Moved away from watch_display_string
This commit is contained in:
parent
fc9e6c388e
commit
f7e7482c49
@ -37,8 +37,6 @@
|
|||||||
#define MAX_BOARDS 40
|
#define MAX_BOARDS 40
|
||||||
#define GUESSES_PER_SCREEN 5
|
#define GUESSES_PER_SCREEN 5
|
||||||
#define WIN_SCORE (MAX_BOARDS * GUESSES_PER_SCREEN)
|
#define WIN_SCORE (MAX_BOARDS * GUESSES_PER_SCREEN)
|
||||||
#define STATUS_DISPLAY_START 0
|
|
||||||
#define BOARD_SCORE_DISPLAY_START 2
|
|
||||||
#define BOARD_DISPLAY_START 4
|
#define BOARD_DISPLAY_START 4
|
||||||
#define BOARD_DISPLAY_END 9
|
#define BOARD_DISPLAY_END 9
|
||||||
#define MIN_CARD_VALUE 2
|
#define MIN_CARD_VALUE 2
|
||||||
@ -141,8 +139,8 @@ static void reset_board(bool first_round) {
|
|||||||
|
|
||||||
static void init_game(void) {
|
static void init_game(void) {
|
||||||
watch_clear_display();
|
watch_clear_display();
|
||||||
watch_display_string(TITLE_TEXT, BOARD_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_BOTTOM, TITLE_TEXT);
|
||||||
watch_display_string("GA", STATUS_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_TOP_LEFT, "HL");
|
||||||
reset_deck();
|
reset_deck();
|
||||||
reset_board(true);
|
reset_board(true);
|
||||||
score = 0;
|
score = 0;
|
||||||
@ -214,16 +212,16 @@ static void render_board_count(void) {
|
|||||||
// Render completed boards (screens)
|
// Render completed boards (screens)
|
||||||
char buf[3] = {0};
|
char buf[3] = {0};
|
||||||
snprintf(buf, sizeof(buf), "%2hhu", completed_board_count);
|
snprintf(buf, sizeof(buf), "%2hhu", completed_board_count);
|
||||||
watch_display_string(buf, BOARD_SCORE_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_TOP_RIGHT, buf);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void render_final_score(void) {
|
static void render_final_score(void) {
|
||||||
watch_display_string("SC", STATUS_DISPLAY_START);
|
watch_display_text_with_fallback(WATCH_POSITION_TOP_LEFT, "SCO", "SC");
|
||||||
char buf[7] = {0};
|
char buf[7] = {0};
|
||||||
const uint8_t complete_boards = score / GUESSES_PER_SCREEN;
|
const uint8_t complete_boards = score / GUESSES_PER_SCREEN;
|
||||||
snprintf(buf, sizeof(buf), "%2hu %03hu", complete_boards, score);
|
snprintf(buf, sizeof(buf), "%2hu %03hu", complete_boards, score);
|
||||||
watch_set_colon();
|
watch_set_colon();
|
||||||
watch_display_string(buf, BOARD_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_BOTTOM, buf);
|
||||||
}
|
}
|
||||||
|
|
||||||
static guess_t get_answer(void) {
|
static guess_t get_answer(void) {
|
||||||
@ -256,13 +254,13 @@ static void do_game_loop(guess_t user_guess) {
|
|||||||
// Render answer indicator
|
// Render answer indicator
|
||||||
switch (answer) {
|
switch (answer) {
|
||||||
case HL_GUESS_EQUAL:
|
case HL_GUESS_EQUAL:
|
||||||
watch_display_string("==", STATUS_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_TOP_LEFT, "==");
|
||||||
break;
|
break;
|
||||||
case HL_GUESS_HIGHER:
|
case HL_GUESS_HIGHER:
|
||||||
watch_display_string("HI", STATUS_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_TOP_LEFT, "HI");
|
||||||
break;
|
break;
|
||||||
case HL_GUESS_LOWER:
|
case HL_GUESS_LOWER:
|
||||||
watch_display_string("LO", STATUS_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_TOP_LEFT, "LO");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -273,7 +271,7 @@ static void do_game_loop(guess_t user_guess) {
|
|||||||
// No score for two consecutive identical cards
|
// No score for two consecutive identical cards
|
||||||
} else {
|
} else {
|
||||||
// Incorrect guess, game over
|
// Incorrect guess, game over
|
||||||
watch_display_string("GO", STATUS_DISPLAY_START);
|
watch_display_text_with_fallback(WATCH_POSITION_TOP_LEFT, "End", "GO");
|
||||||
game_board[guess_position].revealed = true;
|
game_board[guess_position].revealed = true;
|
||||||
render_board_position(guess_position);
|
render_board_position(guess_position);
|
||||||
game_state = HL_GS_LOSE;
|
game_state = HL_GS_LOSE;
|
||||||
@ -282,9 +280,9 @@ static void do_game_loop(guess_t user_guess) {
|
|||||||
|
|
||||||
if (score >= WIN_SCORE) {
|
if (score >= WIN_SCORE) {
|
||||||
// Win, perhaps some kind of animation sequence?
|
// Win, perhaps some kind of animation sequence?
|
||||||
watch_display_string("WI", STATUS_DISPLAY_START);
|
watch_display_text_with_fallback(WATCH_POSITION_TOP_LEFT, "WIN", "WI");
|
||||||
watch_display_string(" ", BOARD_SCORE_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_TOP_RIGHT, " ");
|
||||||
watch_display_string("------", BOARD_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_BOTTOM, "------");
|
||||||
game_state = HL_GS_WIN;
|
game_state = HL_GS_WIN;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -314,12 +312,12 @@ static void do_game_loop(guess_t user_guess) {
|
|||||||
break;
|
break;
|
||||||
case HL_GS_SHOW_SCORE:
|
case HL_GS_SHOW_SCORE:
|
||||||
watch_clear_display();
|
watch_clear_display();
|
||||||
watch_display_string(TITLE_TEXT, BOARD_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_BOTTOM, TITLE_TEXT);
|
||||||
watch_display_string("GA", STATUS_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_TOP_LEFT, "HL");
|
||||||
game_state = HL_GS_TITLE_SCREEN;
|
game_state = HL_GS_TITLE_SCREEN;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
watch_display_string("ERROR", BOARD_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_BOTTOM, "ERROR");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -358,8 +356,8 @@ bool higher_lower_game_face_loop(movement_event_t event, void *context) {
|
|||||||
switch (event.event_type) {
|
switch (event.event_type) {
|
||||||
case EVENT_ACTIVATE:
|
case EVENT_ACTIVATE:
|
||||||
// Show your initial UI here.
|
// Show your initial UI here.
|
||||||
watch_display_string(TITLE_TEXT, BOARD_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_BOTTOM, TITLE_TEXT);
|
||||||
watch_display_string("GA", STATUS_DISPLAY_START);
|
watch_display_text(WATCH_POSITION_TOP_LEFT, "HL");
|
||||||
break;
|
break;
|
||||||
case EVENT_TICK:
|
case EVENT_TICK:
|
||||||
// If needed, update your display here.
|
// If needed, update your display here.
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user