Changed U LOSE to LOSE
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@ -381,7 +381,7 @@ static void begin_playing(endless_runner_state_t *state) {
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static void display_lose_screen(endless_runner_state_t *state) {
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game_state.curr_screen = SCREEN_LOSE;
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game_state.curr_score = 0;
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watch_display_string(" U LOSE ", 0);
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watch_display_string(" LOSE ", 0);
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if (state -> soundOn)
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watch_buzzer_play_note(BUZZER_NOTE_A1, 600);
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else
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