[tictactoe] Code cleanup, new config dialog
This commit is contained in:
55
tictactoe/config_dialog.py
Normal file
55
tictactoe/config_dialog.py
Normal file
@@ -0,0 +1,55 @@
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#
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# This file is part of the TicTacToe plugin for Gajim.
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#
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# Gajim is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Gajim is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Gajim. If not, see <http://www.gnu.org/licenses/>.
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from gi.repository import GObject
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from gi.repository import Gtk
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from gajim.gtk.settings import SettingsDialog
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from gajim.gtk.settings import SpinSetting
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from gajim.gtk.const import Setting
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from gajim.gtk.const import SettingType
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from gajim.plugins.plugins_i18n import _
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class TicTacToeConfigDialog(SettingsDialog):
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def __init__(self, plugin, parent):
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self.plugin = plugin
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settings = [
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Setting('BoardSizeSpinSetting', _('Board Size'),
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SettingType.VALUE, self.plugin.config['board_size'],
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callback=self.on_setting, data='board_size',
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desc=_('Size of the board'),
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props={'range_': (3, 10)})]
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SettingsDialog.__init__(self, parent, _('TicTacToe Configuration'),
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Gtk.DialogFlags.MODAL, settings, None,
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extend=[
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('BoardSizeSpinSetting', SizeSpinSetting)])
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def on_setting(self, value, data):
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self.plugin.config[data] = value
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class SizeSpinSetting(SpinSetting):
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__gproperties__ = {
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"setting-value": (int, 'Size', '', 3, 10, 3,
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GObject.ParamFlags.READWRITE), }
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def __init__(self, *args, **kwargs):
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SpinSetting.__init__(self, *args, **kwargs)
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@@ -1,63 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Generated with glade 3.20.0 -->
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<interface>
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<requires lib="gtk+" version="3.20"/>
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<object class="GtkWindow" id="window1">
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<property name="can_focus">False</property>
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<child>
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<object class="GtkBox" id="vbox1">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="orientation">vertical</property>
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<child>
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<object class="GtkBox" id="hbox2">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkLabel" id="board_size_label">
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<property name="width_request">133</property>
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Board size</property>
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<property name="ellipsize">start</property>
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<property name="single_line_mode">True</property>
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<property name="track_visited_links">False</property>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkSpinButton" id="board_size">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="has_tooltip">True</property>
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<property name="tooltip_text" translatable="yes">Preview size(10-512)</property>
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<property name="invisible_char">●</property>
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<property name="width_chars">6</property>
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<property name="snap_to_ticks">True</property>
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<property name="numeric">True</property>
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<signal name="value-changed" handler="board_size_value_changed" swapped="no"/>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">False</property>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<placeholder/>
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</child>
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</object>
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</child>
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</object>
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</interface>
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@@ -1,21 +1,20 @@
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## plugins/tictactoe/plugin.py
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##
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## Copyright (C) 2011 Yann Leboulanger <asterix AT lagaule.org>
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##
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## This file is part of Gajim.
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##
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## Gajim is free software; you can redistribute it and/or modify
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## it under the terms of the GNU General Public License as published
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## by the Free Software Foundation; version 3 only.
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##
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## Gajim is distributed in the hope that it will be useful,
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## but WITHOUT ANY WARRANTY; without even the implied warranty of
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## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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## GNU General Public License for more details.
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##
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## You should have received a copy of the GNU General Public License
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## along with Gajim. If not, see <http://www.gnu.org/licenses/>.
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##
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#
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# Copyright (C) 2011 Yann Leboulanger <asterix AT lagaule.org>
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#
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# This file is part of the TicTacToe plugin for Gajim.
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#
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# Gajim is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published
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# by the Free Software Foundation; version 3 only.
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#
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# Gajim is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Gajim. If not, see <http://www.gnu.org/licenses/>.
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#
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'''
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Tictactoe plugin.
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@@ -30,36 +29,53 @@ import string
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import itertools
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import random
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import nbxmpp
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from functools import partial
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from gi.repository import Gtk
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from gi.repository import Gdk
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from gi.repository import Gio
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from gi.repository import GLib
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import gi
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gi.require_version('PangoCairo', '1.0')
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from gi.repository import PangoCairo
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from gajim.common import helpers
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from gajim.common import app
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from gajim.plugins import GajimPlugin
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from gajim.plugins.helpers import log_calls, log
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from gajim.plugins.gui import GajimPluginConfigDialog
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import nbxmpp
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from gajim import chat_control
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from gajim.common import app
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from gajim.common import ged
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from gajim.common import helpers
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from gajim.common.connection_handlers_events import InformationEvent
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from gajim.plugins.plugins_i18n import _
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from gajim.gtk.dialogs import DialogButton
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from gajim.gtk.dialogs import NewConfirmationDialog
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from gajim.plugins import GajimPlugin
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from gajim.plugins.helpers import log
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from gajim.plugins.helpers import log_calls
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from gajim.plugins.plugins_i18n import _
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from tictactoe.config_dialog import TicTacToeConfigDialog
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try:
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import gi
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gi.require_version('PangoCairo', '1.0')
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from gi.repository import PangoCairo
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HAS_PANGOCAIRO = True
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except ImportError:
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HAS_PANGOCAIRO = False
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NS_GAMES = 'http://jabber.org/protocol/games'
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NS_GAMES_TICTACTOE = NS_GAMES + '/tictactoe'
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class TictactoePlugin(GajimPlugin):
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@log_calls('TictactoePlugin')
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def init(self):
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if not HAS_PANGOCAIRO:
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self.activatable = False
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self.config_dialog = None
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self.available_text = _('TicTacToe requires PangoCairo to run')
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self.description = _('Play Tictactoe.')
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self.config_dialog = TictactoePluginConfigDialog(self)
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self.config_dialog = partial(TicTacToeConfigDialog, self)
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self.events_handlers = {
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'decrypted-message-received': (
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ged.PREGUI, self._nec_decrypted_message_received),
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@@ -109,8 +125,8 @@ class TictactoePlugin(GajimPlugin):
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# Already existing session?
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conn = app.connections[control.account]
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sessions = conn.get_sessions(control.contact.jid)
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tictactoes = [s for s in sessions if isinstance(s,
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TicTacToeSession)]
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tictactoes = [s for s in sessions if isinstance(
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s, TicTacToeSession)]
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if tictactoes:
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base.tictactoe = tictactoes[0]
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base.enable_action(True)
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@@ -125,8 +141,8 @@ class TictactoePlugin(GajimPlugin):
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def update_button_state(self, control):
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for base in self.controls:
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if base.chat_control == control:
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if control.contact.supports(NS_GAMES) and \
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control.contact.supports(NS_GAMES_TICTACTOE):
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if (control.contact.supports(NS_GAMES) and
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control.contact.supports(NS_GAMES_TICTACTOE)):
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base.enable_action(True)
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else:
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base.enable_action(False)
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@@ -166,13 +182,13 @@ class TictactoePlugin(GajimPlugin):
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obj.session.received(obj.stanza)
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game_invite = obj.stanza.getTag('invite', namespace=NS_GAMES)
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if game_invite:
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account = obj.conn.name
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game = game_invite.getTag('game')
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if game and game.getAttr('var') == NS_GAMES_TICTACTOE:
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session = obj.conn.make_new_session(obj.fjid, obj.thread_id,
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cls=TicTacToeSession)
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cls=TicTacToeSession)
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self.show_request_dialog(obj, session)
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class Base(object):
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def __init__(self, plugin, chat_control):
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self.plugin = plugin
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@@ -230,9 +246,11 @@ class Base(object):
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menu.remove(i)
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break
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class InvalidMove(Exception):
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pass
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class TicTacToeSession(object):
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def __init__(self, conn, jid, thread_id, type_):
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self.conn = conn
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@@ -266,7 +284,10 @@ class TicTacToeSession(object):
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def get_to(self):
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to = str(self.jid)
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return app.get_jid_without_resource(to) + '/' + self.resource
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jid = app.get_jid_without_resource(to)
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if self.resource:
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jid += '/' + self.resource
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return jid
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def generate_thread_id(self):
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return ''.join(
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@@ -274,7 +295,7 @@ class TicTacToeSession(object):
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random.choice, 32)]
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)
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# initiate a session
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# Initiate a session
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def begin(self, role_s='x'):
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self.rows = self.base.plugin.config['board_size']
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self.cols = self.base.plugin.config['board_size']
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@@ -343,23 +364,23 @@ class TicTacToeSession(object):
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else:
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self.cols = 3
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# number in a row needed to win
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# Number in a row needed to win
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if form.getField('strike'):
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self.strike = int(form.getField('strike').getValues()[0])
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else:
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self.strike = 3
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# received an invitation
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# Received an invitation
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def invited(self, msg):
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self.read_invitation(msg)
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# the number of the move about to be made
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# The number of the move about to be made
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self.next_move_id = 1
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# display the board
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# Display the board
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self.board = TicTacToeBoard(self, self.rows, self.cols)
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# accept the invitation, join the game
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# Accept the invitation, join the game
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response = nbxmpp.Message()
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join = response.NT.join
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@@ -377,7 +398,7 @@ class TicTacToeSession(object):
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self.our_turn()
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# just sent an invitation, expecting a reply
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# Just sent an invitation, expecting a reply
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def wait_for_invite_response(self, msg):
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if msg.getTag('join', namespace=NS_GAMES):
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self.board = TicTacToeBoard(self, self.rows, self.cols)
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@@ -388,13 +409,15 @@ class TicTacToeSession(object):
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self.their_turn()
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elif msg.getTag('decline', namespace=NS_GAMES):
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app.nec.push_incoming_event(InformationEvent(None, conn=self.conn,
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level='info', pri_txt=_('Invitation refused'),
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sec_txt=_('%(name)s refused your invitation to play tic tac '
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'toe.') % {'name': self.name}))
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app.nec.push_incoming_event(
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InformationEvent(
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None,
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conn=self.conn,
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level='info',
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pri_txt=_('Invitation refused'),
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sec_txt=_('%(name)s refused your invitation to play tic '
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'tac toe.') % {'name': self.name}))
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self.conn.delete_session(str(self.jid), self.thread_id)
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if self.base:
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self.base.button.set_active(False)
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def decline_invitation(self):
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msg = nbxmpp.Message()
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@@ -413,14 +436,14 @@ class TicTacToeSession(object):
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self.received = self.game_over
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return True
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# silently ignores any received messages
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# Silently ignores any received messages
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def ignore(self, msg):
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self.treat_terminate(msg)
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def game_over(self, msg):
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invite = msg.getTag('invite', namespace=NS_GAMES)
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# ignore messages unless they're renewing the game
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# Ignore messages unless they're renewing the game
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if invite and invite.getAttr('type') == 'renew':
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self.invited(msg)
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@@ -440,14 +463,14 @@ class TicTacToeSession(object):
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try:
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self.board.mark(row, col, self.role_o)
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except InvalidMove as e:
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# received an invalid move, end the game.
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except InvalidMove:
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# Received an invalid move, end the game.
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self.board.cheated()
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self.end_game('cheating')
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self.received = self.game_over
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return
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# check win conditions
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# Check win conditions
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if self.board.check_for_strike(self.role_o, row, col, self.strike):
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self.lost()
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elif self.board.full():
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@@ -461,7 +484,7 @@ class TicTacToeSession(object):
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return self.received == self.ignore
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def our_turn(self):
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# ignore messages until we've made our move
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# Ignore messages until we've made our move
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self.received = self.ignore
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self.board.set_title('your turn')
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@@ -473,13 +496,13 @@ class TicTacToeSession(object):
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def move(self, row, col):
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try:
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self.board.mark(row, col, self.role_s)
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except InvalidMove as e:
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log.warn('you made an invalid move')
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except InvalidMove:
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log.warn('You made an invalid move')
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return
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self.send_move(row, col)
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# check win conditions
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# Check win conditions
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if self.board.check_for_strike(self.role_s, row, col, self.strike):
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self.won()
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elif self.board.full():
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@@ -489,7 +512,7 @@ class TicTacToeSession(object):
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self.their_turn()
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# sends a move message
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# Sends a move message
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def send_move(self, row, column):
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msg = nbxmpp.Message()
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msg.setType('chat')
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@@ -506,7 +529,7 @@ class TicTacToeSession(object):
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self.send(msg)
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# sends a termination message and ends the game
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# Sends a termination message and ends the game
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def end_game(self, reason):
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msg = nbxmpp.Message()
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@@ -547,22 +570,22 @@ class TicTacToeBoard:
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self.rows = rows
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self.cols = cols
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self.board = [ [None] * self.cols for r in range(self.rows) ]
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self.board = [[None] * self.cols for r in range(self.rows)]
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self.setup_window()
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# check if the last move (at row r and column c) won the game
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# Check if the last move (at row r and column c) won the game
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def check_for_strike(self, p, r, c, strike):
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# number in a row: up and down, left and right
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# Number in a row: up and down, left and right
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tallyI = 0
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tally_ = 0
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# number in a row: diagonal
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# Number in a row: diagonal
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# (imagine L or F as two sides of a right triangle: L\ or F/)
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tallyL = 0
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tallyF = 0
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# convert real columns to internal columns
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# Convert real columns to internal columns
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r -= 1
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c -= 1
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@@ -570,19 +593,19 @@ class TicTacToeBoard:
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r_in_range = 0 <= r+d < self.rows
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c_in_range = 0 <= c+d < self.cols
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# vertical check
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||||
# Vertical check
|
||||
if r_in_range:
|
||||
tallyI = tallyI + 1
|
||||
if self.board[r+d][c] != p:
|
||||
tallyI = 0
|
||||
|
||||
# horizontal check
|
||||
# Horizontal check
|
||||
if c_in_range:
|
||||
tally_ = tally_ + 1
|
||||
if self.board[r][c+d] != p:
|
||||
tally_ = 0
|
||||
|
||||
# diagonal checks
|
||||
# Diagonal checks
|
||||
if r_in_range and c_in_range:
|
||||
tallyL = tallyL + 1
|
||||
if self.board[r+d][c+d] != p:
|
||||
@@ -598,11 +621,11 @@ class TicTacToeBoard:
|
||||
|
||||
return False
|
||||
|
||||
# is the board full?
|
||||
# Is the board full?
|
||||
def full(self):
|
||||
for r in range(self.rows):
|
||||
for c in range(self.cols):
|
||||
if self.board[r][c] == None:
|
||||
if self.board[r][c] is None:
|
||||
return False
|
||||
|
||||
return True
|
||||
@@ -628,16 +651,16 @@ class TicTacToeBoard:
|
||||
|
||||
(width, height) = widget.get_size()
|
||||
|
||||
# convert click co-ordinates to row and column
|
||||
row_height = height // self.rows
|
||||
col_width = width // self.cols
|
||||
# Convert click co-ordinates to row and column
|
||||
row_height = height // self.rows
|
||||
col_width = width // self.cols
|
||||
|
||||
row = int(event.y // row_height) + 1
|
||||
row = int(event.y // row_height) + 1
|
||||
column = int(event.x // col_width) + 1
|
||||
|
||||
self.session.move(row, column)
|
||||
|
||||
# this actually draws the board
|
||||
# This actually draws the board
|
||||
def do_draw(self, widget, cr):
|
||||
cr.set_source_rgb(1.0, 1.0, 1.0)
|
||||
|
||||
@@ -647,7 +670,7 @@ class TicTacToeBoard:
|
||||
(width, height) = self.win.get_size()
|
||||
|
||||
row_height = (height - text_height) // self.rows
|
||||
col_width = width // self.cols
|
||||
col_width = width // self.cols
|
||||
|
||||
cr.set_source_rgb(0, 0, 0)
|
||||
cr.set_line_width(2)
|
||||
@@ -669,11 +692,11 @@ class TicTacToeBoard:
|
||||
txt = _('You won !')
|
||||
elif self.state == 'lost':
|
||||
txt = _('You lost !')
|
||||
elif self.state == 'resign': # other part resigned
|
||||
elif self.state == 'resign': # Other part resigned
|
||||
txt = _('%(name)s capitulated') % {'name': self.session.name}
|
||||
elif self.state == 'cheated': # other part cheated
|
||||
elif self.state == 'cheated': # Other part cheated
|
||||
txt = _('%(name)s cheated') % {'name': self.session.name}
|
||||
else: #draw
|
||||
else: # Draw
|
||||
txt = _('It\'s a draw')
|
||||
layout.set_text(txt, -1)
|
||||
# Inform Pango to re-layout the text with the new transformation
|
||||
@@ -689,9 +712,9 @@ class TicTacToeBoard:
|
||||
|
||||
def draw_x(self, cr, row, col, row_height, col_width):
|
||||
if self.session.role_s == 'x':
|
||||
color = '#3d79fb' # out
|
||||
color = '#3d79fb' # Out
|
||||
else:
|
||||
color = '#f03838' # red
|
||||
color = '#f03838' # Red
|
||||
rgba = Gdk.RGBA()
|
||||
rgba.parse(color)
|
||||
cr.set_source_rgba(rgba.red, rgba.green, rgba.blue, rgba.alpha)
|
||||
@@ -724,12 +747,12 @@ class TicTacToeBoard:
|
||||
x = col_width * (col + 0.5)
|
||||
y = row_height * (row + 0.5)
|
||||
|
||||
cr.arc(x, y, row_height/4, 0, 2.0*3.2) # slightly further than 2*pi
|
||||
cr.arc(x, y, row_height/4, 0, 2.0*3.2) # Slightly further than 2*pi
|
||||
|
||||
cr.set_line_width(row_height / 5)
|
||||
cr.stroke()
|
||||
|
||||
# mark a move on the board
|
||||
# Mark a move on the board
|
||||
def mark(self, row, column, player):
|
||||
if self.board[row-1][column-1]:
|
||||
raise InvalidMove
|
||||
@@ -738,7 +761,7 @@ class TicTacToeBoard:
|
||||
|
||||
self.win.queue_draw()
|
||||
|
||||
def set_title(self, suffix = None):
|
||||
def set_title(self, suffix=None):
|
||||
str_ = self.title_prefix
|
||||
|
||||
if suffix:
|
||||
@@ -764,24 +787,3 @@ class TicTacToeBoard:
|
||||
def cheated(self):
|
||||
self.state == 'cheated'
|
||||
self.win.queue_draw()
|
||||
|
||||
|
||||
class TictactoePluginConfigDialog(GajimPluginConfigDialog):
|
||||
def init(self):
|
||||
self.GTK_BUILDER_FILE_PATH = self.plugin.local_file_path(
|
||||
'config_dialog.ui')
|
||||
self.xml = Gtk.Builder()
|
||||
self.xml.set_translation_domain('gajim_plugins')
|
||||
self.xml.add_objects_from_file(self.GTK_BUILDER_FILE_PATH, ['vbox1'])
|
||||
self.board_size_spinbutton = self.xml.get_object('board_size')
|
||||
self.board_size_spinbutton.get_adjustment().configure(3, 3, 10, 1, 1, 0)
|
||||
vbox = self.xml.get_object('vbox1')
|
||||
self.get_child().pack_start(vbox, True, True, 0)
|
||||
|
||||
self.xml.connect_signals(self)
|
||||
|
||||
def on_run(self):
|
||||
self.board_size_spinbutton.set_value(self.plugin.config['board_size'])
|
||||
|
||||
def board_size_value_changed(self, spinbutton):
|
||||
self.plugin.config['board_size'] = int(spinbutton.get_value())
|
||||
|
||||
Reference in New Issue
Block a user