clean up trailing whitespace in movement.c
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				| @ -645,13 +645,13 @@ void cb_fast_tick(void) { | ||||
|     // Notice: is it possible that two or more buttons have an identical timestamp? In this case
 | ||||
|     // only one of these buttons would receive the long press event. Don't bother for now...
 | ||||
|     if (movement_state.light_down_timestamp > 0) | ||||
|         if (movement_state.fast_ticks - movement_state.light_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)  | ||||
|         if (movement_state.fast_ticks - movement_state.light_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1) | ||||
|             event.event_type = EVENT_LIGHT_LONG_PRESS; | ||||
|     if (movement_state.mode_down_timestamp > 0) | ||||
|         if (movement_state.fast_ticks - movement_state.mode_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)  | ||||
|         if (movement_state.fast_ticks - movement_state.mode_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1) | ||||
|             event.event_type = EVENT_MODE_LONG_PRESS; | ||||
|     if (movement_state.alarm_down_timestamp > 0) | ||||
|         if (movement_state.fast_ticks - movement_state.alarm_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)  | ||||
|         if (movement_state.fast_ticks - movement_state.alarm_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1) | ||||
|             event.event_type = EVENT_ALARM_LONG_PRESS; | ||||
|     // this is just a fail-safe; fast tick should be disabled as soon as the button is up, the LED times out, and/or the alarm finishes.
 | ||||
|     // but if for whatever reason it isn't, this forces the fast tick off after 20 seconds.
 | ||||
|  | ||||
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