Fixed up start chime
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c0c78411df
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a769b29687
@ -369,10 +369,18 @@ static void display_time(watch_date_time_t date_time, bool clock_mode_24h) {
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previous_date_time.reg = date_time.reg;
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}
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int8_t start_tune[] = {
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BUZZER_NOTE_C5, 15,
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BUZZER_NOTE_E5, 15,
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BUZZER_NOTE_G5, 15,
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0
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};
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static void begin_playing(endless_runner_state_t *state) {
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uint8_t difficulty = state -> difficulty;
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game_state.curr_screen = SCREEN_PLAYING;
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watch_clear_colon();
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watch_clear_indicator(WATCH_INDICATOR_BELL);
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movement_request_tick_frequency((state -> difficulty == DIFF_BABY) ? FREQ_SLOW : FREQ);
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if (game_state.fuel_mode) {
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watch_clear_display();
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@ -390,9 +398,7 @@ static void begin_playing(endless_runner_state_t *state) {
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display_ball(game_state.jump_state != NOT_JUMPING);
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display_score( game_state.curr_score);
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if (state -> soundOn){
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watch_buzzer_play_note(BUZZER_NOTE_C5, 200);
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watch_buzzer_play_note(BUZZER_NOTE_E5, 200);
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watch_buzzer_play_note(BUZZER_NOTE_G5, 200);
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watch_buzzer_play_sequence(start_tune, NULL);
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}
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}
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