LED: Fix artefacts. (#61)

* LED: Fix artefacts.

Basic idea to change the state of the Pins:
1) Tri-State all (will TURN OFF all LEDs)
2) Define correct High/Low value for Pins
3) Drive pins which need driving (will TURN ON correct LEDs)

* leddrv: Different implementation.

Fix artefacts when using high brightness.
Highter drive strength if more than 5 LEDs need to be turned on.

* Support 4 different brightness levels.
This commit is contained in:
lundril 2025-01-01 16:23:13 +01:00 committed by GitHub
parent 9cda33787c
commit 03e8ecb921
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GPG Key ID: B5690EEEBB952194
3 changed files with 146 additions and 101 deletions

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@ -2,7 +2,7 @@
#define LED_PINCOUNT (23)
volatile int drive_strength;
static uint32_t g_pindrive_strong;
typedef enum {
FLOATING,
@ -10,123 +10,159 @@ typedef enum {
HIGH,
} tristate_t;
typedef struct {
uint32_t *port_buf;
uint32_t *cfg_buf;
uint32_t pin;
} pinctrl_t;
typedef struct pinbank {
volatile uint8_t *base;
static void gpio_buf_set(pinctrl_t pinctl, tristate_t state)
uint32_t bankpins_mask;
uint32_t out_val;
uint32_t dir_val;
uint32_t drv_val;
} pinbank_t;
typedef struct pindesc {
pinbank_t *bank;
uint32_t pin_mask;
} pindesc_t;
static struct pinbanks {
pinbank_t A;
pinbank_t B;
} g_PinBanks;
static void gpio_pin_set(const pindesc_t *desc, tristate_t state)
{
if (state == FLOATING) {
*(pinctl.cfg_buf) &= ~pinctl.pin;
} else {
if (state == HIGH)
*(pinctl.port_buf) |= pinctl.pin;
else
*(pinctl.port_buf) &= ~pinctl.pin;
*(pinctl.cfg_buf) |= pinctl.pin;
switch(state) {
case FLOATING:
desc->bank->dir_val &= ~desc->pin_mask;
break;
case HIGH:
desc->bank->dir_val |= desc->pin_mask;
desc->bank->out_val |= desc->pin_mask;
break;
default:
desc->bank->dir_val |= desc->pin_mask;
desc->bank->out_val &= ~desc->pin_mask;
}
}
void led_setDriveStrength(int is_20mA)
static void gpio_bank_tristate(pinbank_t *bank)
{
drive_strength = is_20mA;
volatile uint32_t *out = (volatile uint32_t *)(bank->base + GPIO_OUT);
volatile uint32_t *drv = (volatile uint32_t *)(bank->base + GPIO_PD_DRV);
volatile uint32_t *dir = (volatile uint32_t *)(bank->base + GPIO_DIR);
uint32_t bankpins_mask;
// Get state for pins we do NOT control
bankpins_mask = bank->bankpins_mask;
bank->out_val =
(bank->out_val & bankpins_mask) | (*out & ~bankpins_mask);
bank->dir_val =
(bank->dir_val & bankpins_mask) | (*dir & ~bankpins_mask);
bank->drv_val =
(g_pindrive_strong & bank->dir_val & bankpins_mask) | (*drv & ~bankpins_mask);
// ... and tristate pins, we DO control
*dir = (bank->dir_val & ~bankpins_mask);
}
static void gpio_buf_apply(
volatile uint8_t *gpio_base,
uint32_t *port, uint32_t *cfg,
uint32_t *mask)
static void gpio_bank_apply(pinbank_t *bank)
{
if (drive_strength) {
uint32_t *drv = (uint32_t *)(gpio_base + GPIO_PD_DRV);
*drv = (*drv & ~*mask) | (*cfg & *mask);
}
uint32_t *dir = (uint32_t *)(gpio_base + GPIO_DIR);
*dir = (*dir & ~*mask) | (*cfg & *mask);
volatile uint32_t *out = (volatile uint32_t *)(bank->base + GPIO_OUT);
volatile uint32_t *drv = (volatile uint32_t *)(bank->base + GPIO_PD_DRV);
volatile uint32_t *dir = (volatile uint32_t *)(bank->base + GPIO_DIR);
uint32_t *out = (uint32_t *)(gpio_base + GPIO_OUT);
*out = (*out & ~*mask) | (*port & *mask);
*out = bank->out_val;
*drv = bank->drv_val;
*dir = bank->dir_val;
}
static uint32_t PA_buf;
static uint32_t PB_buf;
static uint32_t PAcfg_buf;
static uint32_t PBcfg_buf;
static uint32_t PA_mask;
static uint32_t PB_mask;
#define GPIO_APPLY_ALL() do { \
gpio_bank_tristate(&g_PinBanks.A); \
gpio_bank_tristate(&g_PinBanks.B); \
gpio_bank_apply(&g_PinBanks.A); \
gpio_bank_apply(&g_PinBanks.B); \
} while (0)
#define GPIO_APPLY_ALL() \
gpio_buf_apply(BA_PA, &PA_buf, &PAcfg_buf, &PA_mask); \
gpio_buf_apply(BA_PB, &PB_buf, &PBcfg_buf, &PB_mask)
#define PINCTRL(x, pin) { \
&P##x##_buf, \
&P##x##cfg_buf, \
GPIO_Pin_##pin \
#define PINDESC(bank_, pinnr_) { \
&g_PinBanks.bank_ , \
GPIO_Pin_##pinnr_ \
}
static const pinctrl_t led_pins[LED_PINCOUNT] = {
PINCTRL(A, 15), // A
PINCTRL(B, 18), // B
PINCTRL(B, 0), // C
PINCTRL(B, 7), // D
PINCTRL(A, 12), // E
PINCTRL(A, 10), // F
PINCTRL(A, 11), // G
PINCTRL(B, 9), // H
PINCTRL(B, 8), // I
PINCTRL(B, 15), // J
PINCTRL(B, 14), // K
PINCTRL(B, 13), // L
PINCTRL(B, 12), // M
PINCTRL(B, 5), // N
PINCTRL(A, 4), // O
PINCTRL(B, 3), // P
PINCTRL(B, 4), // Q
PINCTRL(B, 2), // R
PINCTRL(B, 1), // S
static const pindesc_t led_pins[LED_PINCOUNT] = {
PINDESC(A, 15), // A
PINDESC(B, 18), // B
PINDESC(B, 0), // C
PINDESC(B, 7), // D
PINDESC(A, 12), // E
PINDESC(A, 10), // F
PINDESC(A, 11), // G
PINDESC(B, 9), // H
PINDESC(B, 8), // I
PINDESC(B, 15), // J
PINDESC(B, 14), // K
PINDESC(B, 13), // L
PINDESC(B, 12), // M
PINDESC(B, 5), // N
PINDESC(A, 4), // O
PINDESC(B, 3), // P
PINDESC(B, 4), // Q
PINDESC(B, 2), // R
PINDESC(B, 1), // S
#ifdef USBC_VERSION
PINCTRL(B, 6), // T
PINDESC(B, 6), // T
#else
PINCTRL(B, 23), // T
PINDESC(B, 23), // T
#endif
PINCTRL(B, 21), // U
PINCTRL(B, 20), // V
PINCTRL(B, 19), // W
PINDESC(B, 21), // U
PINDESC(B, 20), // V
PINDESC(B, 19), // W
};
void led_init()
{
for (int i=0; i<LED_PINCOUNT; i++) {
if (led_pins[i].port_buf == &PA_buf)
PA_mask |= led_pins[i].pin;
else
PB_mask |= led_pins[i].pin;
int i;
g_PinBanks.A.base = BA_PA;
g_PinBanks.B.base = BA_PB;
for (i = 0; i < LED_PINCOUNT; i++) {
led_pins[i].bank->bankpins_mask |= led_pins[i].pin_mask;
}
}
void leds_releaseall() {
for (int i=0; i<LED_PINCOUNT; i++)
gpio_buf_set(led_pins[i], FLOATING);
gpio_pin_set(led_pins + i, FLOATING);
g_pindrive_strong = 0x00000000;
GPIO_APPLY_ALL();
}
static void led_write2dcol_raw(int dcol, uint32_t val)
{
// TODO: assert params
gpio_buf_set(led_pins[dcol], HIGH);
int on_count;
int pin_value;
gpio_pin_set(led_pins + dcol, HIGH);
on_count = 0;
for (int i=0; i<LED_PINCOUNT; i++) {
if (i == dcol) continue;
gpio_buf_set(led_pins[i], (val & 0x01) ? LOW : FLOATING); // danger: floating=0 (led off) or low=1 (led on)
pin_value = FLOATING;
if (val & 0x01) {
on_count++;
pin_value = LOW; // pin LOW => LED on
}
gpio_pin_set(led_pins + i, pin_value);
val >>= 1;
}
g_pindrive_strong = 0x00000000;
if (on_count > 5)
g_pindrive_strong = 0xFFFFFFFF;
GPIO_APPLY_ALL();
}
static uint32_t combine_cols(uint16_t col1_val, uint16_t col2_val)
static uint32_t combine_cols(uint16_t col1_val, uint16_t col2_val)
{
uint32_t dval = 0;
dval |= ((col1_val & 0x01) << (LED_ROWS*2));
@ -156,13 +192,24 @@ void led_write2dcol(int dcol, uint16_t col1_val, uint16_t col2_val)
void led_write2row_raw(int row, int which_half, uint32_t val)
{
row = row*2 + (which_half != 0);
int on_count;
int pin_value;
gpio_buf_set(led_pins[row], LOW);
row = row*2 + (which_half != 0);
gpio_pin_set(led_pins + row, LOW);
on_count = 0;
for (int i=0; i<LED_PINCOUNT; i++) {
if (i == row) continue;
gpio_buf_set(led_pins[i], (val & 0x01) ? HIGH : FLOATING);
pin_value = FLOATING;
if (val & 0x01) {
on_count++;
pin_value = HIGH;
}
gpio_pin_set(led_pins + i, pin_value);
val >>= 1;
}
g_pindrive_strong = 0x00000000;
if (on_count > 5)
g_pindrive_strong = 0xFFFFFFFF;
GPIO_APPLY_ALL();
}

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@ -10,6 +10,5 @@ void led_init();
void leds_releaseall();
void led_write2dcol(int dcol, uint16_t col1_val, uint16_t col2_val);
void led_write2row_raw(int row, int which_half, uint32_t val);
void led_setDriveStrength(int is_20mA);
#endif /* __LEDDRV_H__ */

View File

@ -60,7 +60,6 @@ __HIGH_CODE
static void change_brightness()
{
NEXT_STATE(brightness, 0, BRIGHTNESS_LEVELS);
led_setDriveStrength(brightness / 2);
}
__HIGH_CODE
@ -272,7 +271,7 @@ void spawn_tasks()
tmos_start_reload_task(common_taskid, ANI_MARQUE, ANI_MARQUE_SPEED_T / 625);
tmos_start_reload_task(common_taskid, ANI_FLASH, ANI_FLASH_SPEED_T / 625);
tmos_start_reload_task(common_taskid, SCAN_BOOTLD_BTN,
tmos_start_reload_task(common_taskid, SCAN_BOOTLD_BTN,
SCAN_BOOTLD_BTN_SPEED_T / 625);
tmos_start_task(common_taskid, ANI_NEXT_STEP, 500000 / 625);
}
@ -300,20 +299,20 @@ void handle_mode_transition()
// Disable bitmap transition while in download mode
btn_onOnePress(KEY2, NULL);
// Take control of the current bitmap to display
// Take control of the current bitmap to display
// the Bluetooth animation
ble_start();
while (mode == DOWNLOAD) {
TMOS_SystemProcess();
}
// If not being flashed, pressing KEY1 again will
// If not being flashed, pressing KEY1 again will
// make the badge goes off:
// fallthrough
case POWER_OFF:
poweroff();
break;
default:
break;
}
@ -402,7 +401,7 @@ static void fb_putchar(char c, int col, int row)
{
for (int i=0; i < 6; i++) {
if (col + i >= LED_COLS) break;
fb[col + i] = (fb[col + i] & ~(0x7f << row))
fb[col + i] = (fb[col + i] & ~(0x7f << row))
| (font5x7[c - ' '][i] << row);
}
}
@ -450,7 +449,7 @@ int main()
usb_start();
led_init();
TMR0_TimerInit(SCAN_T / 2);
TMR0_TimerInit(SCAN_T / 4);
TMR0_ITCfg(ENABLE, TMR0_3_IT_CYC_END);
PFIC_EnableIRQ(TMR0_IRQn);
@ -462,7 +461,7 @@ int main()
btn_onLongPress(KEY1, change_brightness);
disp_charging();
play_splash(&splash, 0, 0);
load_bmlist();
@ -483,19 +482,19 @@ __HIGH_CODE
void TMR0_IRQHandler(void)
{
static int i;
int state;
if (TMR0_GetITFlag(TMR0_3_IT_CYC_END)) {
i += 1;
if (i >= LED_COLS) {
i = 0;
}
if (i % 2) {
if ((brightness + 1) % 2)
leds_releaseall();
} else {
led_write2dcol(i/2, fb[i], fb[i + 1]);
i++;
state = i&3;
if (state == 0) {
if ((i >> 1) >= LED_COLS)
i = 0;
led_write2dcol(i >> 2, fb[i >> 1], fb[(i >> 1) + 1]);
}
else if (state > (brightness&3))
leds_releaseall();
TMR0_ClearITFlag(TMR0_3_IT_CYC_END);
}