Movement: give watch faces their index at setup time

This commit is contained in:
Joey Castillo
2021-12-20 17:02:17 -06:00
parent 03e107b81a
commit 60fe969191
33 changed files with 49 additions and 34 deletions

View File

@@ -3,8 +3,9 @@
#include "watch.h"
#include "watch_utility.h"
void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr) {
void simple_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
// the only context we need is the timestamp of the previous tick.
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint32_t));
}

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@@ -3,7 +3,7 @@
#include "movement.h"
void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
void simple_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void simple_clock_face_activate(movement_settings_t *settings, void *context);
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void simple_clock_face_resign(movement_settings_t *settings, void *context);

View File

@@ -4,8 +4,9 @@
#include "watch.h"
#include "watch_utility.h"
void world_clock_face_setup(movement_settings_t *settings, void ** context_ptr) {
void world_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(world_clock_state_t));
world_clock_state_t *state = (world_clock_state_t *)*context_ptr;

View File

@@ -15,7 +15,7 @@ typedef struct {
uint32_t previous_date_time;
} world_clock_state_t;
void world_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
void world_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void world_clock_face_activate(movement_settings_t *settings, void *context);
bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void world_clock_face_resign(movement_settings_t *settings, void *context);