moon phase: clear sleep animation on wake
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@ -158,6 +158,7 @@ bool moon_phase_face_loop(movement_event_t event, void *context) {
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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if (watch_sleep_animation_is_running()) watch_stop_sleep_animation();
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_update(state, state->offset);
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break;
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case EVENT_TICK:
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