Documented face
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@ -32,10 +32,10 @@
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#include "blackjack_face.h"
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#include "watch_common_display.h"
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#define ACE 13
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#define KING 12
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#define QUEEN 11
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#define JACK 10
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#define ACE 14
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#define KING 13
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#define QUEEN 12
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#define JACK 11
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#define MIN_CARD_VALUE 2
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#define MAX_CARD_VALUE ACE
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@ -180,7 +180,10 @@ static void display_card_at_position(uint8_t card, uint8_t display_position) {
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watch_display_character('-', display_position);
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break;
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case ACE:
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watch_display_character('A', display_position);
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watch_display_character(watch_get_lcd_type() == WATCH_LCD_TYPE_CUSTOM ? 'A' : 'a', display_position);
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break;
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case 10:
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watch_display_character('0', display_position);
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break;
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default: {
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const char display_char = card + '0';
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@ -31,6 +31,35 @@
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* Blackjack face
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* ======================
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*
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* Simple blackjack game.
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*
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* Aces are 11 unless you'd but, and if so, they become 1.
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* King, Queen, and jack are all 10 points.
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* Dealer deals to themselves until they get at least 17.
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* The game plays with one shuffled deck that gets reshuffled with every game.
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*
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* Press either ALARM or LIGHT to begin playing.
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* Your score is in the Seconds position.
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* The dealer's score is in the Top-Right position.
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* The dealer's last-shown card is in the Top-Left position.
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* Your cards are in the Bottom row. From left to right, they are oldest to newest. Up to four cards will be dislayed.
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*
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* To hit, press the ALARM button.
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* To stand, press the LIGHT button.
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* If you're at 21, you cannoy hit, since we just assume it's a mispress on the button.
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*
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* Once you stand, the dealer will deal out to themselves once per second (or immidietly when you press the LIGHT or ALARM buttons).
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* The game results are:
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* WIN: You have a higher score than the dealer, but no more than 21. Or the dealer's score is over 21.
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* LOSE: Your score is lower than the dealer's.
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* BUST: Your score is above 21.
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* TIE: Your score matches the dealer's final score
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*
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* | Cards | |
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* |---------|--------------------------|
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* | Value |2|3|4|5|6|7|8|9|10|J|Q|K|A|
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* | Display |2|3|4|5|6|7|8|9| 0|-|=|≡|a|
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* If you're using a custom display, Ace will display as 'A', not 'a'
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*/
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