_movement_handle_advisories -> _movement_handle_top_of_minute
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12241386ea
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8d2c6680e3
10
movement.c
10
movement.c
@ -106,7 +106,7 @@ static inline void _movement_disable_fast_tick_if_possible(void) {
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}
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}
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static void _movement_handle_advisories(void) {
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static void _movement_handle_top_of_minute(void) {
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for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
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// For each face that offers an advisory...
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if (watch_faces[i].advise != NULL) {
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@ -582,8 +582,8 @@ static void _sleep_mode_app_loop(void) {
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movement_state.needs_wake = false;
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// as long as le_mode_ticks is -1 (i.e. we are in low energy mode), we wake up here, update the screen, and go right back to sleep.
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while (movement_state.le_mode_ticks == -1) {
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// we also have to handle background tasks here in the mini-runloop
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if (movement_state.woke_from_alarm_handler) _movement_handle_advisories();
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// we also have to handle top-of-the-minute tasks here in the mini-runloop
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if (movement_state.woke_from_alarm_handler) _movement_handle_top_of_minute();
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event.event_type = EVENT_LOW_ENERGY_UPDATE;
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watch_faces[movement_state.current_face_idx].loop(event, watch_face_contexts[movement_state.current_face_idx]);
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@ -625,8 +625,8 @@ bool app_loop(void) {
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}
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}
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// handle advisories, if the alarm handler told us we need to
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if (movement_state.woke_from_alarm_handler) _movement_handle_advisories();
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// handle top-of-minute tasks, if the alarm handler told us we need to
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if (movement_state.woke_from_alarm_handler) _movement_handle_top_of_minute();
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// if we have a scheduled background task, handle that here:
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if (event.event_type == EVENT_TICK && movement_state.has_scheduled_background_task) _movement_handle_scheduled_tasks();
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