Sensor-Watch/watch-faces/demo/float_demo_face.c

70 lines
2.3 KiB
C

/*
* MIT License
*
* Copyright (c) 2022 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "float_demo_face.h"
#include "watch.h"
void float_demo_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(float));
}
void float_demo_face_activate(void *context) {
float *value = (float *)context;
*value = -110;
watch_display_text_with_fallback(WATCH_POSITION_TOP, "FLOAT", "FL");
movement_request_tick_frequency(16);
}
bool float_demo_face_loop(movement_event_t event, void *context) {
float *value = (float *)context;
switch (event.event_type) {
case EVENT_TICK:
*value = (*value) + 0.31;
// fall through
case EVENT_ACTIVATE:
watch_display_float_with_best_effort(*value, "#F");
break;
case EVENT_ALARM_BUTTON_UP:
*value = -100;
movement_request_tick_frequency(16);
break;
case EVENT_ALARM_LONG_PRESS:
*value = -10.85;
movement_request_tick_frequency(1);
break;
default:
movement_default_loop_handler(event);
break;
}
return true;
}
void float_demo_face_resign(void *context) {
(void) context;
}