Enable tap functionality

This commit is contained in:
David Volovskiy 2025-08-19 20:16:43 -04:00
parent 47c62f66fd
commit 95df9a6683

View File

@ -525,6 +525,7 @@ void endless_runner_face_activate(void *context) {
ball_arr_seg = is_custom_lcd ? custom_ball_arr_seg : classic_ball_arr_seg;
obstacle_arr_com = is_custom_lcd ? custom_obstacle_arr_com : classic_obstacle_arr_com;
obstacle_arr_seg = is_custom_lcd ? custom_obstacle_arr_seg : classic_obstacle_arr_seg;
movement_enable_tap_detection_if_available();
}
bool endless_runner_face_loop(movement_event_t event, void *context) {
@ -588,5 +589,6 @@ bool endless_runner_face_loop(movement_event_t event, void *context) {
void endless_runner_face_resign(void *context) {
(void) context;
movement_disable_tap_detection_if_available();
}