Add animations (#15)

* animation: add xbm animations

* refactor: correct framebuffer terminology

* animation: add animations and effect

* animation: timing with TMOS scheduler
This commit is contained in:
Dien-Nhung Nguyen
2024-08-27 20:08:24 +07:00
committed by GitHub
parent f5874d6073
commit c95faf32a6
13 changed files with 870 additions and 217 deletions

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@@ -45,8 +45,8 @@ The "mode" bytes are a combination of two 4 bit values. The high nibble describe
| 0x02 | scroll up |
| 0x03 | scroll down |
| 0x04 | fixed |
| 0x05 | "snowflake" |
| 0x06 | "picture" |
| 0x07 | "animation" |
| 0x05 | "animation" |
| 0x06 | "snowflake" |
| 0x07 | "picture" |
| 0x08 | "laser" |

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@@ -51,7 +51,7 @@ CH5xx_ble_firmware_library/RVMSIS/core_riscv.c \
src/main.c \
src/leddrv.c \
src/button.c \
src/fb.c \
src/bmlist.c \
src/ble/profile/legacy.c \
src/ble/profile/devinfo.c \
src/ble/setup.c \
@@ -64,6 +64,10 @@ src/usb/debug.c \
src/usb/dev.c \
src/usb/composite/hiddev.c \
src/usb/composite/cdc-serial.c \
src/xbm.c \
src/resource.c \
src/animation.c \
# ASM sources
ASM_SOURCES = \

464
src/animation.c Normal file
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@@ -0,0 +1,464 @@
#include <stdlib.h>
#include "xbm.h"
#include "leddrv.h"
#include "bmlist.h"
#define ANI_ANIMATION_STEPS (5) // steps
#define ANI_FIXED_STEPS (LED_COLS) // steps
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
#define ALIGN(x, range) (((x % (range))>0)*(range) + (x / (range)) * (range))
// Shift left on positive and right on negative n
#define SIGNED_SHIFT(reg, n) ((n) >= 0) ? (reg) >> (n) : (reg) << abs(n)
int mod(int a, int b)
{
int r = a % b;
return r < 0 ? r + b : r;
}
void fb_fill(uint16_t *fb, uint16_t v)
{
for (int i = 0; i < LED_COLS; i++) {
fb[i] = v;
}
}
int ani_xbm_next_frame(xbm_t *xbm, uint16_t *fb, int col, int row)
{
static int i;
xbm_t frame;
if (extract_frame(xbm, &frame, i) == NULL) {
i = 0;
return i;
}
xbm2fb(&frame, fb, col, row);
return ++i;
}
int ani_xbm_scroll_up(xbm_t *xbm, int vh,
uint16_t *fb, int col, int row)
{
static int i;
xbm_t frame;
if (xbm_croph(xbm, &frame, i, i + vh) == NULL) {
i = 0;
return i;
}
xbm2fb(&frame, fb, col, row);
return ++i;
}
static int scroll_pt_next(xbm_t *xbm, int vh, int pt,
uint16_t *fb, int col, int row)
{
static int i;
xbm_t frame;
if (i >= pt) {
i = 0;
return i;
}
if (xbm_croph(xbm, &frame, 0, i + (vh -pt)) == NULL) {
i = 0;
return i;
}
xbm2fb(&frame, fb, col, row +pt -i);
return ++i;
}
static int scroll_pb_next( xbm_t *xbm, int vh, int pb,
uint16_t *fb, int col, int row)
{
static int i;
xbm_t frame;
if (i >= pb) {
i = 0;
return i;
}
if (xbm_croph(xbm, &frame, xbm->h - (vh -1 -i), xbm->h) == NULL) {
i = 0;
return i;
}
xbm2fb(&frame, fb, col, row);
return ++i;
}
int ani_xbm_scrollup_pad( xbm_t *xbm, int vh, int pt, int pb,
uint16_t *fb, int col, int row)
{
static int i;
if (i == 0)
i = 1;
if (i == 1 && scroll_pt_next(xbm, vh, pt, fb, col, row) == 0) {
i = 2;
}
if (i == 2 && ani_xbm_scroll_up(xbm, vh, fb, col, row) == 0) {
i = 3;
}
if (i == 3 && scroll_pb_next(xbm, vh, pb, fb, col, row) == 0) {
i = 0;
}
return i;
}
/**
* Infinite scroll up
*/
int ani_xbm_scrollup_inf(xbm_t *xbm, uint16_t *fb,
int vh, int col, int row)
{
static int i, r;
xbm_t frame, frame_circle;
if (xbm_croph(xbm, &frame, i, i +vh) == NULL) {
xbm_croph(xbm, &frame, i +r, i -1 +vh);
xbm_croph(xbm, &frame_circle, 0, r);
xbm2fb(&frame, fb, col, row);
xbm2fb_dirty(&frame_circle, fb, col, row +vh -r);
r++;
if (r >= vh) {
i = 0;
r = 0;
}
return i;
}
xbm2fb(&frame, fb, col, row);
return ++i;
}
void ani_scroll_x(bm_t *bm, uint16_t *fb, int dir)
{
int x = mod(bm->anim_step, bm->width + LED_COLS) - LED_COLS;
bm->anim_step += (dir) ? -1 : 1;
for (int i = 0; i < LED_COLS; i++) {
if (i + x >= bm->width) {
fb[i] = 0;
continue;
}
fb[i] = (i + x) >= 0 ? bm->buf[i + x] : 0;
}
}
void ani_scroll_left(bm_t *bm, uint16_t *fb)
{
ani_scroll_x(bm, fb, 0);
}
void ani_scroll_right(bm_t *bm, uint16_t *fb)
{
ani_scroll_x(bm, fb, 1);
}
void ani_shift_y(bm_t *bm, uint16_t *fb, int y, int frame)
{
frame *= LED_COLS;
int size = MIN(LED_COLS, bm->width);
int i = 0;
for (; i < size; i++) {
if ((frame + i) >= bm->width)
break;
fb[i] = SIGNED_SHIFT(bm->buf[frame + i], y);
}
for (; i < LED_COLS; i++)
fb[i] = 0;
}
void ani_scroll_y(bm_t *bm, uint16_t *fb)
{
int frame_steps = LED_ROWS * 3; // in-still-out
int frames = ALIGN(bm->width, LED_COLS) / LED_COLS;
int frame = mod(bm->anim_step, frame_steps*frames)/frame_steps;
int y = mod(bm->anim_step, frame_steps);
if (y < LED_ROWS) { // Scrolling up (in)
ani_shift_y(bm, fb, y - LED_ROWS, frame);
} else if (y < LED_ROWS * 2) { // Stay still
ani_shift_y(bm, fb, 0, frame);
} else { // Scrolling up (out)
ani_shift_y(bm, fb, y - LED_ROWS * 2, frame);
}
}
void ani_scroll_up(bm_t *bm, uint16_t *fb)
{
ani_scroll_y(bm, fb);
bm->anim_step++;
}
void ani_scroll_down(bm_t *bm, uint16_t *fb)
{
ani_scroll_y(bm, fb);
bm->anim_step--;
}
static void laser_in(bm_t *bm, uint16_t *fb, int step, int frame)
{
int c = mod(step, LED_COLS);
frame *= LED_COLS;
int i = 0;
for (; i < c; i++) {
fb[i] = (frame + i < bm->width) ? bm->buf[frame + i] : 0;
}
for (; i < MIN(LED_COLS, bm->width - frame); i++) {
fb[i] = bm->buf[frame + c];
}
for (; i < LED_COLS; i++) {
fb[i] = (frame + c < bm->width) ? bm->buf[frame + c] : 0;
}
}
static void laser_out(bm_t *bm, uint16_t *fb, int step, int frame)
{
int c = mod(step, LED_COLS);
frame *= LED_COLS;
int i = 0;
for (; i < c; i++) {
fb[i] = (frame + c < bm->width) ? bm->buf[frame + c] : 0;
}
for (; i < MIN(LED_COLS, bm->width - frame); i++) {
fb[i] = bm->buf[frame + i];
}
for (; i < LED_COLS; i++) {
fb[i] = 0;
}
}
static void still(bm_t *bm, uint16_t *fb, int frame)
{
int i = frame * LED_COLS;
int j = 0;
for (; j < LED_COLS; j++) {
if (i >= bm->width)
break;
fb[j] = bm->buf[i];
i++;
}
for (; j< LED_COLS; j++) {
fb[j] = 0;
}
}
void ani_laser(bm_t *bm, uint16_t *fb)
{
int frame_steps = LED_COLS * 3; // in-still-out
int frames = ALIGN(bm->width, LED_COLS) / LED_COLS;
int frame = mod(bm->anim_step, frame_steps*frames)/frame_steps;
int c = mod(bm->anim_step, frame_steps);
bm->anim_step++;
if (c < LED_COLS)
laser_in(bm, fb, c - LED_COLS, frame);
else if (c < LED_COLS * 2)
still(bm, fb, frame);
else
laser_out(bm, fb, c - LED_COLS * 2, frame);
}
static uint32_t b16dialate(uint16_t w, int from, int to)
{
uint32_t ret = 0;
int i = 0, j = from;
for (; i < from; i++) {
ret |= (w & (1 << i));
}
for (; i < to; i++, j += 2) {
ret |= ((w & (1 << i)) >> i) << j;
}
for (; i < 16; i++, j++) {
ret |= ((w & (1 << i)) >> i) << j;
}
return ret;
}
static void snowflake_in(bm_t *bm, uint16_t *fb, int step, int frame)
{
int y = mod(step, LED_ROWS*2) - LED_ROWS;
frame *= LED_COLS;
int size = MIN(LED_COLS, bm->width - frame);
int i = 0;
for (; i < size; i++) {
if (y < 0) {
fb[i] = SIGNED_SHIFT(b16dialate(bm->buf[frame + i], 0, LED_ROWS),
LED_ROWS - y);
} else
fb[i] = SIGNED_SHIFT(b16dialate(bm->buf[frame + i], 0, LED_ROWS - y),
(LED_ROWS - y));
}
for (; i < LED_COLS; i++) {
fb[i] = 0;
}
}
static void snowflake_out(bm_t *bm, uint16_t *fb, int step, int frame)
{
int y = mod(step, LED_ROWS*2) - LED_ROWS;
frame *= LED_COLS;
int size = MIN(LED_COLS, bm->width - frame);
int i = 0;
for (; i < size; i++) {
if (y <= 0) {
fb[i] = SIGNED_SHIFT(b16dialate(bm->buf[frame + i], 0, LED_ROWS),
y);
} else {
fb[i] = b16dialate(bm->buf[frame + i], y, LED_ROWS);
}
}
for (; i < LED_COLS; i++) {
fb[i] = 0;
}
}
void ani_snowflake(bm_t *bm, uint16_t *fb)
{
int frame_steps = LED_ROWS * 6; // in-still-out, each costs 2xLED_ROWS step
int frames = ALIGN(bm->width, LED_COLS) / LED_COLS;
int frame = mod(bm->anim_step, frame_steps*frames)/frame_steps;
int c = mod(bm->anim_step, frame_steps);
bm->anim_step++;
if (c < LED_ROWS * 2) {
snowflake_in(bm, fb, c - LED_ROWS * 2, frame);
} else if (c <= LED_ROWS * 4) {
still(bm, fb, frame);
} else {
snowflake_out(bm, fb, -(c - LED_ROWS * 4), frame);
}
}
void ani_animation(bm_t *bm, uint16_t *fb)
{
int frame_steps = ANI_ANIMATION_STEPS;
int frames = ALIGN(bm->width, LED_COLS) / LED_COLS;
int frame = mod(bm->anim_step, frame_steps*frames)/frame_steps;
bm->anim_step++;
still(bm, fb, frame);
}
void ani_fixed(bm_t *bm, uint16_t *fb)
{
int frame_steps = ANI_FIXED_STEPS;
int frames = ALIGN(bm->width, LED_COLS) / LED_COLS;
int frame = mod(bm->anim_step, frame_steps*frames)/frame_steps;
bm->anim_step++;
still(bm, fb, frame);
}
static void picture(bm_t *bm, uint16_t *fb, int step, int frame)
{
int hc = LED_COLS / 2;
int range = mod(step - 1, LED_COLS);
if (range > LED_COLS/2) {
still(bm, fb, frame);
return;
}
frame *= LED_COLS;
int i = 0;
for (; i <= range; i++) {
fb[hc + i - 1] = (hc + i - 1 + frame >= bm->width) ?
0 : bm->buf[hc + i - 1 + frame];
fb[hc - i] = (hc - i + frame >= bm->width) ?
0 : bm->buf[hc - i + frame];
}
if (i >= LED_COLS)
return;
fb[hc + i - 1] = -1;
fb[hc - i] = -1;
for (i++; i< LED_COLS; i++) {
fb[hc + i - 1] = 0;
fb[hc - i] = 0;
}
}
static void picture_out(bm_t *bm, uint16_t *fb, int step)
{
int hc = LED_COLS / 2;
if (step > hc)
return;
int range = step;
int i = 0;
for (; i <= range; i++) {
fb[hc + i - 1] = 0;
fb[hc - i] = 0;
}
if (i >= LED_COLS)
return;
fb[hc + i - 1] = -1;
fb[hc - i] = -1;
}
void ani_picture(bm_t *bm, uint16_t *fb)
{
int last_steps = LED_COLS / 2;
int frame_steps = LED_COLS;
int frames = ALIGN(bm->width, LED_COLS) / LED_COLS + 1;
int frame = mod(bm->anim_step, frame_steps*frames)/frame_steps;
bm->anim_step++;
if (frame == frames - 1) {
picture_out(bm, fb, mod(bm->anim_step, LED_COLS) );
/* picture_out() costs only half LED_COLS */
if (mod(bm->anim_step, LED_COLS) >= last_steps) {
bm->anim_step = 0;
}
return;
}
picture(bm, fb, bm->anim_step, frame);
}
void ani_marque(bm_t *bm, uint16_t *fb, int step)
{
int tpl = 0b000100010001;
int i;
for (i = 0 ; i < LED_COLS - 1; i++) {
fb[i] = fb[i] & ~((1 << (LED_ROWS - 1)) | 1);
fb[i] |= !!(tpl & (1 << ((step + i) % 4)) );
fb[i] |= !!(tpl & (1 << mod(-step + i - 2, 4))) << (LED_ROWS - 1);
}
fb[0] = tpl << (step % 4);
fb[LED_COLS - 1] = tpl >> ((step + 3) % 4);
}
void ani_flash(bm_t *bm, uint16_t *fb, int step)
{
if (!(step % 2))
fb_fill(fb, 0);
}

34
src/animation.h Normal file
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@@ -0,0 +1,34 @@
#ifndef __ANIMATION_H__
#define __ANIMATION_H__
#include <stdint.h>
#include "xbm.h"
int ani_xbm_next_frame(xbm_t *xbm, uint16_t *fb, int col, int row);
int ani_xbm_scroll_up(xbm_t *xbm, int vh, uint16_t *fb, int col, int row);
int ani_xbm_scrollup_pad( xbm_t *xbm, int vh, int pt, int pb,
uint16_t *fb, int col, int row);
int ani_xbm_scrollup_inf(xbm_t *xbm, uint16_t *fb,
int vh, int col, int row);
void fb_fill(uint16_t *fb, uint16_t v);
void ani_shift_y(bm_t *bm, uint16_t *fb, int dir, int frame);
void ani_scroll_x(bm_t *bm, uint16_t *fb, int dir);
void ani_scroll_y(bm_t *bm, uint16_t *fb);
void ani_scroll_left(bm_t *bm, uint16_t *fb);
void ani_scroll_right(bm_t *bm, uint16_t *fb);
void ani_scroll_up(bm_t *bm, uint16_t *fb);
void ani_scroll_down(bm_t *bm, uint16_t *fb);
void ani_fixed(bm_t *bm, uint16_t *fb);
void ani_laser(bm_t *bm, uint16_t *fb);
void ani_snowflake(bm_t *bm, uint16_t *fb);
void ani_animation(bm_t *bm, uint16_t *fb);
void ani_picture(bm_t *bm, uint16_t *fb);
void ani_marque(bm_t *bm, uint16_t *fb, int step);
void ani_flash(bm_t *bm, uint16_t *fb, int step);
#endif /* __ANIMATION_H__ */

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@@ -198,16 +198,26 @@ static uint16 peripheral_task(uint8 task_id, uint16 events)
return 0;
}
void ble_enable_advertise()
{
uint8 e = TRUE;
GAPRole_SetParameter(GAPROLE_ADVERT_ENABLED, sizeof(uint8), &e);
}
void ble_disable_advertise()
{
uint8 e = FALSE;
GAPRole_SetParameter(GAPROLE_ADVERT_ENABLED, sizeof(uint8), &e);
}
static void gap_init()
{
GAPRole_PeripheralInit();
static uint8 initial_advertising_enable = TRUE;
static uint16 desired_min_interval = 6;
static uint16 desired_max_interval = 500;
// Set the GAP Role Parameters
GAPRole_SetParameter(GAPROLE_ADVERT_ENABLED, sizeof(uint8), &initial_advertising_enable);
GAPRole_SetParameter(GAPROLE_SCAN_RSP_DATA, sizeof(scanRspData), scanRspData);
GAPRole_SetParameter(GAPROLE_ADVERT_DATA, sizeof(advertData), advertData);
GAPRole_SetParameter(GAPROLE_MIN_CONN_INTERVAL, sizeof(uint16), &desired_min_interval);

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@@ -1,8 +1,11 @@
#ifndef __HAL_H__
#define __HAL_H__
#ifndef __BLE_SETUP_H__
#define __BLE_SETUP_H__
void tmos_clockInit(void);
void ble_hardwareInit(void);
void peripheral_init(void);
#endif /* __HAL_H__ */
void ble_enable_advertise();
void ble_disable_advertise();
#endif /* __BLE_SETUP_H__ */

85
src/bmlist.c Normal file
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@@ -0,0 +1,85 @@
#include "bmlist.h"
#include <memory.h>
volatile static bm_t *current, *head, *tail;
static void bm_add(bm_t *new, bm_t *prev, bm_t *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
bm_t *bmlist_insert(bm_t *at, bm_t *new)
{
bm_add(new, at, at->next);
return new;
}
bm_t *bmlist_append(bm_t *new)
{
bmlist_insert(tail, new);
tail = new;
return new;
}
bm_t *bmlist_gonext()
{
current = current->next;
current->anim_step = 0;
return current;
}
bm_t *bmlist_goprev()
{
current = current->prev;
current->anim_step = 0;
return current;
}
bm_t *bmlist_gohead()
{
current = head;
current->anim_step = 0;
return current;
}
bm_t *bmlist_current()
{
return current;
}
static void list_del(bm_t *prev, bm_t *next)
{
prev->next = next;
next->prev = prev;
}
bm_t *bmlist_drop(bm_t *bm)
{
list_del(bm->prev, bm->next);
return bm->next;
}
bm_t *bm_new(uint16_t width)
{
bm_t *bm = malloc(sizeof(bm_t));
memset(bm, 0, sizeof(bm_t));
bm->width = width;
bm->buf = malloc(width * sizeof(uint16_t));
memset(bm->buf, 0, width * sizeof(uint16_t));
bm->next = bm;
bm->prev = bm;
return bm;
}
void bmlist_init(uint16_t first_bm_width)
{
current = bm_new(first_bm_width);
head = current;
tail = current;
}

41
src/bmlist.h Normal file
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@@ -0,0 +1,41 @@
#ifndef __BMLIST_H__
#define __BMLIST_H__
#include <stdint.h>
#include <stdlib.h>
typedef struct bm_st {
uint16_t *buf;
uint16_t width;
uint8_t modes;
int is_flash;
int is_marquee;
// TODO: feat: Brightness for each bm
int brightness;
// TODO: feat: Timeout for each bm to switch to next bm
uint32_t timeout; // zero mean no timeout
uint32_t anim_step; // Animation step, zero means restart animation
struct bm_st *next;
struct bm_st *prev;
} bm_t;
bm_t *bm_new(uint16_t width);
static inline void bm_free(bm_t *bm)
{
free(bm->buf);
free(bm);
}
bm_t *bmlist_insert(bm_t *at, bm_t *new);
bm_t *bmlist_append(bm_t *new);
bm_t *bmlist_drop(bm_t *bm);
bm_t *bmlist_gonext();
bm_t *bmlist_goprev() ;
bm_t *bmlist_gohead();
bm_t *bmlist_current();
void bmlist_init(uint16_t first_bm_width);
#endif /* __BMLIST_H__ */

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@@ -24,33 +24,47 @@ uint32_t data_flatSave(uint8_t *data, uint32_t len)
return EEPROM_WRITE(0, data, len);
}
data_legacy_t *data_get_header(int read_anyway)
{
static data_legacy_t *cache;
if (cache == NULL) {
cache = malloc(sizeof(data_legacy_t));
read_anyway = 1;
}
if (read_anyway) {
EEPROM_READ(0, cache, LEGACY_HEADER_SIZE);
}
return cache;
}
uint16_t data_flash2newmem(uint8_t **chunk, uint32_t n)
{
data_legacy_t header;
EEPROM_READ(0, &header, LEGACY_HEADER_SIZE);
data_legacy_t *header = data_get_header(0);
uint16_t size = bswap16(header.sizes[n]) * LED_ROWS;
uint16_t size = bswap16(header->sizes[n]) * LED_ROWS;
if (size == 0)
return 0;
uint16_t offs = LEGACY_HEADER_SIZE
+ bigendian16_sum(header.sizes, n) * LED_ROWS;
+ bigendian16_sum(header->sizes, n) * LED_ROWS;
*chunk = malloc(size);
EEPROM_READ(offs, *chunk, size);
return size;
}
static void __chunk2buffer(uint16_t *fb, uint8_t *chunk, int col)
static void __chunk2buffer(uint16_t *bm, uint8_t *chunk, int col)
{
uint16_t tmpfb[8] = {0};
uint16_t tmpbm[8] = {0};
for (int i=0; i<8; i++) {
for (int j=0; j<11; j++) {
tmpfb[i] |= ((chunk[j] >> (7-i)) & 0x01) << j;
tmpbm[i] |= ((chunk[j] >> (7-i)) & 0x01) << j;
}
}
for (int i=0; i<8; i++) {
fb[col+i] = tmpfb[i];
bm[col+i] = tmpbm[i];
}
}
@@ -61,24 +75,32 @@ void chunk2buffer(uint8_t *chunk, uint16_t size, uint16_t *buf)
}
}
void chunk2fb(uint8_t *chunk, uint16_t size, fb_t *fb)
void chunk2bm(uint8_t *chunk, uint16_t size, bm_t *bm)
{
chunk2buffer(chunk, size, fb->buf);
chunk2buffer(chunk, size, bm->buf);
}
fb_t *chunk2newfb(uint8_t *chunk, uint16_t size)
bm_t *chunk2newbm(uint8_t *chunk, uint16_t size)
{
fb_t *fb = fb_new((size*8)/11);
chunk2fb(chunk, size, fb);
return fb;
bm_t *bm = bm_new((size*8)/11);
chunk2bm(chunk, size, bm);
return bm;
}
fb_t *flash2newfb(uint32_t n)
bm_t *flash2newbm(uint32_t n)
{
uint8_t *buf;
uint16_t size = data_flash2newmem(&buf, n);
if (size == 0)
return NULL;
return chunk2newfb(buf, size);
bm_t *bm = chunk2newbm(buf, size);
data_legacy_t *header = data_get_header(0);
bm->is_flash = (header->flash & (1 << n)) != 0;
bm->is_marquee = (header->marquee & (1 << n)) != 0;
bm->modes = header->modes[n];
free(buf);
return bm;
}

View File

@@ -3,10 +3,10 @@
#include <stdint.h>
#include "fb.h"
#include "bmlist.h"
typedef struct {
uint8_t header[6];
uint8_t header[6]; // magic
uint8_t flash;
uint8_t marquee;
uint8_t modes[8];
@@ -24,6 +24,20 @@ typedef struct {
#define LEGACY_TRANSFER_WIDTH (16)
#define LEGACY_HEADER_SIZE (sizeof(data_legacy_t) - sizeof(uint8_t *))
#define LEGACY_GET_SPEED(mode) ((mode) >> 4)
#define LEGACY_GET_ANIMATION(mode) ((mode) & 0x0F)
enum ANIMATION_MODES {
LEFT = 0,
RIGHT,
UP,
DOWN,
FIXED,
ANIMATION,
SNOWFLAKE,
PICTURE,
LASER,
};
static inline uint16_t bswap16(uint16_t i) {
return (i >> 8) | (i << 8);
@@ -33,10 +47,12 @@ uint32_t bigendian16_sum(uint16_t *s, int len);
uint32_t data_flatSave(uint8_t *data, uint32_t len);
uint16_t data_flash2newmem(uint8_t **chunk, uint32_t n);
void chunk2buffer(uint8_t *chunk, uint16_t size, uint16_t *buf);
void chunk2fb(uint8_t *chunk, uint16_t size, fb_t *fb);
data_legacy_t *data_get_header(int read_anyway);
fb_t *chunk2newfb(uint8_t *chunk, uint16_t size);
fb_t *flash2newfb(uint32_t n);
void chunk2buffer(uint8_t *chunk, uint16_t size, uint16_t *buf);
void chunk2bm(uint8_t *chunk, uint16_t size, bm_t *bm);
bm_t *chunk2newbm(uint8_t *chunk, uint16_t size);
bm_t *flash2newbm(uint32_t n);
#endif /* __DATA_H__ */

View File

@@ -1,87 +0,0 @@
#include "fb.h"
#include <memory.h>
volatile static fb_t *current, *head, *tail;
static void fb_add(fb_t *new, fb_t *prev, fb_t *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
fb_t *fblist_insert(fb_t *at, fb_t *new)
{
fb_add(new, at, at->next);
return new;
}
fb_t *fblist_append(fb_t *new)
{
fblist_insert(tail, new);
tail = new;
return new;
}
fb_t *fblist_gonext()
{
current = current->next;
current->scroll = 0;
return current;
}
fb_t *fblist_goprev()
{
current = current->prev;
current->scroll = 0;
return current;
}
fb_t *fblist_gohead()
{
current = head;
current->scroll = 0;
return current;
}
fb_t *fblist_currentfb()
{
return current;
}
static void list_del(fb_t *prev, fb_t *next)
{
prev->next = next;
next->prev = prev;
}
fb_t *fblist_drop(fb_t *fb)
{
list_del(fb->prev, fb->next);
return fb->next;
}
fb_t *fb_new(uint16_t width)
{
fb_t *fb = malloc(sizeof(fb_t));
memset(fb, 0, sizeof(fb_t));
fb->width = width;
fb->buf = malloc(width * sizeof(uint16_t));
memset(fb->buf, 0, width * sizeof(uint16_t));
fb->modes = FIXED;
fb->next = fb;
fb->prev = fb;
return fb;
}
void fblist_init(uint16_t first_fb_width)
{
current = fb_new(first_fb_width);
head = current;
tail = current;
}

View File

@@ -1,53 +0,0 @@
#ifndef __FB_H__
#define __FB_H__
#include <stdint.h>
#include <stdlib.h>
enum ANIMATION_MODES {
LEFT = 0,
RIGHT,
UP,
DOWN,
FIXED,
SNOWFLAKE,
PICTURE,
ANIMATION,
LASER,
};
typedef struct fb_st {
uint16_t *buf;
uint16_t width;
uint8_t modes;
int is_flash;
int is_marquee;
// TODO: feat: Brightness for each fb
int brightness;
// TODO: feat: Timeout for each fb to switch to next fb
uint32_t timeout; // zero mean no timeout
uint16_t scroll;
struct fb_st *next;
struct fb_st *prev;
} fb_t;
fb_t *fb_new(uint16_t width);
static inline void fb_free(fb_t *fb)
{
free((fb)->buf);
free((fb));
}
fb_t *fblist_insert(fb_t *at, fb_t *new);
fb_t *fblist_append(fb_t *new);
fb_t *fblist_drop(fb_t *fb);
fb_t *fblist_gonext();
fb_t *fblist_goprev() ;
fb_t *fblist_gohead();
fb_t *fblist_currentfb();
void fblist_init(uint16_t first_fb_width);
#endif /* __FB_H__ */

View File

@@ -1,9 +1,13 @@
#include "CH58x_common.h"
#include "CH58x_sys.h"
#include "CH58xBLE_LIB.h"
#include "leddrv.h"
#include "button.h"
#include "fb.h"
#include "bmlist.h"
#include "resource.h"
#include "animation.h"
#include "power.h"
#include "data.h"
@@ -12,8 +16,6 @@
#include "usb/usb.h"
#define FB_WIDTH (LED_COLS * 4)
#define SCROLL_IRATIO (16)
#define SCAN_F (2000)
#define SCAN_T (FREQ_SYS / SCAN_F)
@@ -28,9 +30,27 @@ enum MODES {
POWER_OFF,
MODES_COUNT,
};
#define BRIGHTNESS_LEVELS (4)
volatile int mode, brightness;
#define ANI_BASE_SPEED_T (200000) // uS
#define ANI_MARQUE_SPEED_T (100000) // uS
#define ANI_FLASH_SPEED_T (500000) // uS
#define SCAN_BOOTLD_BTN_SPEED_T (200000) // uS
#define ANI_SPEED_STRATEGY(speed_level) \
(ANI_BASE_SPEED_T - ((speed_level) \
* ANI_BASE_SPEED_T / 8))
#define ANI_NEXT_STEP (1 << 0)
#define ANI_MARQUE (1 << 1)
#define ANI_FLASH (1 << 2)
#define SCAN_BOOTLD_BTN (1 << 3)
#define BLE_NEXT_STEP (1 << 4)
static tmosTaskID common_taskid = INVALID_TASK_ID ;
volatile uint16_t fb[LED_COLS] = {0};
volatile int mode, brightness = 0;
__HIGH_CODE
static void change_brightness()
@@ -46,26 +66,30 @@ static void change_mode()
}
__HIGH_CODE
static void fb_transition()
static void bm_transition()
{
fblist_gonext();
bmlist_gonext();
}
void play_splash(xbm_t *xbm, int col, int row)
{
while (ani_xbm_scrollup_pad(xbm, 11, 11, 11, fb, 0, 0) != 0) {
DelayMs(30);
}
}
void draw_testfb()
void load_bmlist()
{
fb_t *curr_fb = fblist_currentfb();
bm_t *curr_bm = bmlist_current();
for (int i=0; i<8; i++) {
fb_t *fb = flash2newfb(i);
if (fb == NULL)
bm_t *bm = flash2newbm(i);
if (bm == NULL)
continue;
fb->modes = LEFT;
fblist_append(fb);
bmlist_append(bm);
}
fblist_gonext();
bmlist_gonext();
fblist_drop(curr_fb);
bmlist_drop(curr_bm);
}
void poweroff()
@@ -84,12 +108,98 @@ void poweroff()
LowPower_Shutdown(0);
}
void ble_start()
static uint16_t common_tasks(tmosTaskID task_id, uint16_t events)
{
static int marque_step, flash_step;
if(events & SYS_EVENT_MSG) {
uint8 *pMsg = tmos_msg_receive(common_taskid);
if(pMsg != NULL)
{
tmos_msg_deallocate(pMsg);
}
return (events ^ SYS_EVENT_MSG);
}
if(events & ANI_NEXT_STEP) {
static void (*animations[])(bm_t *bm, uint16_t *fb) = {
ani_scroll_left,
ani_scroll_right,
ani_scroll_up,
ani_scroll_down,
ani_fixed,
ani_animation,
ani_snowflake,
ani_picture,
ani_laser
};
bm_t *bm = bmlist_current();
if (animations[LEGACY_GET_ANIMATION(bm->modes)])
animations[LEGACY_GET_ANIMATION(bm->modes)](bm, fb);
if (bm->is_flash) {
ani_flash(bm, fb, flash_step);
}
if (bm->is_marquee) {
ani_marque(bm, fb, marque_step);
}
uint32_t t = ANI_SPEED_STRATEGY(LEGACY_GET_SPEED(bm->modes));
tmos_start_task(common_taskid, ANI_NEXT_STEP, t / 625);
return events ^ ANI_NEXT_STEP;
}
if (events & ANI_MARQUE) {
bm_t *bm = bmlist_current();
marque_step++;
if (bm->is_marquee) {
ani_marque(bm, fb, marque_step);
}
return events ^ ANI_MARQUE;
}
if (events & SCAN_BOOTLD_BTN) {
static uint32_t hold;
hold = isPressed(KEY2) ? hold + 1 : 0;
if (hold > 10) {
reset_jump();
}
return events ^ SCAN_BOOTLD_BTN;
}
if (events & ANI_FLASH) {
bm_t *bm = bmlist_current();
flash_step++;
if (bm->is_flash) {
ani_flash(bm, fb, flash_step);
}
/* After flash is applied, it will potentialy overwrite the marque
effect after it just wrote, results in flickering. So here apply the
marque effect again */
if (bm->is_marquee) {
ani_marque(bm, fb, marque_step);
}
return events ^ ANI_FLASH;
}
return 0;
}
void ble_setup()
{
ble_hardwareInit();
tmos_clockInit();
peripheral_init();
ble_disable_advertise();
devInfo_registerService();
legacy_registerService();
}
@@ -128,6 +238,26 @@ static void usb_receive(uint8_t *buf, uint16_t len)
}
}
void spawn_tasks()
{
common_taskid = TMOS_ProcessEventRegister(common_tasks);
tmos_start_reload_task(common_taskid, ANI_MARQUE, ANI_MARQUE_SPEED_T / 625);
tmos_start_reload_task(common_taskid, ANI_FLASH, ANI_FLASH_SPEED_T / 625);
tmos_start_reload_task(common_taskid, SCAN_BOOTLD_BTN,
SCAN_BOOTLD_BTN_SPEED_T / 625);
tmos_start_task(common_taskid, ANI_NEXT_STEP, 500000 / 625);
}
void ble_start()
{
ble_enable_advertise();
tmos_stop_task(common_taskid, ANI_NEXT_STEP);
tmos_stop_task(common_taskid, ANI_MARQUE);
tmos_stop_task(common_taskid, ANI_FLASH);
}
void handle_mode_transition()
{
static int prev_mode;
@@ -136,10 +266,10 @@ void handle_mode_transition()
switch (mode)
{
case DOWNLOAD:
// Disable fb transition while in download mode
// Disable bitmap transition while in download mode
btn_onOnePress(KEY2, NULL);
// Take control of the current fb to display
// Take control of the current bitmap to display
// the Bluetooth animation
ble_start();
while (mode == DOWNLOAD) {
@@ -184,26 +314,24 @@ int main()
TMR0_ITCfg(ENABLE, TMR0_3_IT_CYC_END);
PFIC_EnableIRQ(TMR0_IRQn);
fblist_init(FB_WIDTH);
bmlist_init(LED_COLS * 4);
play_splash(&splash, 0, 0);
draw_testfb();
load_bmlist();
btn_init();
btn_onOnePress(KEY1, change_mode);
btn_onOnePress(KEY2, fb_transition);
btn_onOnePress(KEY2, bm_transition);
btn_onLongPress(KEY1, change_brightness);
while (1) {
uint32_t i = 0;
while (isPressed(KEY2)) {
i++;
if (i>10) {
reset_jump();
}
DelayMs(200);
}
ble_setup();
spawn_tasks();
while (1) {
handle_mode_transition();
}
TMOS_SystemProcess();
}
}
__INTERRUPT
@@ -213,30 +341,16 @@ void TMR0_IRQHandler(void)
static int i;
if (TMR0_GetITFlag(TMR0_3_IT_CYC_END)) {
fb_t *fb = fblist_currentfb();
i += 1;
if (i >= LED_COLS) {
i = 0;
if ((fb->modes & 0x0f) == LEFT) {
fb->scroll++;
if (fb->scroll >= (fb->width-LED_COLS)*SCROLL_IRATIO) {
fb->scroll = 0;
}
}
}
if (i % 2) {
if ((brightness + 1) % 2)
leds_releaseall();
} else {
if (i + fb->scroll/SCROLL_IRATIO >= fb->width) {
leds_releaseall();
return;
}
led_write2dcol(i/2,
fb->buf[i+ fb->scroll/SCROLL_IRATIO],
fb->buf[i+ fb->scroll/SCROLL_IRATIO + 1]);
led_write2dcol(i/2, fb[i], fb[i + 1]);
}
TMR0_ClearITFlag(TMR0_3_IT_CYC_END);