Added delay before showing Bust
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parent
93a2a5a5ee
commit
d6e4a1ad44
@ -58,6 +58,7 @@ typedef enum {
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BJ_TITLE_SCREEN,
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BJ_TITLE_SCREEN,
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BJ_PLAYING,
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BJ_PLAYING,
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BJ_DEALER_PLAYING,
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BJ_DEALER_PLAYING,
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BJ_BUST,
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BJ_RESULT,
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BJ_RESULT,
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} game_state_t;
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} game_state_t;
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@ -206,7 +207,7 @@ static void display_dealer_hand(void) {
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display_card_at_position(card, 0);
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display_card_at_position(card, 0);
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}
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}
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display_score(uint8_t score, watch_position_t pos) {
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static void display_score(uint8_t score, watch_position_t pos) {
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char buf[4];
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char buf[4];
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sprintf(buf, "%2d", score);
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sprintf(buf, "%2d", score);
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watch_display_text(pos, buf);
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watch_display_text(pos, buf);
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@ -235,7 +236,6 @@ static void display_tie(void) {
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static void display_bust(void) {
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static void display_bust(void) {
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game_state = BJ_RESULT;
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game_state = BJ_RESULT;
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watch_display_text_with_fallback(WATCH_POSITION_BOTTOM, "8UST ", " BUST");
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watch_display_text_with_fallback(WATCH_POSITION_BOTTOM, "8UST ", " BUST");
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display_score(player.score, WATCH_POSITION_SECONDS);
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}
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}
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static void display_title(void) {
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static void display_title(void) {
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@ -264,11 +264,10 @@ static void perform_hit(void) {
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}
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}
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give_card(&player);
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give_card(&player);
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if (player.score > 21) {
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if (player.score > 21) {
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display_bust();
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game_state = BJ_BUST;
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} else {
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display_player_hand();
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display_score(player.score, WATCH_POSITION_SECONDS);
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}
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}
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display_player_hand();
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display_score(player.score, WATCH_POSITION_SECONDS);
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}
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}
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static void perform_stand(void) {
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static void perform_stand(void) {
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@ -320,6 +319,8 @@ static void handle_button_presses(bool hit) {
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case BJ_DEALER_PLAYING:
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case BJ_DEALER_PLAYING:
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see_if_dealer_hits();
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see_if_dealer_hits();
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break;
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break;
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case BJ_BUST:
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display_bust();
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case BJ_RESULT:
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case BJ_RESULT:
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display_title();
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display_title();
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break;
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break;
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@ -369,6 +370,9 @@ bool blackjack_face_loop(movement_event_t event, void *context) {
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if (game_state == BJ_DEALER_PLAYING) {
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if (game_state == BJ_DEALER_PLAYING) {
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see_if_dealer_hits();
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see_if_dealer_hits();
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}
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}
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else if (game_state == BJ_BUST) {
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display_bust();
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}
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break;
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break;
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case EVENT_LIGHT_BUTTON_UP:
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case EVENT_LIGHT_BUTTON_UP:
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case EVENT_DOUBLE_TAP:
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case EVENT_DOUBLE_TAP:
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