bring in beats face using new time zone function

This commit is contained in:
joeycastillo
2024-09-29 09:17:06 -04:00
parent 1c2f1bad5d
commit 677872434d
5 changed files with 8 additions and 5 deletions

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@@ -1,107 +0,0 @@
/*
* MIT License
*
* Copyright (c) 2023 Wesley Ellis <https://github.com/tahnok>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "beats_face.h"
#include "watch.h"
const uint8_t BEAT_REFRESH_FREQUENCY = 8;
void beats_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
(void) context_ptr;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(beats_face_state_t));
}
}
void beats_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
beats_face_state_t *state = (beats_face_state_t *)context;
state->next_subsecond_update = 0;
state->last_centibeat_displayed = 0;
movement_request_tick_frequency(BEAT_REFRESH_FREQUENCY);
}
bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) settings;
beats_face_state_t *state = (beats_face_state_t *)context;
if (event.event_type == EVENT_TICK && event.subsecond != state->next_subsecond_update) {
return true; // math is hard, don't do it if we don't have to.
}
char buf[16];
uint32_t centibeats;
watch_date_time date_time;
switch (event.event_type) {
case EVENT_ACTIVATE:
case EVENT_TICK:
date_time = watch_rtc_get_date_time();
centibeats = clock2beats(date_time.unit.hour, date_time.unit.minute, date_time.unit.second, event.subsecond, movement_timezone_offsets[settings->bit.time_zone]);
if (centibeats == state->last_centibeat_displayed) {
// we missed this update, try again next subsecond
state->next_subsecond_update = (event.subsecond + 1) % BEAT_REFRESH_FREQUENCY;
} else {
state->next_subsecond_update = (event.subsecond + 1 + (BEAT_REFRESH_FREQUENCY * 2 / 3)) % BEAT_REFRESH_FREQUENCY;
state->last_centibeat_displayed = centibeats;
}
sprintf(buf, "bt %6lu", centibeats);
watch_display_string(buf, 0);
break;
case EVENT_LOW_ENERGY_UPDATE:
if (!watch_tick_animation_is_running()) watch_start_tick_animation(432);
date_time = watch_rtc_get_date_time();
centibeats = clock2beats(date_time.unit.hour, date_time.unit.minute, date_time.unit.second, event.subsecond, movement_timezone_offsets[settings->bit.time_zone]);
sprintf(buf, "bt %4lu ", centibeats / 100);
watch_display_string(buf, 0);
break;
default:
movement_default_loop_handler(event, settings);
break;
}
return true;
}
void beats_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}
uint32_t clock2beats(uint32_t hours, uint32_t minutes, uint32_t seconds, uint32_t subseconds, int16_t utc_offset) {
uint32_t retval = seconds * 1000 + (subseconds * 1000) / (BEAT_REFRESH_FREQUENCY);
retval += 60 * minutes * 1000;
retval += hours * 60 * 60 * 1000;
retval -= (utc_offset - 60) * 60 * 1000;
retval /= 864; // convert to centibeats
retval %= 100000;
return retval;
}

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/*
* MIT License
*
* Copyright (c) 2023 Wesley Ellis <https://github.com/tahnok>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef BEATS_FACE_H_
#define BEATS_FACE_H_
/*
* BEATS TIME face
*
* The Beat Time face displays the current Swatch Internet Time, or .beat time.
* This is a decimal time system that divides the day into 1000 beats.
*
* The three large digits in the bottom row indicate the current beat, and the
* two smaller digits (normally the seconds in Simple Clock) indicate the
* fractional beat; so for example you can read “67214” as “beat 672.14”.
*/
#include "movement.h"
typedef struct {
int8_t next_subsecond_update;
uint32_t last_centibeat_displayed;
} beats_face_state_t;
uint32_t clock2beats(uint32_t hours, uint32_t minutes, uint32_t seconds, uint32_t subseconds, int16_t utc_offset);
void beats_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void beats_face_activate(movement_settings_t *settings, void *context);
bool beats_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void beats_face_resign(movement_settings_t *settings, void *context);
#define beats_face ((const watch_face_t){ \
beats_face_setup, \
beats_face_activate, \
beats_face_loop, \
beats_face_resign, \
NULL, \
})
#endif // BEATS_FACE_H_