bring in world clock

This commit is contained in:
joeycastillo 2024-09-23 08:51:53 -04:00
parent 0a6ef3d82a
commit 60a19f3cf0

View File

@ -1,7 +1,7 @@
/*
* MIT License
*
* Copyright (c) 2022 Joey Castillo
* Copyright (c) 2022-2024 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@ -27,6 +27,7 @@
#include "world_clock_face.h"
#include "watch.h"
#include "watch_utility.h"
#include "watch_common_display.h"
void world_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
@ -53,7 +54,6 @@ void world_clock_face_activate(movement_settings_t *settings, void *context) {
static bool world_clock_face_do_display_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
char buf[11];
uint8_t pos;
uint32_t timestamp;
uint32_t previous_date_time;
@ -71,15 +71,16 @@ static bool world_clock_face_do_display_mode(movement_event_t event, movement_se
date_time = watch_utility_date_time_from_unix_time(timestamp, movement_timezone_offsets[state->settings.bit.timezone_index] * 60);
previous_date_time = state->previous_date_time;
state->previous_date_time = date_time.reg;
if ((date_time.reg >> 6) == (previous_date_time >> 6) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before seconds is the same, don't waste cycles setting those segments.
pos = 8;
sprintf(buf, "%02d", date_time.unit.second);
watch_display_character_lp_seconds('0' + date_time.unit.second / 10, 8);
watch_display_character_lp_seconds('0' + date_time.unit.second % 10, 9);
break;
} else if ((date_time.reg >> 12) == (previous_date_time >> 12) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before minutes is the same.
pos = 6;
sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
watch_display_text(WATCH_POSITION_MINUTES, buf);
watch_display_text(WATCH_POSITION_SECONDS, buf + 2);
} else {
// other stuff changed; let's do it all.
if (!settings->bit.clock_mode_24h) {
@ -92,26 +93,18 @@ static bool world_clock_face_do_display_mode(movement_event_t event, movement_se
date_time.unit.hour %= 12;
if (date_time.unit.hour == 0) date_time.unit.hour = 12;
}
pos = 0;
watch_display_character(movement_valid_position_0_chars[state->settings.bit.char_0], 0);
watch_display_character(movement_valid_position_0_chars[state->settings.bit.char_1], 1);
sprintf(buf, "%2d%2d%02d%02d", date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
watch_display_text(WATCH_POSITION_TOP_RIGHT, buf);
watch_display_text(WATCH_POSITION_HOURS, buf + 2);
watch_display_text(WATCH_POSITION_MINUTES, buf + 4);
if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
if (!watch_tick_animation_is_running()) watch_start_tick_animation(500);
sprintf(buf, "%c%c%2d%2d%02d ",
movement_valid_position_0_chars[state->settings.bit.char_0],
movement_valid_position_1_chars[state->settings.bit.char_1],
date_time.unit.day,
date_time.unit.hour,
date_time.unit.minute);
} else {
sprintf(buf, "%c%c%2d%2d%02d%02d",
movement_valid_position_0_chars[state->settings.bit.char_0],
movement_valid_position_1_chars[state->settings.bit.char_1],
date_time.unit.day,
date_time.unit.hour,
date_time.unit.minute,
date_time.unit.second);
watch_display_text(WATCH_POSITION_SECONDS, buf + 6);
}
}
watch_display_string(buf, pos);
break;
case EVENT_ALARM_LONG_PRESS:
movement_request_tick_frequency(4);
@ -190,7 +183,7 @@ static bool _world_clock_face_do_settings_mode(movement_event_t event, movement_
}
}
watch_display_string(buf, 0);
watch_display_text(WATCH_POSITION_FULL, buf);
return true;
}