case EVENT_ALARM_BUTTON_UP:
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*value = -100;
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movement_request_tick_frequency(16);
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break;
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case EVENT_ALARM_LONG_PRESS:
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*value = -10.85;
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movement_request_tick_frequency(1);
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break;
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default:
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movement_default_loop_handler(event);
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@ -26,6 +26,8 @@
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#include "watch_common_display.h"
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#ifdef USE_CUSTOM_LCD
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static const uint32_t IndicatorSegments[] = {
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@ -275,7 +277,7 @@ void watch_display_float_with_best_effort(float value, const char *units) {
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char buf_fallback[8];
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const char *blank_units = " ";
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if (value < 0.0) {
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if (value < -99.9) {
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watch_clear_decimal_if_available();
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watch_display_text_with_fallback(WATCH_POSITION_BOTTOM, "Undflo", " Unflo");
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return;
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@ -285,8 +287,20 @@ void watch_display_float_with_best_effort(float value, const char *units) {
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return;
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}
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uint16_t value_times_100 = (uint16_t)(value * 100.0);
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if (value_times_100 > 9999) {
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uint16_t value_times_100 = abs((int)round(value * 100.0));
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bool set_decimal = true;
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if (value < 0 && value_times_100 != 0) {
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if (value_times_100 > 999) {
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// decimal point isn't in the right place for these numbers; use same format as classic.
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set_decimal = false;
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snprintf(buf, sizeof(buf), "-%4.1f%s", -value, units ? units : blank_units);
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snprintf(buf_fallback, sizeof(buf_fallback), "%s", buf);
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} else {
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snprintf(buf, sizeof(buf), "-%03d%s", value_times_100 % 1000u, units ? units : blank_units);
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snprintf(buf_fallback, sizeof(buf_fallback), "-%3.1f%s", -value, units ? units : blank_units);
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}
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} else if (value_times_100 > 9999) {
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snprintf(buf, sizeof(buf), "%5u%s", value_times_100, units ? units : blank_units);
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snprintf(buf_fallback, sizeof(buf_fallback), "%4.1f%s", value, units ? units : blank_units);
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} else if (value_times_100 > 999) {
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@ -298,7 +312,11 @@ void watch_display_float_with_best_effort(float value, const char *units) {
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}
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watch_display_text_with_fallback(WATCH_POSITION_BOTTOM, buf, buf_fallback);
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watch_set_decimal_if_available();
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if (set_decimal) {
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watch_set_decimal_if_available();
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} else {
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watch_clear_decimal_if_available();
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}
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}
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void watch_set_colon(void) {
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@ -163,12 +163,13 @@ void watch_display_text_with_fallback(watch_position_t location, const char *str
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/**
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* @brief Displays a floating point number as best we can on whatever LCD is available.
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* @details The custom LCD can energize a decimal point in the same position as the colon. With the leading 1,
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* we can display numbers from 0.00 to 199.99 with two digits of precision. The original F-91W LCD has
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* no decimal point, so we use a hyphen to indicate the decimal point. For floats from 0.00 to 9.99,
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* we can display the number with two digits after the "decimal point" (hyphen). For floats from 10.0
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* to 99.9, you'll only get one digit after the hyphen. For floats from 100 to 199.9, we'll still give
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* you one digit after the hyphen, but you'll lose the second character of your units.
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* @param value A floating point number from 0.00 to 199.99 to display on the main clock digits.
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* we can display numbers from -99.99 to 199.99 with one or two digits of precision, depending on the
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* number and the LCD in use (classic LCD, usually 1 digit; custom LCD, usually 2). The original F-91W
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* LCD has no decimal point, so we use a hyphen or underscore instead. For numbers <9.99, the decimal
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* point will appear as an underscore on the custom LCD as well, since the position doesn't line up.
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* Also note that sometimes, to offer at least one digit of precision, the second character of your
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* units may be truncated (i.e. -12.4#F will become -12.4#).
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* @param value A floating point number from -99.99 to 199.99 to display on the main line of the display.
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* @param units A 1-2 character string to display in the seconds position. Second character may be truncated.
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*/
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void watch_display_float_with_best_effort(float value, const char *units);
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