fix signal tunes not firing in background, and split out foreground/background chime functions

This commit is contained in:
Jeremy O'Brien
2023-09-22 07:29:04 -04:00
parent bc9b4ce700
commit bfde84f01d
6 changed files with 26 additions and 31 deletions

View File

@@ -151,18 +151,10 @@ bool repetition_minute_face_loop(movement_event_t event, movement_settings_t *se
else watch_clear_indicator(WATCH_INDICATOR_BELL);
break;
case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
if (watch_is_buzzer_or_led_enabled()) {
// if we are in the foreground, we can just beep.
movement_play_signal();
} else {
// if we were in the background, we need to enable the buzzer peripheral first,
watch_enable_buzzer();
// beep quickly (this call blocks for 275 ms),
movement_play_signal();
// and then turn the buzzer peripheral off again.
watch_disable_buzzer();
movement_play_signal_background();
}
break;
case EVENT_LIGHT_LONG_UP:

View File

@@ -181,15 +181,9 @@ bool simple_clock_bin_led_face_loop(movement_event_t event, movement_settings_t
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
if (watch_is_buzzer_or_led_enabled()) {
// if we are in the foreground, we can just beep.
movement_play_signal();
} else {
// if we were in the background, we need to enable the buzzer peripheral first,
watch_enable_buzzer();
// beep quickly (this call blocks for 275 ms),
movement_play_signal();
// and then turn the buzzer peripheral off again.
watch_disable_buzzer();
movement_play_signal_background();
}
break;
case EVENT_LIGHT_LONG_PRESS:

View File

@@ -137,15 +137,9 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
if (watch_is_buzzer_or_led_enabled()) {
// if we are in the foreground, we can just beep.
movement_play_signal();
movement_play_tune();
} else {
// if we were in the background, we need to enable the buzzer peripheral first,
watch_enable_buzzer();
// beep quickly (this call blocks for 275 ms),
movement_play_signal();
// and then turn the buzzer peripheral off again.
watch_disable_buzzer();
movement_play_tune_background();
}
break;
default:

View File

@@ -131,15 +131,9 @@ bool weeknumber_clock_face_loop(movement_event_t event, movement_settings_t *set
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
if (watch_is_buzzer_or_led_enabled()) {
// if we are in the foreground, we can just beep.
movement_play_signal();
} else {
// if we were in the background, we need to enable the buzzer peripheral first,
watch_enable_buzzer();
// beep quickly (this call blocks for 275 ms),
movement_play_signal();
// and then turn the buzzer peripheral off again.
watch_disable_buzzer();
movement_play_signal_background();
}
break;
default: