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fix-compil
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master
| Author | SHA1 | Date | |
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fc4b72b07f |
@@ -485,7 +485,7 @@ void ani_marque(bm_t *bm, uint16_t *fb, int step)
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}
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void ani_flash(volatile bm_t *bm, uint16_t *fb, int step)
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void ani_flash(bm_t *bm, uint16_t *fb, int step)
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{
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if (!(step % 2))
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fb_fill(fb, 0);
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@@ -13,22 +13,22 @@ int ani_xbm_scrollup_inf(xbm_t *xbm, uint16_t *fb,
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int vh, int col, int row);
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void fb_fill(uint16_t *fb, uint16_t v);
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void ani_shift_y(volatile bm_t *bm, uint16_t *fb, int dir, int frame);
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void ani_shift_y(bm_t *bm, uint16_t *fb, int dir, int frame);
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void ani_scroll_x(volatile bm_t *bm, uint16_t *fb, int dir);
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void ani_scroll_y(volatile bm_t *bm, uint16_t *fb);
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void ani_scroll_x(bm_t *bm, uint16_t *fb, int dir);
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void ani_scroll_y(bm_t *bm, uint16_t *fb);
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int ani_scroll_left(volatile bm_t *bm, uint16_t *fb);
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int ani_scroll_right(volatile bm_t *bm, uint16_t *fb);
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int ani_scroll_up(volatile bm_t *bm, uint16_t *fb);
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int ani_scroll_down(volatile bm_t *bm, uint16_t *fb);
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int ani_fixed(volatile bm_t *bm, uint16_t *fb);
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int ani_laser(volatile bm_t *bm, uint16_t *fb);
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int ani_snowflake(volatile bm_t *bm, uint16_t *fb);
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int ani_animation(volatile bm_t *bm, uint16_t *fb);
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int ani_picture(volatile bm_t *bm, uint16_t *fb);
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int ani_scroll_left(bm_t *bm, uint16_t *fb);
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int ani_scroll_right(bm_t *bm, uint16_t *fb);
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int ani_scroll_up(bm_t *bm, uint16_t *fb);
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int ani_scroll_down(bm_t *bm, uint16_t *fb);
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int ani_fixed(bm_t *bm, uint16_t *fb);
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int ani_laser(bm_t *bm, uint16_t *fb);
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int ani_snowflake(bm_t *bm, uint16_t *fb);
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int ani_animation(bm_t *bm, uint16_t *fb);
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int ani_picture(bm_t *bm, uint16_t *fb);
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void ani_marque(volatile bm_t *bm, uint16_t *fb, int step);
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void ani_flash(volatile bm_t *bm, uint16_t *fb, int step);
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void ani_marque(bm_t *bm, uint16_t *fb, int step);
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void ani_flash(bm_t *bm, uint16_t *fb, int step);
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#endif /* __ANIMATION_H__ */
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24
src/bmlist.c
24
src/bmlist.c
@@ -1,9 +1,9 @@
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#include "bmlist.h"
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#include <memory.h>
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volatile static bm_t *current, *head, *tail;
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static bm_t *current, *head, *tail;
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static void bm_add(bm_t *new, volatile bm_t *prev, volatile bm_t *next)
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static void bm_add(bm_t *new, bm_t *prev, bm_t *next)
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{
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next->prev = new;
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new->next = next;
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@@ -11,7 +11,7 @@ static void bm_add(bm_t *new, volatile bm_t *prev, volatile bm_t *next)
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prev->next = new;
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}
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bm_t *bmlist_insert(volatile bm_t *at, bm_t *new)
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bm_t *bmlist_insert(bm_t *at, bm_t *new)
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{
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bm_add(new, at, at->next);
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return new;
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@@ -24,52 +24,52 @@ bm_t *bmlist_append(bm_t *new)
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return new;
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}
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volatile bm_t *bmlist_gonext()
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bm_t *bmlist_gonext()
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{
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current = current->next;
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current->anim_step = 0;
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return current;
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}
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volatile bm_t *bmlist_goprev()
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bm_t *bmlist_goprev()
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{
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current = current->prev;
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current->anim_step = 0;
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return current;
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}
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volatile bm_t *bmlist_gohead()
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bm_t *bmlist_gohead()
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{
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current = head;
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current->anim_step = 0;
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return current;
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}
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volatile bm_t *bmlist_head()
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bm_t *bmlist_head()
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{
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return head;
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}
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volatile bm_t *bmlist_current()
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bm_t *bmlist_current()
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{
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return current;
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}
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static void list_del(volatile bm_t *prev, volatile bm_t *next)
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static void list_del(bm_t *prev, bm_t *next)
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{
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prev->next = next;
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next->prev = prev;
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}
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volatile bm_t *bmlist_drop(volatile bm_t *bm)
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bm_t *bmlist_drop(bm_t *bm)
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{
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volatile bm_t *next = bm->next;
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bm_t *next = bm->next;
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list_del(bm->prev, bm->next);
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if (bm == head)
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head = bm->next;
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if (bm == tail)
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tail = bm->prev;
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free((bm_t *)bm);
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free(bm);
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return next;
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}
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18
src/bmlist.h
18
src/bmlist.h
@@ -16,8 +16,8 @@ typedef struct bm_st {
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uint32_t timeout; // zero mean no timeout
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uint32_t anim_step; // Animation step, zero means restart animation
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volatile struct bm_st *next;
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volatile struct bm_st *prev;
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struct bm_st *next;
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struct bm_st *prev;
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} bm_t;
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bm_t *bm_new(uint16_t width);
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@@ -27,16 +27,16 @@ static inline void bm_free(bm_t *bm)
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free(bm);
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}
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bm_t *bmlist_insert(volatile bm_t *at, bm_t *new);
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bm_t *bmlist_insert(bm_t *at, bm_t *new);
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bm_t *bmlist_append(bm_t *new);
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volatile bm_t *bmlist_drop(volatile bm_t *bm);
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bm_t *bmlist_drop(bm_t *bm);
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volatile bm_t *bmlist_gonext();
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volatile bm_t *bmlist_goprev() ;
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volatile bm_t *bmlist_gohead();
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volatile bm_t *bmlist_current();
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bm_t *bmlist_gonext();
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bm_t *bmlist_goprev() ;
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bm_t *bmlist_gohead();
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bm_t *bmlist_current();
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volatile bm_t *bmlist_head();
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bm_t *bmlist_head();
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void bmlist_init(uint16_t first_bm_width);
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106
src/main.c
106
src/main.c
@@ -105,7 +105,7 @@ void load_bmlist()
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if (memcmp(header.header, "wang", 5))
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return; // There is no bitmap stored in flash
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volatile bm_t *curr_bm = bmlist_current();
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bm_t *curr_bm = bmlist_current();
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for (int i=0; i<8; i++) {
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bm_t *bm = flash2newbm(i);
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@@ -118,9 +118,10 @@ void load_bmlist()
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bmlist_drop(curr_bm);
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}
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static int marque_step, flash_step;
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static uint16_t common_tasks(tmosTaskID task_id, uint16_t events)
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{
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static int marque_step, flash_step;
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if(events & SYS_EVENT_MSG) {
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uint8 *pMsg = tmos_msg_receive(common_taskid);
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@@ -131,47 +132,8 @@ static uint16_t common_tasks(tmosTaskID task_id, uint16_t events)
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return (events ^ SYS_EVENT_MSG);
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}
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if(events & ANI_NEXT_STEP) {
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static int (*animations[])(volatile bm_t *bm, uint16_t *fb) = {
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ani_scroll_left,
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ani_scroll_right,
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ani_scroll_up,
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ani_scroll_down,
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ani_fixed,
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ani_animation,
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ani_snowflake,
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ani_picture,
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ani_laser
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};
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volatile bm_t *bm = bmlist_current();
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if (animations[LEGACY_GET_ANIMATION(bm->modes)])
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if (animations[LEGACY_GET_ANIMATION(bm->modes)](bm, fb) == 0
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&& is_play_sequentially) {
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bmlist_gonext();
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}
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if (bm->is_flash) {
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ani_flash(bm, fb, flash_step);
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}
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if (bm->is_marquee) {
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ani_marque(bm, fb, marque_step);
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}
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uint32_t t = ANI_SPEED_STRATEGY(LEGACY_GET_SPEED(bm->modes));
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tmos_start_task(common_taskid, ANI_NEXT_STEP, t / 625);
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return events ^ ANI_NEXT_STEP;
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}
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if (events & ANI_MARQUE) {
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volatile bm_t *bm = bmlist_current();
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marque_step++;
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if (bm->is_marquee) {
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ani_marque(bm, fb, marque_step);
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}
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return events ^ ANI_MARQUE;
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}
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@@ -186,19 +148,7 @@ static uint16_t common_tasks(tmosTaskID task_id, uint16_t events)
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}
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if (events & ANI_FLASH) {
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volatile bm_t *bm = bmlist_current();
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flash_step++;
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if (bm->is_flash) {
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ani_flash(bm, fb, flash_step);
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}
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/* After flash is applied, it will potentialy overwrite the marque
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effect after it just wrote, results in flickering. So here apply the
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marque effect again */
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if (bm->is_marquee) {
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ani_marque(bm, fb, marque_step);
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}
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return events ^ ANI_FLASH;
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}
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@@ -236,7 +186,6 @@ static void spawn_tasks()
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tmos_start_reload_task(common_taskid, ANI_FLASH, ANI_FLASH_SPEED_T / 625);
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tmos_start_reload_task(common_taskid, SCAN_BOOTLD_BTN,
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SCAN_BOOTLD_BTN_SPEED_T / 625);
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tmos_start_task(common_taskid, ANI_NEXT_STEP, 500000 / 625);
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}
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static void start_ble_animation()
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@@ -253,7 +202,6 @@ static void start_normal_animation()
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{
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tmos_start_reload_task(common_taskid, ANI_MARQUE, ANI_MARQUE_SPEED_T / 625);
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tmos_start_reload_task(common_taskid, ANI_FLASH, ANI_FLASH_SPEED_T / 625);
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tmos_start_task(common_taskid, ANI_NEXT_STEP, 500000 / 625);
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tmos_stop_task(common_taskid, BLE_NEXT_STEP);
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}
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@@ -381,7 +329,7 @@ static void mode_setup_download()
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void clean_bmlist()
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{
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volatile bm_t *curr_bm = bmlist_current();
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bm_t *curr_bm = bmlist_current();
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while (curr_bm->next != curr_bm)
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bmlist_drop(curr_bm->next);
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}
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@@ -408,6 +356,7 @@ void handle_after_rx()
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}
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}
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int main()
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{
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SetSysClock(CLK_SOURCE_PLL_60MHz);
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@@ -455,6 +404,10 @@ int main()
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}
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}
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// Animation state for ISR-based updates
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static uint32_t led_frame_counter = 0;
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// TMR0 ISR - LED refresh + animation update
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// Animation updates done in ISR to avoid BLE/TMOS interference
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__INTERRUPT
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__HIGH_CODE
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void TMR0_IRQHandler(void)
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@@ -471,9 +424,48 @@ void TMR0_IRQHandler(void)
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i = 0;
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led_write2dcol(i >> 2, fb[i >> 1], fb[(i >> 1) + 1]);
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}
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else if (state > (badge_cfg.led_brightness&3))
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else if (state >= (badge_cfg.led_brightness&3))
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leds_releaseall();
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if (mode == NORMAL) {
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// Animation update using configurable speed
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bm_t *bm = bmlist_current();
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uint32_t speed_us = ANI_SPEED_STRATEGY(LEGACY_GET_SPEED(bm->modes));
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uint32_t anim_ticks = speed_us >> 8;
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led_frame_counter++;
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if (led_frame_counter >= anim_ticks) {
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led_frame_counter = 0;
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static int (*animations[])(bm_t *bm, uint16_t *fb) = {
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ani_scroll_left,
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ani_scroll_right,
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ani_scroll_up,
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ani_scroll_down,
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ani_fixed,
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ani_animation,
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ani_snowflake,
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ani_picture,
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ani_laser
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};
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if (animations[LEGACY_GET_ANIMATION(bm->modes)])
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if (animations[LEGACY_GET_ANIMATION(bm->modes)](bm, fb) == 0
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&& is_play_sequentially) {
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bmlist_gonext();
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}
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if (bm->is_flash) {
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ani_flash(bm, fb, flash_step);
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}
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if (bm->is_marquee) {
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ani_marque(bm, fb, marque_step);
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}
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}
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}
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TMR0_ClearITFlag(TMR0_3_IT_CYC_END);
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}
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}
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@@ -57,8 +57,8 @@ static uint16_t serial_number[] = {
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#ifdef USBC_VERSION
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4 +
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#endif
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((12 + sizeof(VERSION_ABBR) - 1) * 2 | /* bLength */
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0x03 << 8), /* bDescriptorType */
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(12 + sizeof(VERSION_ABBR) - 1) * 2 | /* bLength */
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0x03 << 8, /* bDescriptorType */
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/* bString */
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'B', 'M', '1', '1', '4', '4',
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Reference in New Issue
Block a user